Sketcher: improve Z layering in edit mode
Especially when using cross section there was cases where sketcher elements ... ... wasn't guaranteed to be visible because hidden by other objects
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@@ -455,7 +455,7 @@ class TempoVis(object):
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if enable: # clip plane shall be disabled so new placement can be applied
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self.modify(ClipPlane(doc, 0))
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self.modify(ClipPlane(doc, toggle, pla, 0.02))
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self.modify(ClipPlane(doc, toggle, pla, 0.001))
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sketch.ViewObject.SectionView = enable if enable is not None else not sketch.ViewObject.SectionView
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def activateWorkbench(self, wb_name):
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@@ -67,8 +67,8 @@ struct DrawingParameters
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/** @name Rendering Heights - virtual height introduced in the scenegraph to determine what is
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* drawn on top of what*/
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//@{
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const float zEdit = 0.001f; // Height used by temporal edit curves
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const float zCross = 0.001f; // Height used by the Axes
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const float zEdit = 0.002f; // Height used by temporal edit curves
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const float zCross = 0.002f; // Height used by the Axes
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const float zInfo = 0.004f; // Height used by the Overlay information layer
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const float zLowLines = 0.005f; // Height used for bottom rendered lines
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const float zMidLines = 0.006f; // Height used for in-the-middle rendered lines
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