Merge pull request #11840 from maxwxyz/precise-toggle-command-description

Change the description of the default 'Toggle active object' command
This commit is contained in:
sliptonic
2024-01-08 11:29:01 -06:00
committed by GitHub
4 changed files with 45 additions and 12 deletions

View File

@@ -69,19 +69,19 @@ void ViewProviderPart::onChanged(const App::Property* prop) {
void ViewProviderPart::setupContextMenu(QMenu* menu, QObject* receiver, const char* member)
{
auto func = new Gui::ActionFunction(menu);
QAction* act = menu->addAction(QObject::tr("Toggle active part"));
QAction* act = menu->addAction(QObject::tr("Active object"));
act->setCheckable(true);
act->setChecked(isActivePart());
func->trigger(act, [this](){
this->doubleClicked();
this->toggleActivePart();
});
ViewProviderDragger::setupContextMenu(menu, receiver, member);
}
bool ViewProviderPart::doubleClicked()
bool ViewProviderPart::isActivePart()
{
//make the part the active one
//first, check if the part is already active.
App::DocumentObject* activePart = nullptr;
auto activeDoc = Gui::Application::Instance->activeDocument();
if(!activeDoc)
@@ -93,6 +93,16 @@ bool ViewProviderPart::doubleClicked()
activePart = activeView->getActiveObject<App::DocumentObject*> (PARTKEY);
if (activePart == this->getObject()){
return true;
} else {
return false;
}
}
void ViewProviderPart::toggleActivePart()
{
//make the part the active one
if (isActivePart()){
//active part double-clicked. Deactivate.
Gui::Command::doCommand(Gui::Command::Gui,
"Gui.ActiveDocument.ActiveView.setActiveObject('%s', None)",
@@ -105,7 +115,11 @@ bool ViewProviderPart::doubleClicked()
this->getObject()->getDocument()->getName(),
this->getObject()->getNameInDocument());
}
}
bool ViewProviderPart::doubleClicked()
{
toggleActivePart();
return true;
}

View File

@@ -43,6 +43,8 @@ public:
bool doubleClicked() override;
void setupContextMenu(QMenu* menu, QObject* receiver, const char* member) override;
bool isActivePart();
void toggleActivePart();
/// deliver the icon shown in the tree view
/// override from ViewProvider.h

View File

@@ -132,17 +132,19 @@ void ViewProviderBody::setupContextMenu(QMenu* menu, QObject* receiver, const ch
Q_UNUSED(receiver);
Q_UNUSED(member);
Gui::ActionFunction* func = new Gui::ActionFunction(menu);
QAction* act = menu->addAction(tr("Toggle active body"));
QAction* act = menu->addAction(tr("Active body"));
act->setCheckable(true);
act->setChecked(isActiveBody());
func->trigger(act, [this]() {
this->doubleClicked();
this->toggleActiveBody();
});
Gui::ViewProviderGeometryObject::setupContextMenu(menu, receiver, member); // clazy:exclude=skipped-base-method
}
bool ViewProviderBody::doubleClicked()
bool ViewProviderBody::isActiveBody()
{
//first, check if the body is already active.
auto activeDoc = Gui::Application::Instance->activeDocument();
if(!activeDoc)
activeDoc = getDocument();
@@ -150,7 +152,16 @@ bool ViewProviderBody::doubleClicked()
if(!activeView)
return false;
if (activeView->isActiveObject(getObject(),PDBODYKEY)) {
if (activeView->isActiveObject(getObject(),PDBODYKEY)){
return true;
} else {
return false;
}
}
void ViewProviderBody::toggleActiveBody()
{
if (isActiveBody()) {
//active body double-clicked. Deactivate.
Gui::Command::doCommand(Gui::Command::Gui,
"Gui.ActiveDocument.ActiveView.setActiveObject('%s', None)", PDBODYKEY);
@@ -162,7 +173,7 @@ bool ViewProviderBody::doubleClicked()
// and set correct active objects
auto* part = App::Part::getPartOfObject ( getObject() );
if ( part && part != activeView->getActiveObject<App::Part*> ( PARTKEY ) ) {
if ( part && !isActiveBody() ) {
Gui::Command::doCommand(Gui::Command::Gui,
"Gui.ActiveDocument.ActiveView.setActiveObject('%s',%s)",
PARTKEY, Gui::Command::getObjectCmd(part).c_str());
@@ -172,7 +183,11 @@ bool ViewProviderBody::doubleClicked()
"Gui.ActiveDocument.ActiveView.setActiveObject('%s',%s)",
PDBODYKEY, Gui::Command::getObjectCmd(getObject()).c_str());
}
}
bool ViewProviderBody::doubleClicked()
{
toggleActiveBody();
return true;
}

View File

@@ -58,6 +58,8 @@ public:
bool doubleClicked() override;
void setupContextMenu(QMenu* menu, QObject* receiver, const char* member) override;
bool isActiveBody();
void toggleActiveBody();
std::vector< std::string > getDisplayModes() const override;
void setDisplayMode(const char* ModeName) override;