Fix for build failure on Ubuntu 16.04
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@@ -390,7 +390,7 @@ int PolyPickerSelection::locationEvent(const SoLocation2Event* const, const QPoi
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if (polyline.isWorking()) {
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// check the position
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#if QT_VERSION >= 0x050000
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#if QT_VERSION >= 0x050600
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qreal dpr = _pcView3D->getGLWidget()->devicePixelRatioF();
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#else
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qreal dpr = 1.0;
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@@ -608,7 +608,7 @@ int FreehandSelection::locationEvent(const SoLocation2Event* const e, const QPoi
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if (polyline.isWorking()) {
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// check the position
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#if QT_VERSION >= 0x050000
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#if QT_VERSION >= 0x050600
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qreal dpr = _pcView3D->getGLWidget()->devicePixelRatioF();
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#else
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qreal dpr = 1.0;
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@@ -1196,7 +1196,7 @@ bool ViewProviderSketch::mouseMove(const SbVec2s &cursorPos, Gui::View3DInventor
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}
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case STATUS_SKETCH_UseRubberBand: {
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// Here we must use the device-pixel-ratio to compute the correct y coordinate (#0003130)
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#if QT_VERSION >= 0x050000
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#if QT_VERSION >= 0x050600
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qreal dpr = viewer->getGLWidget()->devicePixelRatioF();
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#else
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qreal dpr = 1;
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