[Mesh] Gui: A-P: remove unused includes
- also some sorting
This commit is contained in:
@@ -20,47 +20,40 @@
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <Inventor/SoDB.h>
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# include <Inventor/SoInput.h>
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# include <Inventor/nodes/SoSeparator.h>
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# include <Inventor/annex/ForeignFiles/SoSTLFileKit.h>
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# include <Inventor/nodes/SoSeparator.h>
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# include <QApplication>
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#endif
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#include <Base/Interpreter.h>
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#include <Base/Console.h>
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#include <Base/Interpreter.h>
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#include <Base/PyObjectBase.h>
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#include <CXX/Extensions.hxx>
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#include <CXX/Objects.hxx>
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#include <Gui/Application.h>
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#include <Gui/BitmapFactory.h>
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#include <Gui/WidgetFactory.h>
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#include <Gui/Language/Translator.h>
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#include <Mod/Mesh/App/MeshProperties.h>
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#include <Mod/Mesh/App/Exporter.h>
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#include "images.h"
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#include "DlgEvaluateMeshImp.h"
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#include "PropertyEditorMesh.h"
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#include "DlgSettingsMeshView.h"
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#include "DlgSettingsImportExportImp.h"
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#include "SoFCMeshObject.h"
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#include "DlgSettingsMeshView.h"
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#include "images.h"
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#include "PropertyEditorMesh.h"
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#include "SoFCIndexedFaceSet.h"
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#include "SoFCMeshObject.h"
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#include "SoPolygon.h"
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#include "ThumbnailExtension.h"
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#include "ViewProvider.h"
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#include "ViewProviderMeshFaceSet.h"
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#include "ViewProviderCurvature.h"
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#include "ViewProviderDefects.h"
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#include "ViewProviderMeshFaceSet.h"
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#include "ViewProviderPython.h"
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#include "ViewProviderTransform.h"
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#include "ViewProviderTransformDemolding.h"
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#include "ViewProviderDefects.h"
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#include "ViewProviderPython.h"
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#include "Workbench.h"
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@@ -20,66 +20,59 @@
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# ifdef FC_OS_WIN32
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# include <windows.h>
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# include <windows.h>
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# endif
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# include <map>
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# include <QApplication>
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# include <qaction.h>
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# include <qdir.h>
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# include <qfileinfo.h>
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# include <qinputdialog.h>
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# include <qmessagebox.h>
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# include <QPointer>
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# include <qstringlist.h>
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//# include <gts.h>
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# include <map>
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#endif
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#ifndef __InventorAll__
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# include <Gui/InventorAll.h>
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#endif
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#include <Mod/Mesh/App/Core/Smoothing.h>
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#include <Mod/Mesh/App/MeshFeature.h>
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#include <Mod/Mesh/App/FeatureMeshCurvature.h>
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#include <Base/Console.h>
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#include <Base/Exception.h>
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#include <Base/Interpreter.h>
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#include <Base/Tools.h>
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#include <App/Document.h>
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#include <App/DocumentObjectGroup.h>
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#include <App/DocumentObject.h>
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#include <Base/Console.h>
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#include <Base/Tools.h>
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#include <Gui/Application.h>
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#include <Gui/BitmapFactory.h>
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#include <Gui/MainWindow.h>
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#include <Gui/Command.h>
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#include <Gui/Control.h>
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#include <Gui/Document.h>
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#include <Gui/FileDialog.h>
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#include <Gui/Selection.h>
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#include <Gui/MainWindow.h>
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#include <Gui/MouseSelection.h>
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#include <Gui/ViewProvider.h>
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#include <Gui/NavigationStyle.h>
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#include <Gui/Selection.h>
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#include <Gui/View3DInventor.h>
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#include <Gui/View3DInventorViewer.h>
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#include <Gui/NavigationStyle.h>
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#include <Gui/WaitCursor.h>
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#include <CXX/Objects.hxx>
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#include <Mod/Mesh/App/FeatureMeshCurvature.h>
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#include <Mod/Mesh/App/MeshFeature.h>
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#include <Mod/Mesh/App/Core/Smoothing.h>
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#include "DlgDecimating.h"
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#include "DlgEvaluateMeshImp.h"
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#include "DlgRegularSolidImp.h"
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#include "RemoveComponents.h"
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#include "RemeshGmsh.h"
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#include "DlgSmoothing.h"
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#include "DlgDecimating.h"
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#include "ViewProviderMeshFaceSet.h"
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#include "ViewProviderCurvature.h"
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#include "MeshEditor.h"
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#include "RemeshGmsh.h"
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#include "RemoveComponents.h"
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#include "Segmentation.h"
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#include "SegmentationBestFit.h"
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#include "ViewProviderCurvature.h"
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#include "ViewProviderMeshFaceSet.h"
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using namespace Mesh;
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@@ -21,13 +21,15 @@
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***************************************************************************/
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#include "PreCompiled.h"
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#include <Gui/Command.h>
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#include <Gui/Selection.h>
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#include <Gui/WaitCursor.h>
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#include <Mod/Mesh/App/MeshFeature.h>
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#include "DlgDecimating.h"
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#include "ui_DlgDecimating.h"
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#include <Gui/WaitCursor.h>
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#include <Gui/Command.h>
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#include <Gui/Selection.h>
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#include <Mod/Mesh/App/MeshFeature.h>
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using namespace MeshGui;
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@@ -20,20 +20,14 @@
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <QDockWidget>
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# include <QMessageBox>
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# include <QPointer>
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# include <QScrollArea>
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#endif
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#include "DlgEvaluateMeshImp.h"
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#include "ui_DlgEvaluateMesh.h"
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#include "DlgEvaluateSettings.h"
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#include <Base/Interpreter.h>
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#include <Base/Sequencer.h>
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#include <Gui/Application.h>
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#include <Gui/Command.h>
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#include <Gui/Document.h>
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@@ -42,13 +36,16 @@
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#include <Gui/WaitCursor.h>
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#include <Gui/View3DInventor.h>
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#include <Gui/View3DInventorViewer.h>
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#include <Mod/Mesh/App/MeshFeature.h>
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#include <Mod/Mesh/App/Core/Evaluation.h>
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#include <Mod/Mesh/App/Core/Degeneration.h>
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#include <Mod/Mesh/App/MeshFeature.h>
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#include <Mod/Mesh/App/FeatureMeshDefects.h>
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#include "DlgEvaluateMeshImp.h"
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#include "ui_DlgEvaluateMesh.h"
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#include "DlgEvaluateSettings.h"
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#include "ViewProviderDefects.h"
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using namespace MeshCore;
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using namespace Mesh;
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using namespace MeshGui;
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@@ -20,12 +20,11 @@
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* *
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***************************************************************************/
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#ifndef MESHGUI_DLG_EVALUATE_MESH_IMP_H
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#define MESHGUI_DLG_EVALUATE_MESH_IMP_H
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#include <map>
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#include <QPointer>
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#include <QDialog>
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#include <App/Application.h>
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@@ -33,6 +32,7 @@
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#include <App/DocumentObserver.h>
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#include <Mod/Mesh/App/Types.h>
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class QAbstractButton;
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class QScrollArea;
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@@ -20,14 +20,12 @@
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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#endif
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#include "DlgEvaluateSettings.h"
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#include "ui_DlgEvaluateSettings.h"
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using namespace MeshGui;
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/* TRANSLATOR MeshGui::DlgEvaluateSettings */
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@@ -20,30 +20,26 @@
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <cfloat>
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# include <qcheckbox.h>
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# include <qcombobox.h>
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# include <qmessagebox.h>
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#endif
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#include <Base/PyObjectBase.h>
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#include <Base/Interpreter.h>
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#include <Base/UnitsApi.h>
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#include <App/Document.h>
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#include <Base/Interpreter.h>
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#include <Base/PyObjectBase.h>
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#include <Base/UnitsApi.h>
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#include <Gui/Application.h>
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#include <Gui/Command.h>
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#include <Gui/Document.h>
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#include <Gui/MainWindow.h>
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#include <Gui/PrefWidgets.h>
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#include <Gui/WaitCursor.h>
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#include "DlgRegularSolidImp.h"
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#include "ui_DlgRegularSolid.h"
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using namespace MeshGui;
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/* TRANSLATOR MeshGui::DlgRegularSolidImp */
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@@ -22,11 +22,12 @@
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#include "PreCompiled.h"
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#include "DlgSettingsImportExportImp.h"
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#include "ui_DlgSettingsImportExport.h"
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#include <App/Application.h>
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#include <Mod/Mesh/App/Core/MeshIO.h>
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#include "DlgSettingsImportExportImp.h"
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#include "ui_DlgSettingsImportExport.h"
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using namespace MeshGui;
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@@ -20,15 +20,15 @@
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* *
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***************************************************************************/
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#ifndef MESHGUI_DLGSETTINGSIMPORTEXPORTIMP_H
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#define MESHGUI_DLGSETTINGSIMPORTEXPORTIMP_H
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#ifndef MESH_GLOBAL_H
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#include <Mod/Mesh/MeshGlobal.h>
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# include <Mod/Mesh/MeshGlobal.h>
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#endif
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#include <Gui/PropertyPage.h>
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namespace MeshGui {
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class Ui_DlgSettingsImportExport;
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@@ -20,13 +20,13 @@
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#include <Gui/Window.h>
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#include "DlgSettingsMeshView.h"
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#include "ui_DlgSettingsMeshView.h"
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#include <Gui/PrefWidgets.h>
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#include <Gui/Window.h>
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using namespace MeshGui;
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@@ -20,16 +20,17 @@
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* *
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***************************************************************************/
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#ifndef MESHGUI_DLGSETTINGSMESHVIEW_H
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#define MESHGUI_DLGSETTINGSMESHVIEW_H
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#ifndef MESH_GLOBAL_H
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#include <Mod/Mesh/MeshGlobal.h>
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# include <Mod/Mesh/MeshGlobal.h>
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#endif
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#include <Gui/PropertyPage.h>
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#include <memory>
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#include <Gui/PropertyPage.h>
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namespace MeshGui {
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class Ui_DlgSettingsMeshView;
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/**
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@@ -26,15 +26,16 @@
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# include <QDialogButtonBox>
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#endif
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#include <Gui/Command.h>
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#include <Gui/Selection.h>
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#include <Gui/WaitCursor.h>
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#include <Mod/Mesh/App/MeshFeature.h>
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#include <Mod/Mesh/App/Core/Smoothing.h>
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#include "DlgSmoothing.h"
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#include "ui_DlgSmoothing.h"
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#include "Selection.h"
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#include <Gui/WaitCursor.h>
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#include <Gui/Command.h>
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#include <Gui/Selection.h>
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#include <Mod/Mesh/App/MeshFeature.h>
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#include <Mod/Mesh/App/Core/Smoothing.h>
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using namespace MeshGui;
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@@ -27,11 +27,10 @@
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# include <functional>
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# include <QMenu>
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# include <QTimer>
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# include <Inventor/SbLine.h>
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# include <Inventor/SbPlane.h>
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# include <Inventor/SoPickedPoint.h>
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# include <Inventor/details/SoFaceDetail.h>
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# include <Inventor/details/SoPointDetail.h>
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# include <Inventor/events/SoKeyboardEvent.h>
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# include <Inventor/events/SoLocation2Event.h>
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# include <Inventor/events/SoMouseButtonEvent.h>
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@@ -41,24 +40,24 @@
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# include <Inventor/nodes/SoDirectionalLight.h>
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# include <Inventor/nodes/SoDrawStyle.h>
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# include <Inventor/nodes/SoFaceSet.h>
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# include <Inventor/nodes/SoLineSet.h>
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# include <Inventor/nodes/SoMarkerSet.h>
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# include <Inventor/nodes/SoPickStyle.h>
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# include <Inventor/nodes/SoPointSet.h>
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# include <Inventor/nodes/SoSeparator.h>
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# include <Inventor/nodes/SoShapeHints.h>
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#endif
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#include <App/Application.h>
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#include <App/Document.h>
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#include <Gui/View3DInventor.h>
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#include <Gui/View3DInventorViewer.h>
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#include <Gui/WaitCursor.h>
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#include <Mod/Mesh/App/MeshFeature.h>
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#include <Mod/Mesh/App/Core/Algorithm.h>
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#include "MeshEditor.h"
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#include "SoFCMeshObject.h"
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#include "SoPolygon.h"
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#include <App/Document.h>
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#include <Mod/Mesh/App/MeshFeature.h>
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#include <Mod/Mesh/App/Core/Algorithm.h>
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#include <Mod/Mesh/App/Core/Triangulation.h>
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#include <Gui/Application.h>
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#include <Gui/WaitCursor.h>
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#include <Gui/View3DInventor.h>
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#include <Gui/View3DInventorViewer.h>
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using namespace MeshGui;
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namespace sp = std::placeholders;
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@@ -24,8 +24,9 @@
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#define MESHGUI_MESHEDITOR_H
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#include <QObject>
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#include <Mod/Mesh/Gui/ViewProvider.h>
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#include <boost_signals2.hpp>
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class SoCoordinate3;
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class SoFaceSet;
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@@ -24,22 +24,19 @@
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#ifndef _PreComp_
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# include <algorithm>
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# include <climits>
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# include <QBitmap>
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|
||||
# include <Inventor/SbBox2s.h>
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# include <Inventor/SoPickedPoint.h>
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# include <Inventor/details/SoFaceDetail.h>
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# include <Inventor/events/SoLocation2Event.h>
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# include <Inventor/events/SoMouseButtonEvent.h>
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# include <Inventor/nodes/SoCamera.h>
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# include <QBitmap>
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#endif
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||||
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#include "MeshSelection.h"
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#include "ViewProvider.h"
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||||
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||||
#include <Base/Console.h>
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#include <Base/Tools.h>
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#include <App/Application.h>
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#include <App/Document.h>
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#include <Base/Console.h>
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#include <Base/Tools.h>
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#include <Gui/Application.h>
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#include <Gui/Document.h>
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#include <Gui/MouseSelection.h>
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@@ -48,11 +45,13 @@
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#include <Gui/View3DInventor.h>
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#include <Gui/View3DInventorViewer.h>
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#include <Mod/Mesh/App/MeshFeature.h>
|
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#include <Mod/Mesh/App/Core/Algorithm.h>
|
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#include <Mod/Mesh/App/Core/MeshKernel.h>
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#include <Mod/Mesh/App/Core/Iterator.h>
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#include <Mod/Mesh/App/Core/TopoAlgorithm.h>
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#include <Mod/Mesh/App/Core/Tools.h>
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#include "MeshSelection.h"
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#include "ViewProvider.h"
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using namespace MeshGui;
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@@ -20,20 +20,19 @@
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* *
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***************************************************************************/
|
||||
|
||||
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#ifndef MESHGUI_MESHSELECTION_H
|
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#define MESHGUI_MESHSELECTION_H
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#include <vector>
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#include <QWidget>
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#include <Inventor/nodes/SoEventCallback.h>
|
||||
|
||||
#include <Gui/SelectionObject.h>
|
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#include <Gui/TaskView/TaskDialog.h>
|
||||
#include <Gui/TaskView/TaskView.h>
|
||||
#include <Inventor/nodes/SoEventCallback.h>
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#ifndef MESH_GLOBAL_H
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#include <Mod/Mesh/MeshGlobal.h>
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# include <Mod/Mesh/MeshGlobal.h>
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#endif
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namespace Gui {
|
||||
class View3DInventorViewer;
|
||||
}
|
||||
|
||||
@@ -20,15 +20,13 @@
|
||||
* *
|
||||
***************************************************************************/
|
||||
|
||||
|
||||
#include "PreCompiled.h"
|
||||
|
||||
#ifndef _PreComp_
|
||||
#endif
|
||||
|
||||
#include <Mod/Mesh/App/MeshFeature.h>
|
||||
|
||||
#include "PropertyEditorMesh.h"
|
||||
|
||||
|
||||
using namespace MeshGui;
|
||||
using MeshCore::MeshKernel;
|
||||
|
||||
|
||||
@@ -25,9 +25,10 @@
|
||||
|
||||
#include <Gui/propertyeditor/PropertyItem.h>
|
||||
#ifndef MESH_GLOBAL_H
|
||||
#include <Mod/Mesh/MeshGlobal.h>
|
||||
# include <Mod/Mesh/MeshGlobal.h>
|
||||
#endif
|
||||
|
||||
|
||||
namespace MeshGui {
|
||||
|
||||
/**
|
||||
|
||||
Reference in New Issue
Block a user