Sketch: [skip ci] fix -Wsign-compare
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@@ -4043,7 +4043,7 @@ int Sketch::initBSplinePieceMove(int geoId, PointPos pos, const Base::Vector3d&
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GCS::BSpline &bsp = BSplines[Geoms[geoId].index];
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// If spline has too few poles, just move all
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if (bsp.poles.size() <= (bsp.degree + 1))
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if (bsp.poles.size() <= std::size_t(bsp.degree + 1))
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return initMove(geoId, pos, fine);
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// Find the closest knot
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