Fix raytracing render for python3

This commit is contained in:
Pawel Bogut
2018-03-30 21:10:45 +02:00
committed by Yorik van Havre
parent e589c04662
commit 63e8b134ac

View File

@@ -647,7 +647,7 @@ void CmdRaytracingRender::activated(int)
std::stringstream h;
h << height;
std::string par = hGrp->GetASCII("OutputParameters", "+P +A");
doCommand(Doc,"PageFile = open(App.activeDocument().%s.PageResult,'r')",Sel[0].getFeatName());
doCommand(Doc,"PageFile = open(App.activeDocument().%s.PageResult,'rb')",Sel[0].getFeatName());
doCommand(Doc,"import os,subprocess,tempfile");
doCommand(Doc,"fd, TempFile = tempfile.mkstemp(suffix='.pov')");
doCommand(Doc,"f = open(TempFile,'wb')");
@@ -675,7 +675,7 @@ void CmdRaytracingRender::activated(int)
}
openCommand("Render project");
doCommand(Doc,"PageFile = open(App.activeDocument().%s.PageResult,'r')",Sel[0].getFeatName());
doCommand(Doc,"PageFile = open(App.activeDocument().%s.PageResult,'rb')",Sel[0].getFeatName());
doCommand(Doc,"import subprocess,tempfile");
doCommand(Doc,"TempFile = tempfile.mkstemp(suffix='.lxs')[1]");
doCommand(Doc,"f = open(TempFile,'wb')");