Merged crowdin translations

This commit is contained in:
Yorik van Havre
2021-02-24 18:07:59 +01:00
parent bc5311b3ee
commit 5ba28fa7ff
936 changed files with 270914 additions and 106718 deletions

View File

@@ -99,12 +99,12 @@ Dieser Befehl funktioniert nur mit einem 'mesh'-Objekt.</translation>
<message>
<location filename="../../Command.cpp" line="129"/>
<source>Trim with plane</source>
<translation type="unfinished">Trim with plane</translation>
<translation>Mit Ebene trimmen</translation>
</message>
<message>
<location filename="../../Command.cpp" line="215"/>
<source>Section with plane</source>
<translation type="unfinished">Section with plane</translation>
<translation>Abschnitt mit Ebene</translation>
</message>
</context>
<context>
@@ -528,7 +528,7 @@ Ein Wert im Bereich von 0.2-10.</translation>
<message>
<location filename="../../Command.cpp" line="103"/>
<source>Trim by plane</source>
<translation>Beschneiden durch eine Ebene</translation>
<translation>Trimmen durch eine Ebene</translation>
</message>
<message>
<location filename="../../Command.cpp" line="104"/>

View File

@@ -29,14 +29,14 @@
<message>
<location filename="../../Command.cpp" line="313"/>
<source>Curve on mesh...</source>
<translation type="unfinished">Curve on mesh...</translation>
<translation>Käyrä verkkopinnan päällä...</translation>
</message>
<message>
<location filename="../../Command.cpp" line="314"/>
<source>Creates an approximated curve on top of a mesh.
This command only works with a 'mesh' object.</source>
<translation type="unfinished">Creates an approximated curve on top of a mesh.
This command only works with a 'mesh' object.</translation>
<translation>Luo arvioidun käyrän verkkopinna päälle.
Tämä komento toimii vain 'verkkopinta' -objektin kanssa.</translation>
</message>
</context>
<context>
@@ -67,7 +67,7 @@ This command only works with a 'mesh' object.</translation>
<message>
<location filename="../../Command.cpp" line="193"/>
<source>Create section from mesh and plane</source>
<translation type="unfinished">Create section from mesh and plane</translation>
<translation>Luo osio verkkopinnasta ja tasosta</translation>
</message>
<message>
<location filename="../../Command.cpp" line="194"/>
@@ -99,12 +99,12 @@ This command only works with a 'mesh' object.</translation>
<message>
<location filename="../../Command.cpp" line="129"/>
<source>Trim with plane</source>
<translation type="unfinished">Trim with plane</translation>
<translation>Leikkaa tasolla</translation>
</message>
<message>
<location filename="../../Command.cpp" line="215"/>
<source>Section with plane</source>
<translation type="unfinished">Section with plane</translation>
<translation>Lohkotaso</translation>
</message>
</context>
<context>
@@ -167,12 +167,12 @@ This command only works with a 'mesh' object.</translation>
<message>
<location filename="../../CrossSections.ui" line="134"/>
<source>Connect edges if distance less than</source>
<translation type="unfinished">Connect edges if distance less than</translation>
<translation>Yhdistä reunat, jos etäisyys on pienempi kuin</translation>
</message>
<message>
<location filename="../../CrossSections.cpp" line="345"/>
<source>Failure</source>
<translation type="unfinished">Failure</translation>
<translation>Virhe</translation>
</message>
</context>
<context>
@@ -185,7 +185,7 @@ This command only works with a 'mesh' object.</translation>
<message>
<location filename="../../CurveOnMesh.cpp" line="366"/>
<source>Close wire</source>
<translation type="unfinished">Close wire</translation>
<translation>Sulje viiva</translation>
</message>
<message>
<location filename="../../CurveOnMesh.cpp" line="368"/>
@@ -200,7 +200,7 @@ This command only works with a 'mesh' object.</translation>
<message>
<location filename="../../CurveOnMesh.cpp" line="615"/>
<source>Wrong mesh picked</source>
<translation type="unfinished">Wrong mesh picked</translation>
<translation>Väärä verkkopinta valittu</translation>
</message>
<message>
<location filename="../../CurveOnMesh.cpp" line="655"/>
@@ -213,16 +213,16 @@ This command only works with a 'mesh' object.</translation>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="14"/>
<source>Curve on mesh</source>
<translation type="unfinished">Curve on mesh</translation>
<translation>Käyrä verkkopinnan päällä</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="23"/>
<source>Press 'Start', then pick points on the mesh; when enough points have been set, right-click and choose 'Create'. Repeat this process to create more splines. Close this task panel to complete the operation.
This command only works with a 'mesh' object, not a regular face or surface. To convert an object to a mesh use the tools of the Mesh Workbench.</source>
<translation type="unfinished">Press 'Start', then pick points on the mesh; when enough points have been set, right-click and choose 'Create'. Repeat this process to create more splines. Close this task panel to complete the operation.
<translation>Paina 'Aloita', valitse sitten pisteet verkkoon; kun on asetettu tarpeeksi pisteitä, niin napsauta hiiren kakkospainikkeella ja valitse 'Luo'. Toista tämä prosessi luodaksesi lisää käyriä. Sulje lopuksi tämä tehtäväpaneeli suorittaaksesi toiminnon loppuun.
This command only works with a 'mesh' object, not a regular face or surface. To convert an object to a mesh use the tools of the Mesh Workbench.</translation>
Tämä komento toimii vain verkkopinta-objektin kanssa, ei tavallisen näkymäpinnan tai ulkopinnan kanssa. Voit muuntaa objektin verkkopinnaksi käyttämällä Verkkopinta työpenkki (Mesh Workbench) työkaluja.</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="38"/>
@@ -232,27 +232,27 @@ This command only works with a 'mesh' object, not a regular face or surface. To
<message>
<location filename="../../TaskCurveOnMesh.ui" line="44"/>
<source>Snap tolerance to vertices</source>
<translation type="unfinished">Snap tolerance to vertices</translation>
<translation>Kiinnitä toleranssi kärkipisteisiin</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="51"/>
<source> px</source>
<translation type="unfinished"> px</translation>
<translation> px</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="61"/>
<source>Split threshold</source>
<translation type="unfinished">Split threshold</translation>
<translation>Erota raja-arvo</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="87"/>
<source>Spline Approximation</source>
<translation type="unfinished">Spline Approximation</translation>
<translation>Suuntaviiva arvio</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="96"/>
<source>Tolerance to mesh</source>
<translation type="unfinished">Tolerance to mesh</translation>
<translation>Toleranssi verkkopintaan</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="122"/>
@@ -267,7 +267,7 @@ This command only works with a 'mesh' object, not a regular face or surface. To
<message>
<location filename="../../TaskCurveOnMesh.ui" line="153"/>
<source>Start</source>
<translation type="unfinished">Start</translation>
<translation>Aloita</translation>
</message>
</context>
<context>
@@ -280,7 +280,7 @@ This command only works with a 'mesh' object, not a regular face or surface. To
<message>
<location filename="../../Tessellation.ui" line="20"/>
<source>Meshing options</source>
<translation>Verkon asetukset</translation>
<translation>Verkkopinnan luomisen asetukset</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="30"/>
@@ -305,63 +305,63 @@ This command only works with a 'mesh' object, not a regular face or surface. To
<message>
<location filename="../../Tessellation.ui" line="33"/>
<source>Use the standard mesher</source>
<translation type="unfinished">Use the standard mesher</translation>
<translation>Käytä vakioitua verkkopintaa</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="48"/>
<source>Maximal linear deflection of a mesh section from the surface of the object</source>
<translation type="unfinished">Maximal linear deflection of a mesh section from the surface of the object</translation>
<translation>Suurin lineaarinen taipuma objektin pinnasta verkkopinnan lohkoon</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="67"/>
<source>Angular deviation:</source>
<translation type="unfinished">Angular deviation:</translation>
<translation>Kulmien poikkeama:</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="74"/>
<source>Maximal angular deflection of a mesh section to the next section</source>
<translation type="unfinished">Maximal angular deflection of a mesh section to the next section</translation>
<translation>Verkkopinnan suurin kulmapoikkeama seuraavaan osaan nähden</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="98"/>
<source>The maximal linear deviation of a mesh segment will be the specified
Surface deviation multiplied by the length of the current mesh segment (edge)</source>
<translation type="unfinished">The maximal linear deviation of a mesh segment will be the specified
Surface deviation multiplied by the length of the current mesh segment (edge)</translation>
<translation>Verkkopinnan suurin lineaarinen poikkeama on määritelty
Pinnan poikkeama kerrottuna nykyisen verkkopinnan pituudella (reuna)</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="102"/>
<source>Relative surface deviation</source>
<translation type="unfinished">Relative surface deviation</translation>
<translation>Suhteellinen pintapoikkeama</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="109"/>
<source>Mesh will get face colors of the object</source>
<translation type="unfinished">Mesh will get face colors of the object</translation>
<translation>Verkkopinta saa esineen näkymäpinnan värit</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="112"/>
<source>Apply face colors to mesh</source>
<translation type="unfinished">Apply face colors to mesh</translation>
<translation>Levitä näkymäpinnan värit verkkopintaan</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="119"/>
<source>Mesh segments will be grouped according to the color of the object faces.
These groups will be exported for mesh output formats supporting
this feature (e.g. the format OBJ).</source>
<translation type="unfinished">Mesh segments will be grouped according to the color of the object faces.
These groups will be exported for mesh output formats supporting
this feature (e.g. the format OBJ).</translation>
<translation>Verkkopinnan segmentit ryhmitellään kohteen näkymäpintojen värien mukaan.
Nämä ryhmät viedään verkkopinnan-tulostusformaatteihin, jotka tukevat
tätä ominaisuutta (esim. OBJ).</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="124"/>
<source>Define segments by face colors</source>
<translation type="unfinished">Define segments by face colors</translation>
<translation>Määritä segmentit näkymäpintojen värien mukaan</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="148"/>
<source>Use the Mefisto mesher</source>
<translation type="unfinished">Use the Mefisto mesher</translation>
<translation>Käytä Mefisto verkkopinnan tekijää</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="156"/>
@@ -372,18 +372,18 @@ this feature (e.g. the format OBJ).</translation>
<location filename="../../Tessellation.ui" line="162"/>
<source>If this number is smaller the mesh becomes finer.
The smallest value is 0.</source>
<translation type="unfinished">If this number is smaller the mesh becomes finer.
The smallest value is 0.</translation>
<translation>Jos tämä luku on pienempi, verkkopinta muuttuu hienommaksi.
Pienin arvo on 0.</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="183"/>
<source>Estimate</source>
<translation type="unfinished">Estimate</translation>
<translation>Arvio</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="209"/>
<source>Use the Netgen mesher</source>
<translation type="unfinished">Use the Netgen mesher</translation>
<translation>Käytä Netgen verkkopinnan tekijää</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="217"/>
@@ -429,8 +429,8 @@ The smallest value is 0.</translation>
<location filename="../../Tessellation.ui" line="279"/>
<source>If this parameter is smaller, the mesh becomes finer.
A value in the range of 0.1-1.</source>
<translation type="unfinished">If this parameter is smaller, the mesh becomes finer.
A value in the range of 0.1-1.</translation>
<translation>Jos tämä parametri on pienempi, verkkopinnasta tulee hienompi.
Arvo välillä 0,1-1.</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="302"/>
@@ -442,8 +442,8 @@ A value in the range of 0.1-1.</translation>
<location filename="../../Tessellation.ui" line="345"/>
<source>If this parameter is larger, the mesh becomes finer.
A value in the range of 0.2-10.</source>
<translation type="unfinished">If this parameter is larger, the mesh becomes finer.
A value in the range of 0.2-10.</translation>
<translation>Jos tämä parametri on suurempi, verkkopinnasta tulee hienompi.
Arvo välillä 0,2-10.</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="335"/>
@@ -453,7 +453,7 @@ A value in the range of 0.2-10.</translation>
<message>
<location filename="../../Tessellation.ui" line="370"/>
<source>Whether optimization of surface shape will be done</source>
<translation type="unfinished">Whether optimization of surface shape will be done</translation>
<translation>Tehdäänkö pinnan muodon optimointi</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="373"/>
@@ -463,7 +463,7 @@ A value in the range of 0.2-10.</translation>
<message>
<location filename="../../Tessellation.ui" line="383"/>
<source>Whether second order elements will be generated</source>
<translation type="unfinished">Whether second order elements will be generated</translation>
<translation>Luodaanko toisen järjestyksen elementt</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="386"/>
@@ -473,22 +473,22 @@ A value in the range of 0.2-10.</translation>
<message>
<location filename="../../Tessellation.ui" line="393"/>
<source>Whether meshes will be arranged preferably using quadrilateral faces</source>
<translation type="unfinished">Whether meshes will be arranged preferably using quadrilateral faces</translation>
<translation>Järjestetäänkö verkkopinnat mieluiten käyttäen nelisivuisia pintanäkymiä</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="396"/>
<source>Quad dominated</source>
<translation>Nelikkö Quad on hallitseva</translation>
<translation>Nelikkö (Quad) on hallitseva</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="422"/>
<source>Leave panel open</source>
<translation type="unfinished">Leave panel open</translation>
<translation>Jätä paneeli auki</translation>
</message>
<message>
<location filename="../../Tessellation.cpp" line="62"/>
<source>gmsh</source>
<translation type="unfinished">gmsh</translation>
<translation>gmsh</translation>
</message>
<message>
<location filename="../../Tessellation.cpp" line="226"/>
@@ -512,7 +512,7 @@ A value in the range of 0.2-10.</translation>
<message>
<location filename="../../Command.cpp" line="206"/>
<source>Please select a plane at which you section the mesh.</source>
<translation type="unfinished">Please select a plane at which you section the mesh.</translation>
<translation>Valitse taso, jolla leikkaat verkkopinnan.</translation>
</message>
</context>
<context>
@@ -525,32 +525,32 @@ A value in the range of 0.2-10.</translation>
<message>
<location filename="../../Command.cpp" line="97"/>
<source>Please select a plane at which you trim the mesh.</source>
<translation>Valitse taso, jolla leikkaat verkkopinnan.</translation>
<translation>Valitse taso, jolla säädät verkkopintaa.</translation>
</message>
<message>
<location filename="../../Command.cpp" line="103"/>
<source>Trim by plane</source>
<translation type="unfinished">Trim by plane</translation>
<translation>Säädä tasolla</translation>
</message>
<message>
<location filename="../../Command.cpp" line="104"/>
<source>Select the side you want to keep.</source>
<translation type="unfinished">Select the side you want to keep.</translation>
<translation>Valitse sivu, jonka haluat pitää.</translation>
</message>
<message>
<location filename="../../Command.cpp" line="105"/>
<source>Below</source>
<translation type="unfinished">Below</translation>
<translation>Alapuolella</translation>
</message>
<message>
<location filename="../../Command.cpp" line="106"/>
<source>Above</source>
<translation type="unfinished">Above</translation>
<translation>Yläpuolella</translation>
</message>
<message>
<location filename="../../Command.cpp" line="107"/>
<source>Split</source>
<translation type="unfinished">Split</translation>
<translation>Jaa osiin</translation>
</message>
</context>
<context>

View File

@@ -44,7 +44,7 @@ Ez a parancs csak 'háló' objektummal működik.</translation>
<message>
<location filename="../../Command.cpp" line="59"/>
<source>Mesh</source>
<translation type="unfinished">Mesh</translation>
<translation>Háló</translation>
</message>
<message>
<location filename="../../Command.cpp" line="60"/>
@@ -62,7 +62,7 @@ Ez a parancs csak 'háló' objektummal működik.</translation>
<message>
<location filename="../../Command.cpp" line="192"/>
<source>Mesh</source>
<translation type="unfinished">Mesh</translation>
<translation>Háló</translation>
</message>
<message>
<location filename="../../Command.cpp" line="193"/>
@@ -80,7 +80,7 @@ Ez a parancs csak 'háló' objektummal működik.</translation>
<message>
<location filename="../../Command.cpp" line="84"/>
<source>Mesh</source>
<translation type="unfinished">Mesh</translation>
<translation>Háló</translation>
</message>
<message>
<location filename="../../Command.cpp" line="85"/>
@@ -99,12 +99,12 @@ Ez a parancs csak 'háló' objektummal működik.</translation>
<message>
<location filename="../../Command.cpp" line="129"/>
<source>Trim with plane</source>
<translation type="unfinished">Trim with plane</translation>
<translation>Síkkal metsz</translation>
</message>
<message>
<location filename="../../Command.cpp" line="215"/>
<source>Section with plane</source>
<translation type="unfinished">Section with plane</translation>
<translation>Síkkal szakaszt</translation>
</message>
</context>
<context>

View File

@@ -99,12 +99,12 @@ Questo comando funziona solo con un oggetto 'solido'.</translation>
<message>
<location filename="../../Command.cpp" line="129"/>
<source>Trim with plane</source>
<translation type="unfinished">Trim with plane</translation>
<translation>Taglio con un piano</translation>
</message>
<message>
<location filename="../../Command.cpp" line="215"/>
<source>Section with plane</source>
<translation type="unfinished">Section with plane</translation>
<translation>Seziona con un piano</translation>
</message>
</context>
<context>
@@ -220,9 +220,9 @@ Questo comando funziona solo con un oggetto 'solido'.</translation>
<source>Press 'Start', then pick points on the mesh; when enough points have been set, right-click and choose 'Create'. Repeat this process to create more splines. Close this task panel to complete the operation.
This command only works with a 'mesh' object, not a regular face or surface. To convert an object to a mesh use the tools of the Mesh Workbench.</source>
<translation type="unfinished">Press 'Start', then pick points on the mesh; when enough points have been set, right-click and choose 'Create'. Repeat this process to create more splines. Close this task panel to complete the operation.
<translation>Premi 'Inizio', poi scegli punti sulla mesh; quando sono stati impostati abbastanza punti, fai clic con il tasto destro del mouse e scegli 'Crea'. Ripeti questo processo per creare più spline. Chiudi questo pannello per completare l'operazione.
This command only works with a 'mesh' object, not a regular face or surface. To convert an object to a mesh use the tools of the Mesh Workbench.</translation>
Questo comando funziona solo con un oggetto 'mesh', non con una faccia o una superficie regolari. Per convertire un oggetto in una mesh utilizzare gli strumenti dell'ambiente di lavoro Mesh.</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="38"/>
@@ -232,7 +232,7 @@ This command only works with a 'mesh' object, not a regular face or surface. To
<message>
<location filename="../../TaskCurveOnMesh.ui" line="44"/>
<source>Snap tolerance to vertices</source>
<translation type="unfinished">Snap tolerance to vertices</translation>
<translation>Tolleranza di aggancio ai vertici</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="51"/>

View File

@@ -99,12 +99,12 @@ Este comando só funciona com um objeto do tipo "malha".</translation>
<message>
<location filename="../../Command.cpp" line="129"/>
<source>Trim with plane</source>
<translation type="unfinished">Trim with plane</translation>
<translation>Recortar com um plano</translation>
</message>
<message>
<location filename="../../Command.cpp" line="215"/>
<source>Section with plane</source>
<translation type="unfinished">Section with plane</translation>
<translation>Seção com um plano</translation>
</message>
</context>
<context>
@@ -167,7 +167,7 @@ Este comando só funciona com um objeto do tipo "malha".</translation>
<message>
<location filename="../../CrossSections.ui" line="134"/>
<source>Connect edges if distance less than</source>
<translation type="unfinished">Connect edges if distance less than</translation>
<translation>Conecte as arestas se a distância for menor que</translation>
</message>
<message>
<location filename="../../CrossSections.cpp" line="345"/>
@@ -220,9 +220,9 @@ Este comando só funciona com um objeto do tipo "malha".</translation>
<source>Press 'Start', then pick points on the mesh; when enough points have been set, right-click and choose 'Create'. Repeat this process to create more splines. Close this task panel to complete the operation.
This command only works with a 'mesh' object, not a regular face or surface. To convert an object to a mesh use the tools of the Mesh Workbench.</source>
<translation type="unfinished">Press 'Start', then pick points on the mesh; when enough points have been set, right-click and choose 'Create'. Repeat this process to create more splines. Close this task panel to complete the operation.
<translation>Pressione 'Iniciar', depois selecione pontos na malha; quando pontos suficientes estiverem definidos, clique com o botão direito e escolha 'Criar'. Repita este processo para criar mais curvas spline. Feche este painel de tarefas para concluir a operação.
This command only works with a 'mesh' object, not a regular face or surface. To convert an object to a mesh use the tools of the Mesh Workbench.</translation>
Este comando funciona com um objeto 'malha', não com uma face ou superfície regular. Para converter um objeto em uma malha, use as ferramentas da Bancada de Trabalho Malha.</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="38"/>
@@ -232,7 +232,7 @@ This command only works with a 'mesh' object, not a regular face or surface. To
<message>
<location filename="../../TaskCurveOnMesh.ui" line="44"/>
<source>Snap tolerance to vertices</source>
<translation type="unfinished">Snap tolerance to vertices</translation>
<translation>Tolerância de encaixe aos vértices</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="51"/>
@@ -305,12 +305,12 @@ This command only works with a 'mesh' object, not a regular face or surface. To
<message>
<location filename="../../Tessellation.ui" line="33"/>
<source>Use the standard mesher</source>
<translation type="unfinished">Use the standard mesher</translation>
<translation>Usar o gerador de malha padrão</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="48"/>
<source>Maximal linear deflection of a mesh section from the surface of the object</source>
<translation type="unfinished">Maximal linear deflection of a mesh section from the surface of the object</translation>
<translation>Desvio linear máximo de uma seção de malha da superfície do objeto</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="67"/>
@@ -320,14 +320,14 @@ This command only works with a 'mesh' object, not a regular face or surface. To
<message>
<location filename="../../Tessellation.ui" line="74"/>
<source>Maximal angular deflection of a mesh section to the next section</source>
<translation type="unfinished">Maximal angular deflection of a mesh section to the next section</translation>
<translation>Desvio angular máximo de uma seção de malha para a próxima seção</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="98"/>
<source>The maximal linear deviation of a mesh segment will be the specified
Surface deviation multiplied by the length of the current mesh segment (edge)</source>
<translation type="unfinished">The maximal linear deviation of a mesh segment will be the specified
Surface deviation multiplied by the length of the current mesh segment (edge)</translation>
<translation>O desvio linear máximo de um segmento de malha será o desvio de superfície especificado
multiplicado pelo comprimento do segmento de malha atual (aresta)</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="102"/>
@@ -337,7 +337,7 @@ Surface deviation multiplied by the length of the current mesh segment (edge)</t
<message>
<location filename="../../Tessellation.ui" line="109"/>
<source>Mesh will get face colors of the object</source>
<translation type="unfinished">Mesh will get face colors of the object</translation>
<translation>A malha irá obter as cores da face do objeto</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="112"/>
@@ -349,9 +349,9 @@ Surface deviation multiplied by the length of the current mesh segment (edge)</t
<source>Mesh segments will be grouped according to the color of the object faces.
These groups will be exported for mesh output formats supporting
this feature (e.g. the format OBJ).</source>
<translation type="unfinished">Mesh segments will be grouped according to the color of the object faces.
These groups will be exported for mesh output formats supporting
this feature (e.g. the format OBJ).</translation>
<translation>Os segmentos de malha serão agrupados de acordo com a cor das faces do objeto.
Esses grupos serão exportados para formatos de saída em malha que suportam
este recurso (por exemplo, o formato OBJ).</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="124"/>
@@ -361,7 +361,7 @@ this feature (e.g. the format OBJ).</translation>
<message>
<location filename="../../Tessellation.ui" line="148"/>
<source>Use the Mefisto mesher</source>
<translation type="unfinished">Use the Mefisto mesher</translation>
<translation>Usar o gerador de malha Mefisto</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="156"/>
@@ -372,8 +372,8 @@ this feature (e.g. the format OBJ).</translation>
<location filename="../../Tessellation.ui" line="162"/>
<source>If this number is smaller the mesh becomes finer.
The smallest value is 0.</source>
<translation type="unfinished">If this number is smaller the mesh becomes finer.
The smallest value is 0.</translation>
<translation>Se este número for menor a malha se torna mais fina.
O menor valor possível é 0.</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="183"/>
@@ -383,7 +383,7 @@ The smallest value is 0.</translation>
<message>
<location filename="../../Tessellation.ui" line="209"/>
<source>Use the Netgen mesher</source>
<translation type="unfinished">Use the Netgen mesher</translation>
<translation>Usar o gerador de malha Netgen</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="217"/>
@@ -429,8 +429,8 @@ The smallest value is 0.</translation>
<location filename="../../Tessellation.ui" line="279"/>
<source>If this parameter is smaller, the mesh becomes finer.
A value in the range of 0.1-1.</source>
<translation type="unfinished">If this parameter is smaller, the mesh becomes finer.
A value in the range of 0.1-1.</translation>
<translation>Se esse parâmetro for menor, a malha se torna mais fina.
Um valor na amplitude de 0.1-1.</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="302"/>
@@ -442,8 +442,8 @@ A value in the range of 0.1-1.</translation>
<location filename="../../Tessellation.ui" line="345"/>
<source>If this parameter is larger, the mesh becomes finer.
A value in the range of 0.2-10.</source>
<translation type="unfinished">If this parameter is larger, the mesh becomes finer.
A value in the range of 0.2-10.</translation>
<translation>Se esse parâmetro for maior, a malha se torna mais fina.
Um valor na amplitude de 0.2-10.</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="335"/>
@@ -453,7 +453,7 @@ A value in the range of 0.2-10.</translation>
<message>
<location filename="../../Tessellation.ui" line="370"/>
<source>Whether optimization of surface shape will be done</source>
<translation type="unfinished">Whether optimization of surface shape will be done</translation>
<translation>Indica se a otimização da forma da superfície será feita</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="373"/>
@@ -463,7 +463,7 @@ A value in the range of 0.2-10.</translation>
<message>
<location filename="../../Tessellation.ui" line="383"/>
<source>Whether second order elements will be generated</source>
<translation type="unfinished">Whether second order elements will be generated</translation>
<translation>Indica se os elementos de segunda ordem serão gerados</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="386"/>
@@ -473,7 +473,7 @@ A value in the range of 0.2-10.</translation>
<message>
<location filename="../../Tessellation.ui" line="393"/>
<source>Whether meshes will be arranged preferably using quadrilateral faces</source>
<translation type="unfinished">Whether meshes will be arranged preferably using quadrilateral faces</translation>
<translation>Indica se as malhas serão organizadas de preferência usando faces quadriláteras</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="396"/>
@@ -488,7 +488,7 @@ A value in the range of 0.2-10.</translation>
<message>
<location filename="../../Tessellation.cpp" line="62"/>
<source>gmsh</source>
<translation type="unfinished">gmsh</translation>
<translation>gmsh</translation>
</message>
<message>
<location filename="../../Tessellation.cpp" line="226"/>

View File

@@ -99,12 +99,12 @@ This command only works with a 'mesh' object.</source>
<message>
<location filename="../../Command.cpp" line="129"/>
<source>Trim with plane</source>
<translation type="unfinished">Trim with plane</translation>
<translation>Обрезать плоскостью</translation>
</message>
<message>
<location filename="../../Command.cpp" line="215"/>
<source>Section with plane</source>
<translation type="unfinished">Section with plane</translation>
<translation>Сечение плоскостью</translation>
</message>
</context>
<context>

View File

@@ -29,7 +29,7 @@
<message>
<location filename="../../Command.cpp" line="313"/>
<source>Curve on mesh...</source>
<translation type="unfinished">Curve on mesh...</translation>
<translation>Krivka na sieti...</translation>
</message>
<message>
<location filename="../../Command.cpp" line="314"/>
@@ -99,7 +99,7 @@ This command only works with a 'mesh' object.</translation>
<message>
<location filename="../../Command.cpp" line="129"/>
<source>Trim with plane</source>
<translation type="unfinished">Trim with plane</translation>
<translation>Orezať rovinou</translation>
</message>
<message>
<location filename="../../Command.cpp" line="215"/>
@@ -162,17 +162,17 @@ This command only works with a 'mesh' object.</translation>
<message>
<location filename="../../CrossSections.ui" line="128"/>
<source>Options</source>
<translation>Možnosti</translation>
<translation>Voľby</translation>
</message>
<message>
<location filename="../../CrossSections.ui" line="134"/>
<source>Connect edges if distance less than</source>
<translation type="unfinished">Connect edges if distance less than</translation>
<translation>Spojiť hrany, ak je vzdialenosť menšia ako</translation>
</message>
<message>
<location filename="../../CrossSections.cpp" line="345"/>
<source>Failure</source>
<translation type="unfinished">Failure</translation>
<translation>Zlyhanie</translation>
</message>
</context>
<context>
@@ -190,7 +190,7 @@ This command only works with a 'mesh' object.</translation>
<message>
<location filename="../../CurveOnMesh.cpp" line="368"/>
<source>Clear</source>
<translation>Vyčistiť</translation>
<translation>Vymazať</translation>
</message>
<message>
<location filename="../../CurveOnMesh.cpp" line="369"/>
@@ -213,7 +213,7 @@ This command only works with a 'mesh' object.</translation>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="14"/>
<source>Curve on mesh</source>
<translation type="unfinished">Curve on mesh</translation>
<translation>Krivka na sieti</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="23"/>
@@ -227,7 +227,7 @@ This command only works with a 'mesh' object, not a regular face or surface. To
<message>
<location filename="../../TaskCurveOnMesh.ui" line="38"/>
<source>Wire</source>
<translation>Čiara</translation>
<translation>Drôt</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="44"/>
@@ -237,12 +237,12 @@ This command only works with a 'mesh' object, not a regular face or surface. To
<message>
<location filename="../../TaskCurveOnMesh.ui" line="51"/>
<source> px</source>
<translation type="unfinished"> px</translation>
<translation> px</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="61"/>
<source>Split threshold</source>
<translation type="unfinished">Split threshold</translation>
<translation>Prah rozdelenia</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="87"/>
@@ -252,17 +252,17 @@ This command only works with a 'mesh' object, not a regular face or surface. To
<message>
<location filename="../../TaskCurveOnMesh.ui" line="96"/>
<source>Tolerance to mesh</source>
<translation type="unfinished">Tolerance to mesh</translation>
<translation>Tolerancia k sieti</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="122"/>
<source>Continuity</source>
<translation type="unfinished">Continuity</translation>
<translation>Kontinuita</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="129"/>
<source>Maximum curve degree</source>
<translation type="unfinished">Maximum curve degree</translation>
<translation>Maximálny uhol krivky</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="153"/>
@@ -280,7 +280,7 @@ This command only works with a 'mesh' object, not a regular face or surface. To
<message>
<location filename="../../Tessellation.ui" line="20"/>
<source>Meshing options</source>
<translation>Možnosti sieťovania</translation>
<translation>Voľby sieťovania</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="30"/>
@@ -378,7 +378,7 @@ The smallest value is 0.</translation>
<message>
<location filename="../../Tessellation.ui" line="183"/>
<source>Estimate</source>
<translation type="unfinished">Estimate</translation>
<translation>Odhad</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="209"/>
@@ -442,8 +442,8 @@ A value in the range of 0.1-1.</translation>
<location filename="../../Tessellation.ui" line="345"/>
<source>If this parameter is larger, the mesh becomes finer.
A value in the range of 0.2-10.</source>
<translation type="unfinished">If this parameter is larger, the mesh becomes finer.
A value in the range of 0.2-10.</translation>
<translation>Ak je parameter väčší, sieť bude jemnejšia.
Hodnota v rozsahu 0,2 10.</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="335"/>
@@ -453,7 +453,7 @@ A value in the range of 0.2-10.</translation>
<message>
<location filename="../../Tessellation.ui" line="370"/>
<source>Whether optimization of surface shape will be done</source>
<translation type="unfinished">Whether optimization of surface shape will be done</translation>
<translation>Či bude dokončená optimalizácia tvaru povrchu</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="373"/>
@@ -463,7 +463,7 @@ A value in the range of 0.2-10.</translation>
<message>
<location filename="../../Tessellation.ui" line="383"/>
<source>Whether second order elements will be generated</source>
<translation type="unfinished">Whether second order elements will be generated</translation>
<translation>Či budú vygenerované prvky druhé v poradí</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="386"/>
@@ -483,7 +483,7 @@ A value in the range of 0.2-10.</translation>
<message>
<location filename="../../Tessellation.ui" line="422"/>
<source>Leave panel open</source>
<translation type="unfinished">Leave panel open</translation>
<translation>Ponechať panel otvorený</translation>
</message>
<message>
<location filename="../../Tessellation.cpp" line="62"/>
@@ -507,7 +507,7 @@ A value in the range of 0.2-10.</translation>
<message>
<location filename="../../Command.cpp" line="205"/>
<source>Select plane</source>
<translation type="unfinished">Select plane</translation>
<translation>Vybrať rovinu</translation>
</message>
<message>
<location filename="../../Command.cpp" line="206"/>
@@ -520,37 +520,37 @@ A value in the range of 0.2-10.</translation>
<message>
<location filename="../../Command.cpp" line="96"/>
<source>Select plane</source>
<translation type="unfinished">Select plane</translation>
<translation>Vybrať rovinu</translation>
</message>
<message>
<location filename="../../Command.cpp" line="97"/>
<source>Please select a plane at which you trim the mesh.</source>
<translation type="unfinished">Please select a plane at which you trim the mesh.</translation>
<translation>Prosím, vyberte rovinu, s ktorou chcete orezať sieť.</translation>
</message>
<message>
<location filename="../../Command.cpp" line="103"/>
<source>Trim by plane</source>
<translation type="unfinished">Trim by plane</translation>
<translation>Orezať podľa roviny</translation>
</message>
<message>
<location filename="../../Command.cpp" line="104"/>
<source>Select the side you want to keep.</source>
<translation type="unfinished">Select the side you want to keep.</translation>
<translation>Vyberte stranu, ktorú chcete zachovať.</translation>
</message>
<message>
<location filename="../../Command.cpp" line="105"/>
<source>Below</source>
<translation type="unfinished">Below</translation>
<translation>Nižšie</translation>
</message>
<message>
<location filename="../../Command.cpp" line="106"/>
<source>Above</source>
<translation type="unfinished">Above</translation>
<translation>Vyššie</translation>
</message>
<message>
<location filename="../../Command.cpp" line="107"/>
<source>Split</source>
<translation type="unfinished">Split</translation>
<translation>Rozdeliť</translation>
</message>
</context>
<context>