[Gui] more work to remove unused includes

This commit is contained in:
Uwe
2022-02-21 00:03:13 +01:00
parent 261626960f
commit 6bf4cf7b41
12 changed files with 30 additions and 84 deletions

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@@ -24,15 +24,12 @@
#ifndef GUI_MAINWINDOW_H
#define GUI_MAINWINDOW_H
#include "Window.h"
#include <Base/Console.h>
#include <string>
#include <vector>
#include <QEvent>
#include <QMainWindow>
#include <QMdiArea>
#include "Window.h"
class QMimeData;
class QUrl;
class QMdiSubWindow;

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@@ -24,15 +24,15 @@
#include "PreCompiled.h"
#ifndef _PreComp_
# include <list>
# include <sstream>
#endif
#include <Base/TypePy.h>
#include "MainWindowPy.h"
#include "MainWindow.h"
#include "MDIView.h"
#include "MDIViewPy.h"
#include "PythonWrapper.h"
#include <Base/TypePy.h>
using namespace Gui;

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@@ -23,40 +23,27 @@
#include "PreCompiled.h"
#ifndef _PreComp_
# include <qstatusbar.h>
# include <qstring.h>
# include <QString>
# include <Inventor/details/SoFaceDetail.h>
# include <Inventor/details/SoLineDetail.h>
# include <Inventor/nodes/SoCube.h>
# include <Inventor/actions/SoGetBoundingBoxAction.h>
# include <Inventor/nodes/SoCube.h>
#endif
#include <Inventor/elements/SoOverrideElement.h>
#include <Inventor/elements/SoLazyElement.h>
#include <Inventor/elements/SoCacheElement.h>
#include <Inventor/elements/SoOverrideElement.h>
#include <Inventor/elements/SoWindowElement.h>
#include <Inventor/SoFullPath.h>
#include <Inventor/SoPickedPoint.h>
#include <Inventor/actions/SoGLRenderAction.h>
#include <Inventor/actions/SoHandleEventAction.h>
#include <Inventor/elements/SoLazyElement.h>
#include <Inventor/elements/SoOverrideElement.h>
#include <Inventor/elements/SoWindowElement.h>
#include <Inventor/events/SoKeyboardEvent.h>
#include <Inventor/events/SoLocation2Event.h>
#include <Inventor/events/SoMouseButtonEvent.h>
#include <Inventor/misc/SoState.h>
#include <Inventor/misc/SoChildList.h>
#include <Inventor/events/SoLocation2Event.h>
#include <Inventor/SoPickedPoint.h>
#include "View3DInventor.h"
#include "View3DInventorViewer.h"
#include <Base/Console.h>
#include "SoFCSelection.h"
#include "MainWindow.h"
#include "Selection.h"
#include "SoFCSelectionAction.h"
#include "SoFCInteractiveElement.h"
#include "SoFCSelectionAction.h"
#include "SoFCUnifiedSelection.h"
#include "ViewParams.h"

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@@ -35,14 +35,13 @@
# include <GL/gl.h>
# endif
#include <Inventor/nodes/SoSubNode.h>
#include <Inventor/nodes/SoGroup.h>
#include <Inventor/fields/SoSFBool.h>
#include <Inventor/fields/SoSFColor.h>
#include <Inventor/fields/SoSFEnum.h>
#include <Inventor/fields/SoSFString.h>
#include <Inventor/nodes/SoGroup.h>
#include <Inventor/nodes/SoLightModel.h>
#include <Inventor/fields/SoSFBool.h>
#include <memory>
#include "SoFCSelectionContext.h"
class SoFullPath;

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@@ -23,41 +23,19 @@
#include "PreCompiled.h"
#ifndef _PreComp_
# include <cassert>
# include <float.h>
# include <Inventor/actions/SoSearchAction.h>
# include <Inventor/actions/SoGetBoundingBoxAction.h>
# include <Inventor/nodes/SoCallback.h>
# include <Inventor/nodes/SoComplexity.h>
# include <Inventor/nodes/SoCube.h>
# include <Inventor/nodes/SoCamera.h>
# include <Inventor/nodes/SoCoordinate3.h>
# include <Inventor/nodes/SoCoordinate4.h>
# include <Inventor/nodes/SoFont.h>
# include <Inventor/nodes/SoMatrixTransform.h>
# include <Inventor/nodes/SoProfile.h>
# include <Inventor/nodes/SoProfileCoordinate2.h>
# include <Inventor/nodes/SoProfileCoordinate3.h>
# include <Inventor/nodes/SoSwitch.h>
# include <Inventor/nodes/SoTransformation.h>
# include <Inventor/nodes/SoIndexedLineSet.h>
# include <Inventor/nodes/SoIndexedFaceSet.h>
# include <Inventor/nodes/SoPointSet.h>
# include <Inventor/nodes/SoDrawStyle.h>
# include <Inventor/nodes/SoComplexity.h>
# include <Inventor/nodes/SoLightModel.h>
# include <Inventor/nodes/SoBaseColor.h>
#endif
#include <Base/Console.h>
#include "SoFCSelectionAction.h"
#include "SoFCSelection.h"
#include "SoFCUnifiedSelection.h"
#include <Inventor/bundles/SoMaterialBundle.h>
#include <Inventor/elements/SoSwitchElement.h>
#include "Selection.h"
#include <Inventor/elements/SoComplexityElement.h>
#include <Inventor/elements/SoComplexityTypeElement.h>
#include <Inventor/elements/SoCoordinateElement.h>
@@ -65,30 +43,29 @@
#include <Inventor/elements/SoFontNameElement.h>
#include <Inventor/elements/SoFontSizeElement.h>
#include <Inventor/elements/SoModelMatrixElement.h>
#include <Inventor/elements/SoShapeStyleElement.h>
#include <Inventor/elements/SoProfileCoordinateElement.h>
#include <Inventor/elements/SoProfileElement.h>
#include <Inventor/elements/SoShapeStyleElement.h>
#include <Inventor/elements/SoSwitchElement.h>
#include <Inventor/elements/SoUnitsElement.h>
#include <Inventor/elements/SoViewVolumeElement.h>
#include <Inventor/elements/SoViewingMatrixElement.h>
#include <Inventor/elements/SoViewVolumeElement.h>
#include <Inventor/elements/SoViewportRegionElement.h>
#include <Inventor/nodes/SoCamera.h>
#include <Inventor/nodes/SoComplexity.h>
#include <Inventor/nodes/SoCoordinate3.h>
#include <Inventor/nodes/SoCoordinate4.h>
#include <Inventor/nodes/SoCube.h>
#include <Inventor/nodes/SoFont.h>
#include <Inventor/nodes/SoGroup.h>
#include <Inventor/nodes/SoSeparator.h>
#include <Inventor/nodes/SoFont.h>
#include <Inventor/nodes/SoProfile.h>
#include <Inventor/nodes/SoProfileCoordinate2.h>
#include <Inventor/nodes/SoProfileCoordinate3.h>
#include <Inventor/nodes/SoSphere.h>
#include <Inventor/nodes/SoSeparator.h>
#include <Inventor/nodes/SoTransformation.h>
#include "SoFCSelectionAction.h"
#include "SoFCSelection.h"
using namespace Gui;

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@@ -24,10 +24,7 @@
#ifndef _SoFCSelectionAction_h
#define _SoFCSelectionAction_h
//#include <Inventor/SoAction.h>
#include <Inventor/actions/SoGLRenderAction.h>
#include <Inventor/actions/SoSubAction.h>
#include <Inventor/events/SoSubEvent.h>
#include <Inventor/fields/SoSFColor.h>
#include <Inventor/fields/SoSFString.h>
#include <Inventor/SbColor.h>

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@@ -25,15 +25,14 @@
#define GUI_TREE_H
#include <unordered_map>
#include <QTreeWidget>
#include <QElapsedTimer>
#include <QStyledItemDelegate>
#include <QTreeWidget>
#include <App/Application.h>
#include <App/DocumentObject.h>
#include <Base/Parameter.h>
#include <Base/Persistence.h>
#include <App/Document.h>
#include <App/Application.h>
#include <Gui/DockWindow.h>
#include <Gui/Selection.h>

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@@ -27,11 +27,11 @@
#endif
#include "TreeView.h"
#include "DocumentModel.h"
#include "Application.h"
#include "Document.h"
#include "MDIView.h"
#include "DocumentModel.h"
#include "MainWindow.h"
#include "MDIView.h"
#include "ViewProvider.h"
using namespace Gui;

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@@ -26,12 +26,6 @@
#include <QTreeView>
#include <App/Document.h>
#include <App/Application.h>
#include <Gui/DockWindow.h>
#include <Gui/Selection.h>
namespace Gui {
class GuiExport TreeView : public QTreeView

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@@ -29,18 +29,18 @@
#include <set>
#include <vector>
#include <Base/Type.h>
#include <Base/Placement.h>
#include <Base/Type.h>
#include <Gui/Quarter/SoQTQuarterAdaptor.h>
#include <Gui/Namespace.h>
#include <Gui/Selection.h>
#include <Inventor/nodes/SoEventCallback.h>
#include <Inventor/nodes/SoSwitch.h>
#include <Inventor/SbRotation.h>
#include <Gui/Quarter/SoQTQuarterAdaptor.h>
#include <QCursor>
#include <QImage>
#include <Gui/Selection.h>
#include <Gui/Namespace.h>
class SoTranslation;
class SoTransform;
class SoText2;

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@@ -25,12 +25,10 @@
#ifndef __InventorAll__
# include "InventorAll.h"
# include <sstream>
# include <QColor>
# include <QDir>
# include <QFileInfo>
# include <QImage>
# include <Inventor/nodes/SoCamera.h>
#endif
#include <App/DocumentObject.h>

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@@ -24,8 +24,6 @@
#ifndef GUI_VIEW3DPY_H
#define GUI_VIEW3DPY_H
#include <Base/PyObjectBase.h>
#include <CXX/Extensions.hxx>
#include <Gui/MDIView.h>
#include <Gui/MDIViewPy.h>