Fix various typos
This commit is contained in:
@@ -100,7 +100,7 @@ public:
|
||||
//@{
|
||||
enum ViewerMod {
|
||||
ShowCoord=1, /**< Enables the Coordinate system in the corner. */
|
||||
ShowFPS =2, /**< Enables the Frams per Second counter. */
|
||||
ShowFPS =2, /**< Enables the Frames Per Second counter. */
|
||||
SimpleBackground=4,/**< switch to a simple background. */
|
||||
DisallowRotation=8,/**< switch off the rotation. */
|
||||
DisallowPanning=16,/**< switch off the panning. */
|
||||
|
||||
@@ -37,7 +37,7 @@ from .manager import init_doc
|
||||
|
||||
def get_information():
|
||||
return {
|
||||
"name": "Constraint Constact Shell Shell",
|
||||
"name": "Constraint Contact Shell Shell",
|
||||
"meshtype": "face",
|
||||
"meshelement": "Tria3",
|
||||
"constraints": ["fixed", "force", "contact"],
|
||||
|
||||
@@ -1284,7 +1284,7 @@ Base::Placement AttachEngine3D::calculateAttachedPlacement(const Base::Placement
|
||||
try{
|
||||
adapt.D2(u,p,d,dd);
|
||||
} catch (Standard_Failure &e){
|
||||
//ignore. This is brobably due to insufficient continuity.
|
||||
//ignore. This is probably due to insufficient continuity.
|
||||
dd = gp_Vec(0., 0., 0.);
|
||||
Base::Console().Warning("AttachEngine3D::calculateAttachedPlacement: can't calculate second derivative of curve. OCC error: %s\n", e.GetMessageString());
|
||||
}
|
||||
|
||||
@@ -174,7 +174,7 @@ def _create_involute_profile(
|
||||
# To get rid of the sin(t) part we assume phi "very small", i.e. sin(phi) becomes 0.
|
||||
# This is justyfied because Rci is much larger than fi and the parallax error is
|
||||
# neglectable. Next we substitute the parameter t by pi/2-q-pi. For one to account for the
|
||||
# tangent angle definitions (see above), and then to turn our cicle by 180° as for the
|
||||
# tangent angle definitions (see above), and then to turn our circle by 180° as for the
|
||||
# inner fillet we need the third quadrant of the circle (NB: we are looking at the upper
|
||||
# half of the right most tooth, i.e. the involute grows downwards!). This results in
|
||||
# sqrt(2*fi*Rci*cos(-1/2*pi - q) + fi**2 + Rci**2) which simplifies to
|
||||
|
||||
@@ -1081,7 +1081,7 @@ Restart:
|
||||
static_cast<const Part::GeomCircle*>(geo1);
|
||||
const Part::GeomCircle* circle2 =
|
||||
static_cast<const Part::GeomCircle*>(geo2);
|
||||
// tangency between two cicles
|
||||
// tangency between two circles
|
||||
Base::Vector3d dir =
|
||||
(circle2->getCenter() - circle1->getCenter()).Normalize();
|
||||
pos = circle1->getCenter() + dir * circle1->getRadius();
|
||||
|
||||
Reference in New Issue
Block a user