[skip ci] Fix typos

Found via `codespell`
This commit is contained in:
luz.paz
2020-03-08 15:14:47 -04:00
committed by wwmayer
parent 2d1be0aa59
commit 696ed42635
7 changed files with 10 additions and 10 deletions

View File

@@ -105,7 +105,7 @@ public:
/** @name Anti-Aliasing modes of the rendered 3D scene
* Specifies Anti-Aliasing (AA) method
* - Smoothing enables OpenGL line and vertex smoothing (basically depreciated)
* - Smoothing enables OpenGL line and vertex smoothing (basically deprecated)
* - MSAA is hardware multi sampling (with 2, 4 or 8 passes), a quite common and efficient AA technique
*/
//@{

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@@ -1626,7 +1626,7 @@ def get_pressure_obj_faces(
return pressure_faces
# ***** depreciated method for retrieving pressure faces *****************************************
# ***** deprecated method for retrieving pressure faces *****************************************
# for constraint pressure and finite solid element mesh
# it was switched to the method get_ccxelement_faces_from_binary_search
# because of performance and the support of all solid elements

View File

@@ -1160,7 +1160,7 @@ class FemInputWriterCcx(writerbase.FemInputWriter):
f.write("*DLOAD\n")
for ref_shape in femobj["PressureFaces"]:
# the loop is needed for compatibility reason
# in depreciated method get_pressure_obj_faces_depreciated
# in deprecated method get_pressure_obj_faces_depreciated
# the face ids where per ref_shape
f.write("** " + ref_shape[0] + "\n")
for face, fno in ref_shape[1]:

View File

@@ -279,7 +279,7 @@ class FemInputWriter():
# it applies here too. Mhh it applies to all constraints ...
"""
# depreciated version
# deprecated version
# get the faces and face numbers
for femobj in self.pressure_objects:
# femobj --> dict, FreeCAD document object is femobj["Object"]
@@ -308,9 +308,9 @@ class FemInputWriter():
self.femelement_table,
self.femnodes_ele_table, femobj
)
# the data model is for compatibility reason with depreciated version
# the data model is for compatibility reason with deprecated version
# get_pressure_obj_faces_depreciated returns the face ids in a tuple per ref_shape
# some_string was the reference_shape_element_string in depreciated method
# some_string was the reference_shape_element_string in deprecated method
# [(some_string, [ele_id, ele_face_id], [ele_id, ele_face_id], ...])]
some_string = "{}: face load".format(femobj["Object"].Name)
femobj["PressureFaces"] = [(some_string, pressure_faces)]

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@@ -235,7 +235,7 @@ public:
*/
std::vector<Base::Vector3f> GetLocalPoints() const;
/**
* Returns the local bounding box of the transformed points releative to the
* Returns the local bounding box of the transformed points relative to the
* coordinate system of the plane. If this method is called before the plane is
* computed an invalid bounding box is returned.
*/

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@@ -76,7 +76,7 @@ public:
void analyseMissingPointOnPointCoincident(double angleprecision = M_PI/8);
/// Point on Point constraint simple routine Get step (see constructor)
std::vector<ConstraintIds> &getMissingPointOnPointConstraints(void) {return vertexConstraints;};
/// Vertical/Horinzontal constraints simple routine Set step (see constructor)
/// Vertical/Horizontal constraints simple routine Set step (see constructor)
void setMissingPointOnPointConstraints(std::vector<ConstraintIds>& cl) {vertexConstraints = cl;};
/// Point on Point constraint simple routine Make step (see constructor)
/// if onebyone, then the sketch is solved after each individual constraint addition and any redundancy removed.
@@ -86,7 +86,7 @@ public:
int detectMissingVerticalHorizontalConstraints(double angleprecision = M_PI/8);
/// Vertical/Horizontal constraints simple routine Get step (see constructor)
std::vector<ConstraintIds> &getMissingVerticalHorizontalConstraints(void) {return verthorizConstraints;};
/// Vertical/Horinzontal constraints simple routine Set step (see constructor)
/// Vertical/Horizontal constraints simple routine Set step (see constructor)
void setMissingVerticalHorizontalConstraints(std::vector<ConstraintIds>& cl) {verthorizConstraints = cl;};
/// Vertical/Horizontal constraints simple routine Make step (see constructor)
void makeMissingVerticalHorizontal(bool onebyone = false);

View File

@@ -203,7 +203,7 @@ bool ViewProviderPage::onDelete(const std::vector<std::string> &)
// check if there is just a template
// if there are several objects, the template is never the last one
// the ExportName of a template begines always with "Template"
// the ExportName of a template always begins with "Template"
bool isTemplate = false;
for (auto objsIterator : objs) {
if (objsIterator->getExportName().substr(0, 8).compare(std::string("Template")) == 0)