Merge pull request #20888 from tarman3/movearea

CAM: Increased moveEye in New Simulator
This commit is contained in:
sliptonic
2025-04-21 09:30:50 -05:00
committed by GitHub

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@@ -507,18 +507,18 @@ void SimDisplay::RotateEye(float rotStep)
void SimDisplay::MoveEye(float x, float z)
{
mEyeX += x;
if (mEyeX > 100) {
mEyeX = 100;
if (mEyeX > 300) {
mEyeX = 300;
}
else if (mEyeX < -100) {
mEyeX = -100;
else if (mEyeX < -300) {
mEyeX = -300;
}
mEyeZ += z;
if (mEyeZ > 100) {
mEyeZ = 100;
if (mEyeZ > 300) {
mEyeZ = 300;
}
else if (mEyeZ < -100) {
mEyeZ = -100;
else if (mEyeZ < -300) {
mEyeZ = -300;
}
updateDisplay = true;
}