Sketcher/Gui: Extend toolbar framework and fix toolbar visibility not preserved
================================================================================= fixes #9208 Essentially: - The regular mechanism to save toolbar state when changing from one WB to another is not designed to support changes within one WB (e.g. from edit mode and back). - At creation time, toolbars can be initialised with default visible or default hidden state. Additionally, there is third configuration "Unavailable", which refers to a toolbar that is hidden, and the control to enable it is also hidden by default. - The ToolBarManager is extended to enable to set the State of one or more toolbars. - The State refers to changes to be effected on one or more toolbars by client code: * ForceHidden allows to hide a toolbar and also hide its control (a toolbar not available in a mode). * ForceAvailable allows to make a toolbar available by making its control visible, the toolbar itself is visible or not depending on user settings. * RestoreDefault allows to bring the control visibility to the default of the toolbar, the toolbar itself is visible or not depending on user settings. * SaveState allows to store the current visibility state of a toolbar. It enables client code to save the state when appropriate. It provides the only option for default "Unavailable" toolbars, which are fully managed by client code. It provides additional flexibility to save other toolbar visibility on request. For the Sketcher this means: - That edit mode toolbars are not shown outside edit mode. - That edit mode toolbars and non-edit mode toolbars can be configured independently. - that edit mode toolbars' state is saved when leaving edit mode if and only if, the workbench that is selected when leaving edit mode is the Sketcher WB. - it won't save the state if the user manually selected another WB and then left edit mode (why? see limitation above). Limitation: - When switching to another WB while in edit mode, the other WB is activated before the current WB (sketcher WB) is deactivated. This means that at sketcher level, the sketcher has no chance to save states or do other tidy up actions before the tools of the other WB are activated. - This, however, is understood as not relevant enough as to warrant changing the mechanisms in place.
This commit is contained in:
committed by
abdullahtahiriyo
parent
68dc92f38b
commit
554ede35d2
@@ -37,11 +37,11 @@
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using namespace Gui;
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ToolBarItem::ToolBarItem() : visibility(HideStyle::VISIBLE)
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ToolBarItem::ToolBarItem() : visibilityPolicy(DefaultVisibility::Visible)
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{
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}
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ToolBarItem::ToolBarItem(ToolBarItem* item, HideStyle visibility) : visibility(visibility)
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ToolBarItem::ToolBarItem(ToolBarItem* item, DefaultVisibility visibilityPolicy) : visibilityPolicy(visibilityPolicy)
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{
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if (item) {
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item->appendItem(this);
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@@ -248,11 +248,31 @@ void ToolBarManager::setup(ToolBarItem* toolBarItems)
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toolbars.removeAt(index);
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}
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bool visible = hPref->GetBool(toolbarName.c_str(), (*it)->visibility == ToolBarItem::HideStyle::VISIBLE);
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visible &= (*it)->visibility != ToolBarItem::HideStyle::FORCE_HIDE;
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bool visible = false;
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// If visibility policy is custom, the toolbar is initialised as not visible, and the
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// toggleViewAction to control its visibility is not visible either.
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//
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// Both are managed under the responsibility of the client code
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if((*it)->visibilityPolicy != ToolBarItem::DefaultVisibility::Unavailable) {
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bool defaultvisibility = (*it)->visibilityPolicy == ToolBarItem::DefaultVisibility::Visible;
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visible = hPref->GetBool(toolbarName.c_str(), defaultvisibility);
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// Enable automatic handling of visibility via, for example, (contextual) menu
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toolbar->toggleViewAction()->setVisible(true);
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}
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else { // ToolBarItem::DefaultVisibility::Unavailable
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// Prevent that the action to show/hide a toolbar appears on the (contextual) menus.
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// This is also managed by the client code for a toolbar with custom policy
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toolbar->toggleViewAction()->setVisible(false);
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}
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// Initialise toolbar item visibility
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toolbar->setVisible(visible);
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toolbar->toggleViewAction()->setVisible((*it)->visibility != ToolBarItem::HideStyle::FORCE_HIDE);
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toolbar->toggleViewAction()->setProperty("HideStyle", static_cast<int>((*it)->visibility));
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// Store item visibility policy within the action
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toolbar->toggleViewAction()->setProperty("DefaultVisibility", static_cast<int>((*it)->visibilityPolicy));
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// setup the toolbar
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setup(*it, toolbar);
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@@ -350,15 +370,15 @@ void ToolBarManager::saveState() const
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return true;
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}
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QVariant property = action->property("HideStyle");
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QVariant property = action->property("DefaultVisibility");
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if (property.isNull()) {
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return false;
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}
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// If hide style is FORCE_HIDE then never save the state because it's
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// always controlled by the application.
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auto value = static_cast<ToolBarItem::HideStyle>(property.toInt());
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return value == ToolBarItem::HideStyle::FORCE_HIDE;
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// If DefaultVisibility is Unavailable then never save the state because it's
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// always controlled by the client code.
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auto value = static_cast<ToolBarItem::DefaultVisibility>(property.toInt());
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return value == ToolBarItem::DefaultVisibility::Unavailable;
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};
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ParameterGrp::handle hPref = App::GetApplication().GetUserParameter().GetGroup("BaseApp")
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@@ -450,26 +470,82 @@ QList<QToolBar*> ToolBarManager::toolBars() const
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return tb;
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}
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void ToolBarManager::setToolbarVisibility(bool show, const QList<QString>& names) {
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ToolBarItem::DefaultVisibility ToolBarManager::getToolbarPolicy(const QToolBar* toolbar) const
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{
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auto* action = toolbar->toggleViewAction();
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QVariant property = action->property("DefaultVisibility");
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if (property.isNull()) {
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return ToolBarItem::DefaultVisibility::Visible;
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}
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return static_cast<ToolBarItem::DefaultVisibility>(property.toInt());
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}
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void ToolBarManager::setState(const QList<QString>& names, State state)
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{
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for (auto& name : names) {
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setToolbarVisibility(show, name);
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setState(name, state);
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}
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}
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void ToolBarManager::setToolbarVisibility(bool show, const QString& name) {
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void ToolBarManager::setState(const QString& name, State state)
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{
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ParameterGrp::handle hPref = App::GetApplication().GetUserParameter().GetGroup("BaseApp")->GetGroup("MainWindow")->GetGroup("Toolbars");
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auto visibility = [hPref, name](bool defaultvalue) {
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return hPref->GetBool(name.toStdString().c_str(), defaultvalue);
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};
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auto saveVisibility = [hPref, name](bool value) {
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hPref->SetBool(name.toStdString().c_str(), value);
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};
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auto showhide = [visibility](QToolBar* toolbar, ToolBarItem::DefaultVisibility policy) {
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auto show = visibility( policy == ToolBarItem::DefaultVisibility::Visible );
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if(show) {
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toolbar->show();
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}
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else {
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toolbar->hide();
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}
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};
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QToolBar* tb = findToolBar(toolBars(), name);
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if (tb) {
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if (show) {
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if(hPref->GetBool(name.toStdString().c_str(), true))
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tb->show();
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tb->toggleViewAction()->setVisible(true);
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if (state == State::RestoreDefault) {
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auto policy = getToolbarPolicy(tb);
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if(policy == ToolBarItem::DefaultVisibility::Unavailable) {
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tb->hide();
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tb->toggleViewAction()->setVisible(false);
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}
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else {
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tb->toggleViewAction()->setVisible(true);
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showhide(tb, policy);
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}
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}
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else {
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tb->hide();
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tb->toggleViewAction()->setVisible(false);
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else if (state == State::ForceAvailable) {
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auto policy = getToolbarPolicy(tb);
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tb->toggleViewAction()->setVisible(true);
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showhide(tb, policy);
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}
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else if (state == State::ForceHidden) {
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tb->toggleViewAction()->setVisible(false); // not visible in context menus
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tb->hide(); // toolbar not visible
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}
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else if (state == State::SaveState) {
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auto show = tb->isVisible();
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saveVisibility(show);
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}
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}
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}
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@@ -36,14 +36,19 @@ namespace Gui {
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class GuiExport ToolBarItem
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{
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public:
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enum class HideStyle {
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VISIBLE,
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HIDDEN, // toolbar hidden by default
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FORCE_HIDE // Force a toolbar to be hidden. For when all elements are disabled at some point in a workbench.
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/** Manages the default visibility status of a toolbar item, as well as the default status
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* of the toggleViewAction usable by the contextual menu to enable and disable its visibility
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*/
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enum class DefaultVisibility {
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Visible, // toolbar is hidden by default, visibility toggle action is enabled
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Hidden, // toolbar hidden by default, visibility toggle action is enabled
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Unavailable, // toolbar visibility is managed independently by client code and defaults to
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// hidden, visibility toggle action is disabled by default (it is unavailable
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// to the UI).
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};
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ToolBarItem();
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explicit ToolBarItem(ToolBarItem* item, HideStyle visibility = HideStyle::VISIBLE);
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explicit ToolBarItem(ToolBarItem* item, DefaultVisibility visibilityPolicy = DefaultVisibility::Visible);
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~ToolBarItem();
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void setCommand(const std::string&);
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@@ -63,7 +68,7 @@ public:
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ToolBarItem& operator << (const std::string& command);
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QList<ToolBarItem*> getItems() const;
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HideStyle visibility;
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DefaultVisibility visibilityPolicy;
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private:
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std::string _name;
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@@ -80,6 +85,14 @@ private:
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class GuiExport ToolBarManager
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{
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public:
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enum class State {
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ForceHidden, // Forces a toolbar to hide and hides the toggle action
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ForceAvailable, // Forces a toolbar toggle action to show, visibility depends on user config
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RestoreDefault, // Restores a toolbar toggle action default, visibility as user config
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SaveState, // Saves the state of the toolbars
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};
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/// The one and only instance.
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static ToolBarManager* getInstance();
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static void destruct();
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@@ -90,11 +103,15 @@ public:
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void retranslate() const;
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void setMovable(bool movable) const;
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void setToolbarVisibility(bool show, const QList<QString>& names);
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void setToolbarVisibility(bool show, const QString& name);
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void setState(const QList<QString>& names, State state);
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void setState (const QString& name, State state);
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protected:
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void setup(ToolBarItem*, QToolBar*) const;
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ToolBarItem::DefaultVisibility getToolbarPolicy(const QToolBar *) const;
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/** Returns a list of all currently existing toolbars. */
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QList<QToolBar*> toolBars() const;
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QToolBar* findToolBar(const QList<QToolBar*>&, const QString&) const;
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@@ -774,7 +774,7 @@ ToolBarItem* StdWorkbench::setupToolBars() const
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<< "Separator" << "Std_Refresh";
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// Clipboard
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auto clipboard = new ToolBarItem( root , ToolBarItem::HideStyle::HIDDEN );
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auto clipboard = new ToolBarItem( root , ToolBarItem::DefaultVisibility::Hidden );
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clipboard->setCommand("Clipboard");
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*clipboard << "Std_Cut" << "Std_Copy" << "Std_Paste";
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@@ -24,8 +24,10 @@
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#include "Utils.h"
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#include "Workbench.h"
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#include <Base/Console.h>
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#include <Gui/Application.h>
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#include <Gui/Document.h>
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#include <Gui/WorkbenchManager.h>
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#include <Mod/Sketcher/App/Constraint.h>
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using namespace SketcherGui;
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@@ -106,34 +108,37 @@ Gui::ToolBarItem* Workbench::setupToolBars() const
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addSketcherWorkbenchSketchActions(*sketcher);
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Gui::ToolBarItem* sketcherEditMode =
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new Gui::ToolBarItem(root, Gui::ToolBarItem::HideStyle::FORCE_HIDE);
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new Gui::ToolBarItem(root, Gui::ToolBarItem::DefaultVisibility::Unavailable);
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sketcherEditMode->setCommand("Sketcher Edit Mode");
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addSketcherWorkbenchSketchEditModeActions(*sketcherEditMode);
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Gui::ToolBarItem* geom = new Gui::ToolBarItem(root, Gui::ToolBarItem::HideStyle::FORCE_HIDE);
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Gui::ToolBarItem* geom =
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new Gui::ToolBarItem(root, Gui::ToolBarItem::DefaultVisibility::Unavailable);
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geom->setCommand("Sketcher geometries");
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addSketcherWorkbenchGeometries(*geom);
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Gui::ToolBarItem* cons = new Gui::ToolBarItem(root, Gui::ToolBarItem::HideStyle::FORCE_HIDE);
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Gui::ToolBarItem* cons =
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new Gui::ToolBarItem(root, Gui::ToolBarItem::DefaultVisibility::Unavailable);
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cons->setCommand("Sketcher constraints");
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addSketcherWorkbenchConstraints(*cons);
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Gui::ToolBarItem* consaccel =
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new Gui::ToolBarItem(root, Gui::ToolBarItem::HideStyle::FORCE_HIDE);
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new Gui::ToolBarItem(root, Gui::ToolBarItem::DefaultVisibility::Unavailable);
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consaccel->setCommand("Sketcher tools");
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addSketcherWorkbenchTools(*consaccel);
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Gui::ToolBarItem* bspline = new Gui::ToolBarItem(root, Gui::ToolBarItem::HideStyle::FORCE_HIDE);
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Gui::ToolBarItem* bspline =
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new Gui::ToolBarItem(root, Gui::ToolBarItem::DefaultVisibility::Unavailable);
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bspline->setCommand("Sketcher B-spline tools");
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addSketcherWorkbenchBSplines(*bspline);
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Gui::ToolBarItem* virtualspace =
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new Gui::ToolBarItem(root, Gui::ToolBarItem::HideStyle::FORCE_HIDE);
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new Gui::ToolBarItem(root, Gui::ToolBarItem::DefaultVisibility::Unavailable);
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virtualspace->setCommand("Sketcher virtual space");
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addSketcherWorkbenchVirtualSpace(*virtualspace);
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Gui::ToolBarItem* edittools =
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new Gui::ToolBarItem(root, Gui::ToolBarItem::HideStyle::FORCE_HIDE);
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new Gui::ToolBarItem(root, Gui::ToolBarItem::DefaultVisibility::Unavailable);
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edittools->setCommand("Sketcher edit tools");
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addSketcherWorkbenchEditTools(*edittools);
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@@ -147,13 +152,6 @@ Gui::ToolBarItem* Workbench::setupCommandBars() const
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return root;
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}
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void Workbench::activated()
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{
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Gui::Document* doc = Gui::Application::Instance->activeDocument();
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if (isSketchInEdit(doc)) {
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enterEditMode();
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}
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}
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namespace
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{
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@@ -174,28 +172,64 @@ inline const QStringList nonEditModeToolbarNames()
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}
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}// namespace
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void Workbench::activated()
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{
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/* When the workbench is activated, it may happen that we are in edit mode or not.
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* If we are not in edit mode, the function enterEditMode (called by the ViewProvider) takes
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* care to save the state of toolbars outside of edit mode. We cannot do it here, as we are
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* coming from another WB.
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*
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* If we moved to another WB from edit mode, the new WB was activated before deactivating this.
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* Therefore we had no chance to tidy up the save state. We assume a loss of any CHANGE to
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* toolbar configuration since last entering edit mode in this case (for any change in
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* configuration to be stored, the edit mode must be left while the selected Workbench is the
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* sketcher WB).
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*
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* However, now that we are back (from another WB), we need to make the toolbars available.
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* These correspond to the last saved state.
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*/
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Base::Console().Log("Sketch WB: Activated\n");
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Gui::Document* doc = Gui::Application::Instance->activeDocument();
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if (isSketchInEdit(doc)) {
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Gui::ToolBarManager::getInstance()->setState(editModeToolbarNames(),
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Gui::ToolBarManager::State::ForceAvailable);
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}
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}
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void Workbench::enterEditMode()
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{
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/*Modify toolbars dynamically.
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First save state of toolbars in case user changed visibility of a toolbar but he's not changing
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the wb. This happens in someone works directly from sketcher, changing from edit mode to
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not-edit-mode*/
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Gui::ToolBarManager::getInstance()->saveState();
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/* Ensure the state left by the non-edit mode toolbars is saved (in case of changing to edit
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* mode) without changing workbench
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*/
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Gui::ToolBarManager::getInstance()->setState(nonEditModeToolbarNames(),
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Gui::ToolBarManager::State::SaveState);
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Gui::ToolBarManager::getInstance()->setToolbarVisibility(true, editModeToolbarNames());
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Gui::ToolBarManager::getInstance()->setToolbarVisibility(false, nonEditModeToolbarNames());
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Gui::ToolBarManager::getInstance()->setState(editModeToolbarNames(),
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Gui::ToolBarManager::State::ForceAvailable);
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Gui::ToolBarManager::getInstance()->setState(nonEditModeToolbarNames(),
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Gui::ToolBarManager::State::ForceHidden);
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}
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void Workbench::leaveEditMode()
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{
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/*Modify toolbars dynamically.
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First save state of toolbars in case user changed visibility of a toolbar but he's not changing
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the wb. This happens in someone works directly from sketcher, changing from edit mode to
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not-edit-mode*/
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Gui::ToolBarManager::getInstance()->saveState();
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/* Ensure the state left by the edit mode toolbars is saved (in case of changing to edit mode)
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* without changing workbench.
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*
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* However, do not save state if the current workbench is not the Sketcher WB, because otherwise
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* we would be saving the state of the currently activated workbench, and the toolbars would
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* disappear (as the toolbars of that other WB are only visible).
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*/
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auto* workbench = Gui::WorkbenchManager::instance()->active();
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Gui::ToolBarManager::getInstance()->setToolbarVisibility(false, editModeToolbarNames());
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Gui::ToolBarManager::getInstance()->setToolbarVisibility(true, nonEditModeToolbarNames());
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if (workbench->name() == "SketcherWorkbench") {
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Gui::ToolBarManager::getInstance()->setState(editModeToolbarNames(),
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Gui::ToolBarManager::State::SaveState);
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}
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Gui::ToolBarManager::getInstance()->setState(editModeToolbarNames(),
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Gui::ToolBarManager::State::RestoreDefault);
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Gui::ToolBarManager::getInstance()->setState(nonEditModeToolbarNames(),
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Gui::ToolBarManager::State::RestoreDefault);
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}
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namespace SketcherGui
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Reference in New Issue
Block a user