[Gui] Selection: remove unused includes
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@@ -20,7 +20,6 @@
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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@@ -32,31 +31,31 @@
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# else
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# include <GL/gl.h>
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# endif
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# include <Inventor/actions/SoGetBoundingBoxAction.h>
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# include <Inventor/actions/SoGLRenderAction.h>
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# include <Inventor/bundles/SoMaterialBundle.h>
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# include <Inventor/bundles/SoTextureCoordinateBundle.h>
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# include <Inventor/elements/SoLazyElement.h>
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# include <Inventor/elements/SoModelMatrixElement.h>
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# include <Inventor/elements/SoViewportRegionElement.h>
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# include <Inventor/elements/SoViewVolumeElement.h>
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# include <Inventor/elements/SoModelMatrixElement.h>
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# include <Inventor/nodekits/SoShapeKit.h>
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# include <Inventor/nodes/SoBaseColor.h>
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# include <Inventor/nodes/SoShape.h>
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# include <Inventor/nodes/SoScale.h>
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# include <Inventor/nodes/SoCone.h>
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# include <Inventor/nodes/SoCoordinate3.h>
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# include <Inventor/nodes/SoCube.h>
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# include <Inventor/nodes/SoFontStyle.h>
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# include <Inventor/nodes/SoLineSet.h>
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# include <Inventor/nodes/SoScale.h>
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# include <Inventor/nodes/SoSeparator.h>
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# include <Inventor/nodes/SoText2.h>
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# include <Inventor/nodes/SoTranslation.h>
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# include <Inventor/nodekits/SoShapeKit.h>
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#endif
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#include "SoAxisCrossKit.h"
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using namespace Gui;
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