replace boolean to check for inside/outside cutting with enum values
This commit is contained in:
@@ -1118,6 +1118,7 @@ SET(FreeCADGui_CPP_SRCS
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GuiConsole.cpp
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Macro.cpp
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MergeDocuments.cpp
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Namespace.h
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resource.cpp
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Control.cpp
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SpaceballEvent.cpp
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@@ -25,7 +25,9 @@
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#define GUI_GLPAINTER_H
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#ifdef FC_OS_WIN32
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#include <windows.h>
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#endif
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#ifdef FC_OS_MACOSX
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@@ -51,7 +51,7 @@ AbstractMouseSelection::AbstractMouseSelection() : _pcView3D(0)
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m_iYold = 0;
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m_iXnew = 0;
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m_iYnew = 0;
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m_bInner = true;
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m_selectedRole = SelectionRole::None;
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}
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void AbstractMouseSelection::grabMouseModel(Gui::View3DInventorViewer* viewer)
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@@ -434,6 +434,8 @@ int PolyPickerSelection::keyboardEvent(const SoKeyboardEvent* const)
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PolyClipSelection::PolyClipSelection()
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{
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selectionBits.set(1);
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selectionBits.set(2);
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}
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PolyClipSelection::~PolyClipSelection()
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@@ -445,8 +447,13 @@ int PolyClipSelection::popupMenu()
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QMenu menu;
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QAction* ci = menu.addAction(QObject::tr("Inner"));
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QAction* co = menu.addAction(QObject::tr("Outer"));
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QAction* cs = menu.addAction(QObject::tr("Split"));
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QAction* ca = menu.addAction(QObject::tr("Cancel"));
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ci->setVisible(testRole(SelectionRole::Inner));
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co->setVisible(testRole(SelectionRole::Outer));
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cs->setVisible(testRole(SelectionRole::Split));
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if (getPositions().size() < 3) {
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ci->setEnabled(false);
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co->setEnabled(false);
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@@ -455,17 +462,25 @@ int PolyClipSelection::popupMenu()
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QAction* id = menu.exec(QCursor::pos());
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if (id == ci) {
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m_bInner = true;
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m_selectedRole = SelectionRole::Inner;
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return Finish;
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}
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else if (id == co) {
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m_bInner = false;
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m_selectedRole = SelectionRole::Outer;
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return Finish;
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}
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else if (id == ca)
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else if (id == cs) {
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m_selectedRole = SelectionRole::Split;
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return Finish;
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}
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else if (id == ca) {
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m_selectedRole = SelectionRole::None;
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return Cancel;
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else
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}
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else {
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m_selectedRole = SelectionRole::None;
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return Restart;
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}
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}
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// -----------------------------------------------------------------------------------
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@@ -24,11 +24,13 @@
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#ifndef MOUSESELECTION_H
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#define MOUSESELECTION_H
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#include <bitset>
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#include <vector>
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#include <Inventor/SbLinear.h>
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#include <Inventor/SbVec2f.h>
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#include <QCursor>
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#include "GLPainter.h"
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#include <Gui/GLPainter.h>
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#include <Gui/Namespace.h>
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// forwards
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class QMouseEvent;
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@@ -68,8 +70,8 @@ public:
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const std::vector<SbVec2s>& getPositions() const {
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return _clPoly;
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}
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SbBool isInner() const {
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return m_bInner;
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SelectionRole selectedRole() const {
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return m_selectedRole;
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}
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void redraw();
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@@ -82,23 +84,23 @@ public:
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protected:
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virtual int mouseButtonEvent(const SoMouseButtonEvent* const, const QPoint&) {
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return 0;
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};
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virtual int locationEvent(const SoLocation2Event* const, const QPoint&) {
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}
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virtual int locationEvent(const SoLocation2Event* const, const QPoint&) {
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return 0;
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};
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virtual int keyboardEvent(const SoKeyboardEvent* const) {
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}
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virtual int keyboardEvent(const SoKeyboardEvent* const){
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return 0;
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};
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}
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/// drawing stuff
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virtual void draw() {};
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virtual void draw() {}
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protected:
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Gui::View3DInventorViewer* _pcView3D;
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QCursor m_cPrevCursor;
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int m_iXold, m_iYold;
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int m_iXnew, m_iYnew;
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SbBool m_bInner;
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SelectionRole m_selectedRole;
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std::vector<SbVec2s> _clPoly;
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};
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@@ -161,8 +163,18 @@ public:
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PolyClipSelection();
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virtual ~PolyClipSelection();
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inline void setRole(SelectionRole pos, bool on) {
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selectionBits.set(static_cast<size_t>(pos), on);
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}
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inline bool testRole(SelectionRole pos) const {
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return selectionBits.test(static_cast<size_t>(pos));
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}
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protected:
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virtual int popupMenu();
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private:
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std::bitset<8> selectionBits;
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};
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// -----------------------------------------------------------------------------------
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42
src/Gui/Namespace.h
Normal file
42
src/Gui/Namespace.h
Normal file
@@ -0,0 +1,42 @@
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/***************************************************************************
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* Copyright (c) 2018 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef GUI_NAMESPACE_H
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#define GUI_NAMESPACE_H
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namespace Gui {
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enum SelectionRole {
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None = 0,
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Inner = 1,
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Outer = 2,
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Split = 3,
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Custom0 = 4,
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Custom1 = 5,
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Custom2 = 6,
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};
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} // namespace Gui
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#endif // GUI_NAMESPACE_H
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@@ -1315,10 +1315,10 @@ SbBool NavigationStyle::isSelecting() const
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return (mouseSelection ? true : false);
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}
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const std::vector<SbVec2s>& NavigationStyle::getPolygon(SbBool* clip_inner) const
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const std::vector<SbVec2s>& NavigationStyle::getPolygon(SelectionRole* role) const
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{
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if (clip_inner)
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*clip_inner = this->clipInner;
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if (role)
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*role = this->selectedRole;
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return pcPolygon;
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}
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@@ -1429,7 +1429,7 @@ SbBool NavigationStyle::processEvent(const SoEvent * const ev)
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}
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else if (hd==AbstractMouseSelection::Finish) {
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pcPolygon = mouseSelection->getPositions();
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clipInner = mouseSelection->isInner();
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selectedRole = mouseSelection->selectedRole();
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delete mouseSelection;
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mouseSelection = 0;
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syncWithEvent(ev);
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@@ -36,6 +36,7 @@
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#include <QCursor>
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#include <QEvent>
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#include <Base/BaseClass.h>
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#include <Gui/Namespace.h>
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// forward declarations
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class SoEvent;
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@@ -157,7 +158,7 @@ public:
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void startSelection(SelectionMode = Lasso);
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void stopSelection();
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SbBool isSelecting() const;
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const std::vector<SbVec2s>& getPolygon(SbBool* clip_inner=0) const;
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const std::vector<SbVec2s>& getPolygon(SelectionRole* role=0) const;
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void setOrbitStyle(OrbitStyle style);
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OrbitStyle getOrbitStyle() const;
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@@ -238,7 +239,7 @@ protected:
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//@{
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AbstractMouseSelection* mouseSelection;
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std::vector<SbVec2s> pcPolygon;
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SbBool clipInner;
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SelectionRole selectedRole;
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//@}
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/** @name Spinning data */
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@@ -1175,9 +1175,9 @@ bool View3DInventorViewer::isSelecting() const
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return navigation->isSelecting();
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}
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const std::vector<SbVec2s>& View3DInventorViewer::getPolygon(SbBool* clip_inner) const
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const std::vector<SbVec2s>& View3DInventorViewer::getPolygon(SelectionRole* role) const
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{
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return navigation->getPolygon(clip_inner);
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return navigation->getPolygon(role);
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}
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SbVec2f View3DInventorViewer::screenCoordsOfPath(SoPath* path) const
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@@ -1263,9 +1263,9 @@ std::vector<SbVec2f> View3DInventorViewer::getGLPolygon(const std::vector<SbVec2
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return poly;
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}
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std::vector<SbVec2f> View3DInventorViewer::getGLPolygon(SbBool* clip_inner) const
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std::vector<SbVec2f> View3DInventorViewer::getGLPolygon(SelectionRole* role) const
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{
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const std::vector<SbVec2s>& pnts = navigation->getPolygon(clip_inner);
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const std::vector<SbVec2s>& pnts = navigation->getPolygon(role);
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return getGLPolygon(pnts);
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}
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@@ -38,6 +38,7 @@
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#include <QImage>
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#include <Gui/Selection.h>
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#include <Gui/Namespace.h>
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class SoTranslation;
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class SoTransform;
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@@ -217,9 +218,9 @@ public:
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void startSelection(SelectionMode = Lasso);
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void stopSelection();
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bool isSelecting() const;
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std::vector<SbVec2f> getGLPolygon(SbBool* clip_inner=0) const;
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std::vector<SbVec2f> getGLPolygon(SelectionRole* role=0) const;
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std::vector<SbVec2f> getGLPolygon(const std::vector<SbVec2s>&) const;
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const std::vector<SbVec2s>& getPolygon(SbBool* clip_inner=0) const;
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const std::vector<SbVec2s>& getPolygon(SelectionRole* role=0) const;
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//@}
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/// Returns the screen coordinates of the origin of the path's tail object
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@@ -916,8 +916,8 @@ void DefineNodesCallback(void * ud, SoEventCallback * n)
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view->removeEventCallback(SoMouseButtonEvent::getClassTypeId(), DefineNodesCallback,ud);
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n->setHandled();
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SbBool clip_inner;
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std::vector<SbVec2f> clPoly = view->getGLPolygon(&clip_inner);
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Gui::SelectionRole role;
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std::vector<SbVec2f> clPoly = view->getGLPolygon(&role);
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if (clPoly.size() < 3)
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return;
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if (clPoly.front() != clPoly.back())
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@@ -141,8 +141,8 @@ void TaskCreateNodeSet::DefineNodesCallback(void * ud, SoEventCallback * n)
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view->removeEventCallback(SoMouseButtonEvent::getClassTypeId(), DefineNodesCallback,ud);
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n->setHandled();
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SbBool clip_inner;
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std::vector<SbVec2f> clPoly = view->getGLPolygon(&clip_inner);
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Gui::SelectionRole role;
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std::vector<SbVec2f> clPoly = view->getGLPolygon(&role);
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if (clPoly.size() < 3)
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return;
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if (clPoly.front() != clPoly.back())
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@@ -155,8 +155,7 @@ void TaskCreateNodeSet::DefineNodesCallback(void * ud, SoEventCallback * n)
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for (std::vector<SbVec2f>::const_iterator it = clPoly.begin(); it != clPoly.end(); ++it)
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polygon.Add(Base::Vector2d((*it)[0],(*it)[1]));
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taskBox->DefineNodes(polygon,proj,clip_inner);
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taskBox->DefineNodes(polygon,proj,role == Gui::SelectionRole::Inner ? true : false);
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}
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void TaskCreateNodeSet::DefineNodes(const Base::Polygon2d &polygon,const Gui::ViewVolumeProjection &proj,bool inner)
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@@ -743,7 +743,8 @@ void CmdMeshPolySegm::activated(int)
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Gui::View3DInventorViewer* viewer = ((Gui::View3DInventor*)view)->getViewer();
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viewer->setEditing(true);
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viewer->startSelection(Gui::View3DInventorViewer::Clip);
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viewer->addEventCallback(SoMouseButtonEvent::getClassTypeId(), MeshGui::ViewProviderMeshFaceSet::segmMeshCallback);
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viewer->addEventCallback(SoMouseButtonEvent::getClassTypeId(),
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MeshGui::ViewProviderMeshFaceSet::segmMeshCallback);
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}
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else {
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return;
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@@ -898,10 +899,12 @@ void CmdMeshPolyCut::activated(int)
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viewer->setEditing(true);
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Gui::PolyClipSelection* clip = new Gui::PolyClipSelection();
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clip->setRole(Gui::SelectionRole::Split, true);
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clip->setColor(0.0f,0.0f,1.0f);
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clip->setLineWidth(1.0f);
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viewer->navigationStyle()->startSelection(clip);
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viewer->addEventCallback(SoMouseButtonEvent::getClassTypeId(), MeshGui::ViewProviderMeshFaceSet::clipMeshCallback);
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viewer->addEventCallback(SoMouseButtonEvent::getClassTypeId(),
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MeshGui::ViewProviderMeshFaceSet::clipMeshCallback);
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}
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else {
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return;
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@@ -954,9 +957,14 @@ void CmdMeshPolyTrim::activated(int)
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if (view->getTypeId().isDerivedFrom(Gui::View3DInventor::getClassTypeId())) {
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Gui::View3DInventorViewer* viewer = ((Gui::View3DInventor*)view)->getViewer();
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viewer->setEditing(true);
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viewer->startSelection(Gui::View3DInventorViewer::Clip);
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Gui::PolyClipSelection* clip = new Gui::PolyClipSelection();
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clip->setRole(Gui::SelectionRole::Split, true);
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clip->setColor(0.0f,0.0f,1.0f);
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clip->setLineWidth(1.0f);
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viewer->navigationStyle()->startSelection(clip);
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viewer->addEventCallback(SoMouseButtonEvent::getClassTypeId(),
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MeshGui::ViewProviderMeshFaceSet::trimMeshCallback);
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MeshGui::ViewProviderMeshFaceSet::trimMeshCallback);
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}
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else {
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return;
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@@ -1066,7 +1074,8 @@ void CmdMeshPolySplit::activated(int)
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Gui::View3DInventorViewer* viewer = ((Gui::View3DInventor*)view)->getViewer();
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viewer->setEditing(true);
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viewer->startSelection(Gui::View3DInventorViewer::Clip);
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viewer->addEventCallback(SoMouseButtonEvent::getClassTypeId(), MeshGui::ViewProviderMeshFaceSet::partMeshCallback);
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viewer->addEventCallback(SoMouseButtonEvent::getClassTypeId(),
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MeshGui::ViewProviderMeshFaceSet::partMeshCallback);
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}
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else {
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return;
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@@ -27,6 +27,7 @@
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# include <stdlib.h>
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# include <QAction>
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# include <QMenu>
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# include <QTimer>
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# include <Inventor/SbBox2s.h>
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# include <Inventor/SbLine.h>
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# include <Inventor/SbPlane.h>
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@@ -813,6 +814,58 @@ void ViewProviderMesh::showOpenEdges(bool show)
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(void)show;
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}
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namespace MeshGui {
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class MeshSplit {
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public:
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MeshSplit(ViewProviderMesh* mesh,
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const std::vector<SbVec2f>& poly,
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const Gui::ViewVolumeProjection& proj)
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: mesh(mesh)
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, poly(poly)
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, proj(proj)
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{
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}
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~MeshSplit() {
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}
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void cutMesh() {
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Gui::Document* gui = mesh->getDocument();
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gui->openCommand("Cut");
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ViewProviderMesh* copy = makeCopy();
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mesh->cutMesh(poly, proj, false);
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copy->cutMesh(poly, proj, true);
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gui->commitCommand();
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delete this;
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}
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void trimMesh() {
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Gui::Document* gui = mesh->getDocument();
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gui->openCommand("Trim");
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ViewProviderMesh* copy = makeCopy();
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mesh->trimMesh(poly, proj, false);
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copy->trimMesh(poly, proj, true);
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gui->commitCommand();
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delete this;
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}
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ViewProviderMesh* makeCopy() const {
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Gui::Document* gui = mesh->getDocument();
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App::Document* doc = gui->getDocument();
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Mesh::Feature* cpy = static_cast<Mesh::Feature*>(doc->addObject("Mesh::Feature"));
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Mesh::Feature* org = static_cast<Mesh::Feature*>(mesh->getObject());
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cpy->Label.setValue(org->Label.getValue());
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cpy->Mesh.setValue(org->Mesh.getValue());
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return static_cast<ViewProviderMesh*>(gui->getViewProvider(cpy));
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}
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private:
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ViewProviderMesh* mesh;
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Gui::ViewVolumeProjection proj;
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std::vector<SbVec2f> poly;
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};
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}
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void ViewProviderMesh::clipMeshCallback(void * ud, SoEventCallback * n)
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{
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// show the wait cursor because this could take quite some time
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@@ -824,8 +877,8 @@ void ViewProviderMesh::clipMeshCallback(void * ud, SoEventCallback * n)
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view->removeEventCallback(SoMouseButtonEvent::getClassTypeId(), clipMeshCallback,ud);
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n->setHandled();
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SbBool clip_inner;
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std::vector<SbVec2f> clPoly = view->getGLPolygon(&clip_inner);
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||||
Gui::SelectionRole role;
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std::vector<SbVec2f> clPoly = view->getGLPolygon(&role);
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if (clPoly.size() < 3)
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return;
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||||
if (clPoly.front() != clPoly.back())
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@@ -834,6 +887,7 @@ void ViewProviderMesh::clipMeshCallback(void * ud, SoEventCallback * n)
|
||||
std::vector<Gui::ViewProvider*> views = view->getViewProvidersOfType(ViewProviderMesh::getClassTypeId());
|
||||
if (!views.empty()) {
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||||
Gui::Application::Instance->activeDocument()->openCommand("Cut");
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||||
bool commitCommand = false;
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||||
for (std::vector<Gui::ViewProvider*>::iterator it = views.begin(); it != views.end(); ++it) {
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||||
ViewProviderMesh* self = static_cast<ViewProviderMesh*>(*it);
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||||
if (self->getEditingMode() > -1) {
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@@ -843,11 +897,31 @@ void ViewProviderMesh::clipMeshCallback(void * ud, SoEventCallback * n)
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Gui::ViewVolumeProjection proj(vv);
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||||
proj.setTransform(static_cast<Mesh::Feature*>(self->getObject())->
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||||
Placement.getValue().toMatrix());
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||||
self->cutMesh(clPoly, proj, clip_inner);
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if (role == Gui::SelectionRole::Inner) {
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self->cutMesh(clPoly, proj, true);
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||||
commitCommand = true;
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||||
}
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else if (role == Gui::SelectionRole::Outer) {
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||||
self->cutMesh(clPoly, proj, false);
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commitCommand = true;
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}
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else if (role == Gui::SelectionRole::Split) {
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// We must delay the split because it adds a new
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||||
// node to the scenegraph which cannot be done while
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// traversing it
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||||
Gui::TimerFunction* func = new Gui::TimerFunction();
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||||
func->setAutoDelete(true);
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||||
MeshSplit* split = new MeshSplit(self, clPoly, proj);
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func->setFunction(boost::bind(&MeshSplit::cutMesh, split));
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QTimer::singleShot(0, func, SLOT(timeout()));
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}
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}
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}
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||||
Gui::Application::Instance->activeDocument()->commitCommand();
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if (commitCommand)
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Gui::Application::Instance->activeDocument()->commitCommand();
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else
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Gui::Application::Instance->activeDocument()->abortCommand();
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view->redraw();
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}
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@@ -864,8 +938,8 @@ void ViewProviderMesh::trimMeshCallback(void * ud, SoEventCallback * n)
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view->removeEventCallback(SoMouseButtonEvent::getClassTypeId(), trimMeshCallback,ud);
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n->setHandled();
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SbBool clip_inner;
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std::vector<SbVec2f> clPoly = view->getGLPolygon(&clip_inner);
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Gui::SelectionRole role;
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std::vector<SbVec2f> clPoly = view->getGLPolygon(&role);
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if (clPoly.size() < 3)
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return;
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if (clPoly.front() != clPoly.back())
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@@ -873,7 +947,8 @@ void ViewProviderMesh::trimMeshCallback(void * ud, SoEventCallback * n)
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||||
std::vector<Gui::ViewProvider*> views = view->getViewProvidersOfType(ViewProviderMesh::getClassTypeId());
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if (!views.empty()) {
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||||
Gui::Application::Instance->activeDocument()->openCommand("Cut");
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||||
Gui::Application::Instance->activeDocument()->openCommand("Trim");
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||||
bool commitCommand = false;
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for (std::vector<Gui::ViewProvider*>::iterator it = views.begin(); it != views.end(); ++it) {
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||||
ViewProviderMesh* self = static_cast<ViewProviderMesh*>(*it);
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||||
if (self->getEditingMode() > -1) {
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@@ -883,11 +958,31 @@ void ViewProviderMesh::trimMeshCallback(void * ud, SoEventCallback * n)
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||||
Gui::ViewVolumeProjection proj(vv);
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||||
proj.setTransform(static_cast<Mesh::Feature*>(self->getObject())->
|
||||
Placement.getValue().toMatrix());
|
||||
self->trimMesh(clPoly, proj, clip_inner);
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||||
if (role == Gui::SelectionRole::Inner) {
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||||
self->trimMesh(clPoly, proj, true);
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||||
commitCommand = true;
|
||||
}
|
||||
else if (role == Gui::SelectionRole::Outer) {
|
||||
self->trimMesh(clPoly, proj, false);
|
||||
commitCommand = true;
|
||||
}
|
||||
else if (role == Gui::SelectionRole::Split) {
|
||||
// We must delay the split because it adds a new
|
||||
// node to the scenegraph which cannot be done while
|
||||
// traversing it
|
||||
Gui::TimerFunction* func = new Gui::TimerFunction();
|
||||
func->setAutoDelete(true);
|
||||
MeshSplit* split = new MeshSplit(self, clPoly, proj);
|
||||
func->setFunction(boost::bind(&MeshSplit::trimMesh, split));
|
||||
QTimer::singleShot(0, func, SLOT(timeout()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Gui::Application::Instance->activeDocument()->commitCommand();
|
||||
if (commitCommand)
|
||||
Gui::Application::Instance->activeDocument()->commitCommand();
|
||||
else
|
||||
Gui::Application::Instance->activeDocument()->abortCommand();
|
||||
|
||||
view->redraw();
|
||||
}
|
||||
@@ -904,8 +999,8 @@ void ViewProviderMesh::partMeshCallback(void * ud, SoEventCallback * cb)
|
||||
view->removeEventCallback(SoMouseButtonEvent::getClassTypeId(), partMeshCallback,ud);
|
||||
cb->setHandled();
|
||||
|
||||
SbBool clip_inner;
|
||||
std::vector<SbVec2f> clPoly = view->getGLPolygon(&clip_inner);
|
||||
Gui::SelectionRole role;
|
||||
std::vector<SbVec2f> clPoly = view->getGLPolygon(&role);
|
||||
if (clPoly.size() < 3)
|
||||
return;
|
||||
if (clPoly.front() != clPoly.back())
|
||||
@@ -941,7 +1036,10 @@ void ViewProviderMesh::partMeshCallback(void * ud, SoEventCallback * cb)
|
||||
plm.invert();
|
||||
MeshCore::MeshKernel copyToolMesh(toolMesh);
|
||||
copyToolMesh.Transform(plm.toMatrix());
|
||||
that->splitMesh(copyToolMesh, cNormal, clip_inner);
|
||||
if (role == Gui::SelectionRole::Inner)
|
||||
that->splitMesh(copyToolMesh, cNormal, true);
|
||||
else
|
||||
that->splitMesh(copyToolMesh, cNormal, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -965,8 +1063,8 @@ void ViewProviderMesh::segmMeshCallback(void * ud, SoEventCallback * cb)
|
||||
view->removeEventCallback(SoMouseButtonEvent::getClassTypeId(), segmMeshCallback,ud);
|
||||
cb->setHandled();
|
||||
|
||||
SbBool clip_inner;
|
||||
std::vector<SbVec2f> clPoly = view->getGLPolygon(&clip_inner);
|
||||
Gui::SelectionRole role;
|
||||
std::vector<SbVec2f> clPoly = view->getGLPolygon(&role);
|
||||
if (clPoly.size() < 3)
|
||||
return;
|
||||
if (clPoly.front() != clPoly.back())
|
||||
@@ -1002,7 +1100,10 @@ void ViewProviderMesh::segmMeshCallback(void * ud, SoEventCallback * cb)
|
||||
plm.invert();
|
||||
MeshCore::MeshKernel copyToolMesh(toolMesh);
|
||||
copyToolMesh.Transform(plm.toMatrix());
|
||||
that->segmentMesh(copyToolMesh, cNormal, clip_inner);
|
||||
if (role == Gui::SelectionRole::Inner)
|
||||
that->segmentMesh(copyToolMesh, cNormal, true);
|
||||
else
|
||||
that->segmentMesh(copyToolMesh, cNormal, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -158,6 +158,8 @@ public:
|
||||
std::vector<unsigned long> getFacetsOfRegion(const SbViewportRegion&, const SbViewportRegion&, SoCamera*) const;
|
||||
std::vector<unsigned long> getVisibleFacetsAfterZoom(const SbBox2s&, const SbViewportRegion&, SoCamera*) const;
|
||||
std::vector<unsigned long> getVisibleFacets(const SbViewportRegion&, SoCamera*) const;
|
||||
virtual void cutMesh(const std::vector<SbVec2f>& picked, const Base::ViewProjMethod& proj, SbBool inner);
|
||||
virtual void trimMesh(const std::vector<SbVec2f>& picked, const Base::ViewProjMethod& proj, SbBool inner);
|
||||
virtual void removeFacets(const std::vector<unsigned long>&);
|
||||
/*! The size of the array must be equal to the number of facets. */
|
||||
void setFacetTransparency(const std::vector<float>&);
|
||||
@@ -174,8 +176,6 @@ protected:
|
||||
void onChanged(const App::Property* prop);
|
||||
virtual void showOpenEdges(bool);
|
||||
void setOpenEdgeColorFrom(const App::Color& col);
|
||||
virtual void cutMesh(const std::vector<SbVec2f>& picked, const Base::ViewProjMethod& proj, SbBool inner);
|
||||
virtual void trimMesh(const std::vector<SbVec2f>& picked, const Base::ViewProjMethod& proj, SbBool inner);
|
||||
virtual void splitMesh(const MeshCore::MeshKernel& toolMesh, const Base::Vector3f& normal, SbBool inner);
|
||||
virtual void segmentMesh(const MeshCore::MeshKernel& toolMesh, const Base::Vector3f& normal, SbBool inner);
|
||||
virtual void faceInfo(unsigned long facet);
|
||||
|
||||
@@ -192,9 +192,8 @@ Gui::MenuItem* Workbench::setupMenuBar() const
|
||||
Gui::MenuItem* cutting = new Gui::MenuItem;
|
||||
cutting->setCommand("Cutting");
|
||||
*cutting << "Mesh_PolyCut"
|
||||
<< "Mesh_PolySplit"
|
||||
<< "Mesh_PolySegm"
|
||||
<< "Mesh_PolyTrim"
|
||||
//<< "Mesh_PolySegm"
|
||||
<< "Mesh_TrimByPlane"
|
||||
<< "Mesh_SectionByPlane";
|
||||
|
||||
|
||||
@@ -102,26 +102,20 @@ void CmdMeshPartTrimByPlane::activated(int)
|
||||
msgBox.setText(qApp->translate("MeshPart_TrimByPlane","Select the side you want to keep."));
|
||||
QPushButton* inner = msgBox.addButton(qApp->translate("MeshPart_TrimByPlane","Inner"), QMessageBox::ActionRole);
|
||||
QPushButton* outer = msgBox.addButton(qApp->translate("MeshPart_TrimByPlane","Outer"), QMessageBox::ActionRole);
|
||||
QPushButton* both = msgBox.addButton(qApp->translate("MeshPart_TrimByPlane","Both"), QMessageBox::ActionRole);
|
||||
QPushButton* split = msgBox.addButton(qApp->translate("MeshPart_TrimByPlane","Split"), QMessageBox::ActionRole);
|
||||
msgBox.setDefaultButton(inner);
|
||||
msgBox.exec();
|
||||
QAbstractButton* click = msgBox.clickedButton();
|
||||
|
||||
enum Side {
|
||||
Inner,
|
||||
Outer,
|
||||
Both
|
||||
};
|
||||
|
||||
Side side;
|
||||
Gui::SelectionRole role;
|
||||
if (inner == click) {
|
||||
side = Inner;
|
||||
role = Gui::SelectionRole::Inner;
|
||||
}
|
||||
else if (outer == click) {
|
||||
side = Outer;
|
||||
role = Gui::SelectionRole::Outer;
|
||||
}
|
||||
else if (both == click) {
|
||||
side = Both;
|
||||
else if (split == click) {
|
||||
role = Gui::SelectionRole::Split;
|
||||
}
|
||||
else {
|
||||
// abort
|
||||
@@ -168,15 +162,15 @@ void CmdMeshPartTrimByPlane::activated(int)
|
||||
polygon2d.Add(Base::Vector2d(p3.x, p3.y));
|
||||
polygon2d.Add(Base::Vector2d(p4.x, p4.y));
|
||||
|
||||
if (side == Inner) {
|
||||
if (role == Gui::SelectionRole::Inner) {
|
||||
mesh->trim(polygon2d, proj, Mesh::MeshObject::INNER);
|
||||
static_cast<Mesh::Feature*>(*it)->Mesh.finishEditing();
|
||||
}
|
||||
else if (side == Outer) {
|
||||
else if (role == Gui::SelectionRole::Outer) {
|
||||
mesh->trim(polygon2d, proj, Mesh::MeshObject::OUTER);
|
||||
static_cast<Mesh::Feature*>(*it)->Mesh.finishEditing();
|
||||
}
|
||||
else if (side == Both) {
|
||||
else if (role == Gui::SelectionRole::Split) {
|
||||
Mesh::MeshObject copy(*mesh);
|
||||
mesh->trim(polygon2d, proj, Mesh::MeshObject::INNER);
|
||||
static_cast<Mesh::Feature*>(*it)->Mesh.finishEditing();
|
||||
|
||||
Reference in New Issue
Block a user