Part: typos

This commit is contained in:
luzpaz
2017-12-24 11:35:40 -05:00
committed by wmayer
parent a0d53e5fee
commit 5973d8d67e
11 changed files with 11 additions and 11 deletions

View File

@@ -39,7 +39,7 @@
<UserDocu>
setBiNormalMode(direction)
Sets a fixed BiNormal direction to perform the sweeping.
Angular relations beetween the section(s) and the BiNormal direction will be constant.
Angular relations between the section(s) and the BiNormal direction will be constant.
</UserDocu>
</Documentation>
</Methode>

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@@ -148,7 +148,7 @@ void CrossSection::connectEdges (const std::list<TopoDS_Edge>& edges, std::list<
TopoDS_Wire new_wire = mkWire.Wire(); // current new wire
// try to connect each edge to the wire, the wire is complete if no more egdes are connectible
// try to connect each edge to the wire, the wire is complete if no more edges are connectible
bool found = false;
do {
found = false;

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@@ -229,7 +229,7 @@ Base::Vector3d Extrusion::calculateShapeNormal(const App::PropertyLink& shapeLin
gp_Dir normal = surf.Plane().Axis().Direction();
//now se know the plane. But if there are faces, the
//plane normal direction is not dependent on face orientation (because findPlane only uses egdes).
//plane normal direction is not dependent on face orientation (because findPlane only uses edges).
//let's fix that.
TopExp_Explorer ex(sh, TopAbs_FACE);
if(ex.More()) {

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@@ -144,7 +144,7 @@ void Primitive::Restore(Base::XMLReader &reader)
Base::Type inputType = Base::Type::fromName(TypeName);
if (prop->getTypeId().isDerivedFrom(App::PropertyFloat::getClassTypeId()) &&
inputType.isDerivedFrom(App::PropertyFloat::getClassTypeId())) {
// Do not directly call the property's Restore method in case the implmentation
// Do not directly call the property's Restore method in case the implementation
// has changed. So, create a temporary PropertyFloat object and assign the value.
App::PropertyFloat floatProp;
floatProp.Restore(reader);

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@@ -490,7 +490,7 @@ Orientation is not taken into account.</UserDocu>
</Methode>
<Methode Name="tessellate" Const="true">
<Documentation>
<UserDocu>Tessellate the the shape and return a list of vertices and face indices</UserDocu>
<UserDocu>Tessellate the shape and return a list of vertices and face indices</UserDocu>
</Documentation>
</Methode>
<Methode Name="project" Const="true">

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@@ -43,7 +43,7 @@ def editAttachment(feature = None,
selection.
take_selection: if True, current selection is filled into first references (but only
if object to be attached doesn't have any references already)
create_transaction = if False, no undo transation operations will be done by the
create_transaction = if False, no undo transaction operations will be done by the
dialog (consequently, canceling the dialog will not reset the feature to original
state).
callback_OK: function to be called upon OK. Invoked after writing values to feature,

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@@ -61,7 +61,7 @@ def getParamRefine():
return FreeCAD.ParamGet("User parameter:BaseApp/Preferences/Mod/Part/Boolean").GetBool("RefineModel")
def cmdCreateJoinFeature(name, mode):
"cmdCreateJoinFeature(name, mode): generalized implementaion of GUI commands."
"cmdCreateJoinFeature(name, mode): generalized implementation of GUI commands."
sel = FreeCADGui.Selection.getSelectionEx()
FreeCAD.ActiveDocument.openTransaction("Create "+mode)
FreeCADGui.addModule("BOPTools.JoinFeatures")

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@@ -74,7 +74,7 @@ private:
SbColor selectionColor;
SbColor highlightColor;
//#0000834: Minor preselection color bug
//To solve this we need a seprate color packer for highlighting and selection
//To solve this we need a separate color packer for highlighting and selection
SoColorPacker colorpacker1;
SoColorPacker colorpacker2;
};

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@@ -280,7 +280,7 @@ void ViewProvider2DObject::Restore(Base::XMLReader &reader)
Base::Type inputType = Base::Type::fromName(TypeName);
if (prop->getTypeId().isDerivedFrom(App::PropertyFloat::getClassTypeId()) &&
inputType.isDerivedFrom(App::PropertyFloat::getClassTypeId())) {
// Do not directly call the property's Restore method in case the implmentation
// Do not directly call the property's Restore method in case the implementation
// has changed. So, create a temporary PropertyFloat object and assign the value.
App::PropertyFloat floatProp;
floatProp.Restore(reader);

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@@ -468,7 +468,7 @@ void ViewProviderPartExt::attach(App::DocumentObject *pcFeat)
pShapeHints->vertexOrdering = SoShapeHints::COUNTERCLOCKWISE;
pShapeHints->shapeType = SoShapeHints::UNKNOWN_SHAPE_TYPE;
// Avoid any Z-buffer artefacts, so that the lines always appear on top of the faces
// Avoid any Z-buffer artifacts, so that the lines always appear on top of the faces
// The correct order is Edges, Polygon offset, Faces.
SoPolygonOffset* offset = new SoPolygonOffset();

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@@ -111,7 +111,7 @@ public:
virtual std::string getElement(const SoDetail*) const;
virtual SoDetail* getDetail(const char*) const;
virtual std::vector<Base::Vector3d> getModelPoints(const SoPickedPoint *) const;
/// return the higlight lines for a given element or the whole shape
/// return the highlight lines for a given element or the whole shape
virtual std::vector<Base::Vector3d> getSelectionShape(const char* Element) const;
//@}