Add AbsTop Property - Absolute Top Level of a segment/flight of stairs; To enable 'multi-segment' stairs.

This commit is contained in:
paullee
2018-08-15 06:06:55 +08:00
committed by Yorik van Havre
parent adb44fee55
commit 69fec24cbb

View File

@@ -163,6 +163,9 @@ class _Stairs(ArchComponent.Component):
# Segment properties
if not hasattr(obj,"LastSegment"):
obj.addProperty("App::PropertyLink","LastSegment","Segment","Last Segment (Flight or Landing) of Arch Stairs connecting to This Segment")
if not hasattr(obj,"AbsTop"):
obj.addProperty("App::PropertyVector","AbsTop","Segment",QT_TRANSLATE_NOOP("App::Property","The 'absolute' top level of a flight of stairs leads to "))
obj.setEditorMode("AbsTop",1)
# structural properties
if not "Landings" in pl:
@@ -231,6 +234,7 @@ class _Stairs(ArchComponent.Component):
edge = obj.Base.Shape.Edges[0]
if isinstance(edge.Curve,(Part.LineSegment,Part.Line)):
# preparing for multi-edges landing / segment staircase
if obj.NumberOfSteps > 1:
if obj.Landings == "At center":
@@ -239,6 +243,7 @@ class _Stairs(ArchComponent.Component):
else:
self.makeStraightStairs(obj,edge)
# preparing for multi-edges landing / segment staircase
if obj.NumberOfSteps == 1:
self.makeStraightLanding(obj,edge)
if obj.NumberOfSteps == 0:
@@ -299,7 +304,8 @@ class _Stairs(ArchComponent.Component):
basepoint = basepoint.add(DraftVecUtils.scale(widthvec,-1))
return basepoint
def makeStraightLanding(self,obj,edge,numberofsteps=None):
# Add flag (temporarily?) for indicating which method call this to determine whether the landing has been 're-based' before or not
def makeStraightLanding(self,obj,edge,numberofsteps=None, callByMakeStraightStairsWithLanding=False):
"builds a landing from a straight edge"
@@ -311,6 +317,14 @@ class _Stairs(ArchComponent.Component):
vLength = Vector(v.x,v.y,0)
vWidth = vWidth = DraftVecUtils.scaleTo(vLength.cross(Vector(0,0,1)),obj.Width.Value)
vBase = edge.Vertexes[0].Point
# if not call by makeStraightStairsWithLanding() - not 're-base' in function there, then 're-base' here
if not callByMakeStraightStairsWithLanding:
if obj.LastSegment:
lastSegmentAbsTop = obj.LastSegment.AbsTop #obj.LastSegment.Proxy.AbsTop
vBase = Vector(vBase.x, vBase.y,lastSegmentAbsTop.z) # use Last Segment top's z-coordinate
obj.AbsTop = vBase
vNose = DraftVecUtils.scaleTo(vLength,-abs(obj.Nosing.Value))
h = obj.Height.Value
l = obj.Length.Value
@@ -331,10 +345,18 @@ class _Stairs(ArchComponent.Component):
# step
p1 = self.align(vBase,obj.Align,vWidth)
p1o = p1.add(Vector(0,0,-abs(obj.TreadThickness.Value)))
p1 = p1.add(vNose).add(Vector(0,0,-abs(obj.TreadThickness.Value)))
p2 = p1.add(DraftVecUtils.neg(vNose)).add(vLength)
p3 = p2.add(vWidth)
p4 = p3.add(DraftVecUtils.neg(vLength)).add(vNose)
p4o = p3.add(DraftVecUtils.neg(vLength))
if not callByMakeStraightStairsWithLanding:
p2o = p2
p3o = p3
#p2o = Vector(p2.x, p2.y, p2.z)
if obj.Flight == "HalfTurnLeft":
p1 = p1.add(-vWidth)
p2 = p2.add(-vWidth)
@@ -426,6 +448,14 @@ class _Stairs(ArchComponent.Component):
s1 = pol.extrude(evec)
s2 = pol2.extrude(evec.negative())
struct = Part.makeCompound([s1,s2])
# Overwriting result of above functions if case fit - should better avoid running the above in first place (better rewrite later)
if not callByMakeStraightStairsWithLanding:
if obj.StructureThickness.Value:
struct = None
landingFace = Part.Face(Part.makePolygon([p1o,p2o,p3o,p4o,p1o]))
struct = landingFace.extrude(Vector(0,0,-abs(obj.StructureThickness.Value)))
if struct:
self.structures.append(struct)
@@ -442,6 +472,12 @@ class _Stairs(ArchComponent.Component):
import Part,DraftGeomUtils
if not numberofsteps:
numberofsteps = obj.NumberOfSteps
# if not numberofsteps - not call by makeStraightStairsWithLanding()
# if not 're-base' there (StraightStair is part of StraightStairsWithLanding 'flight'), then 're-base' here (StraightStair is individual 'flight')
callByMakeStraightStairsWithLanding = False
else:
callByMakeStraightStairsWithLanding = True
v = DraftGeomUtils.vec(edge)
vLength = DraftVecUtils.scaleTo(v,float(edge.Length)/(numberofsteps-1))
vLength = Vector(vLength.x,vLength.y,0)
@@ -452,9 +488,19 @@ class _Stairs(ArchComponent.Component):
vHeight = Vector(0,0,float(h)/numberofsteps)
vWidth = DraftVecUtils.scaleTo(vLength.cross(Vector(0,0,1)),obj.Width.Value)
vBase = edge.Vertexes[0].Point
if not callByMakeStraightStairsWithLanding:
if obj.LastSegment:
print("obj.LastSegment is: " )
print(obj.LastSegment.Name)
lastSegmentAbsTop = obj.LastSegment.AbsTop #obj.LastSegment.Proxy.AbsTop
print("lastSegmentAbsTop is: ")
print(lastSegmentAbsTop)
vBase = Vector(vBase.x, vBase.y,lastSegmentAbsTop.z) # use Last Segment top's z-coordinate
obj.AbsTop = vBase.add(Vector(0,0,h))
vNose = DraftVecUtils.scaleTo(vLength,-abs(obj.Nosing.Value))
a = math.atan(vHeight.Length/vLength.Length)
#print("stair data:",vLength.Length,":",vHeight.Length)
# steps
for i in range(numberofsteps-1):
@@ -573,6 +619,17 @@ class _Stairs(ArchComponent.Component):
h = obj.Height.Value
hstep = h/obj.NumberOfSteps
landing = int(obj.NumberOfSteps/2)
if obj.LastSegment:
print("obj.LastSegment is: " )
print(obj.LastSegment.Name)
lastSegmentAbsTop = obj.LastSegment.AbsTop #obj.LastSegment.Proxy.AbsTop
print("lastSegmentAbsTop is: ")
print(lastSegmentAbsTop)
p1 = Vector(p1.x, p1.y,lastSegmentAbsTop.z) # use Last Segment top's z-coordinate
print(p1)
obj.AbsTop = p1.add(Vector(0,0,h))
p2 = p1.add(DraftVecUtils.scale(vLength,landing-1).add(Vector(0,0,landing*hstep)))
if obj.LandingDepth:
p3 = p2.add(DraftVecUtils.scaleTo(vLength,obj.LandingDepth.Value))
@@ -584,7 +641,9 @@ class _Stairs(ArchComponent.Component):
else:
p4 = p3.add(DraftVecUtils.scale(vLength,obj.NumberOfSteps-(landing+1)).add(Vector(0,0,(obj.NumberOfSteps-landing)*hstep)))
self.makeStraightStairs(obj,Part.LineSegment(p1,p2).toShape(),landing)
self.makeStraightLanding(obj,Part.LineSegment(p2,p3).toShape())
self.makeStraightLanding(obj,Part.LineSegment(p2,p3).toShape(), None, True)
if obj.Flight == "HalfTurnLeft":
self.makeStraightStairs(obj,Part.LineSegment(p3r,p4r).toShape(),obj.NumberOfSteps-landing)
else:
@@ -616,3 +675,4 @@ class _ViewProviderStairs(ArchComponent.ViewProviderComponent):
if FreeCAD.GuiUp:
FreeCADGui.addCommand('Arch_Stairs',_CommandStairs())