Fix mesh icons names of SVG files
@@ -442,7 +442,7 @@ CmdMeshImport::CmdMeshImport()
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sToolTipText = QT_TR_NOOP("Imports a mesh from file");
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sWhatsThis = "Mesh_Import";
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sStatusTip = QT_TR_NOOP("Imports a mesh from file");
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sPixmap = "Mesh_Import_Mesh";
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sPixmap = "Mesh_Import";
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}
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void CmdMeshImport::activated(int)
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@@ -493,7 +493,7 @@ CmdMeshExport::CmdMeshExport()
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sToolTipText = QT_TR_NOOP("Exports a mesh to file");
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sWhatsThis = "Mesh_Export";
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sStatusTip = QT_TR_NOOP("Exports a mesh to file");
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sPixmap = "Mesh_Export_Mesh";
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sPixmap = "Mesh_Export";
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}
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void CmdMeshExport::activated(int)
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@@ -651,7 +651,7 @@ CmdMeshVertexCurvature::CmdMeshVertexCurvature()
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sToolTipText = QT_TR_NOOP("Calculates the curvature of the vertices of a mesh");
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sWhatsThis = "Mesh_VertexCurvature";
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sStatusTip = QT_TR_NOOP("Calculates the curvature of the vertices of a mesh");
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sPixmap = "Mesh_Curvature_Plot";
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sPixmap = "Mesh_VertexCurvature";
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}
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void CmdMeshVertexCurvature::activated(int)
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@@ -694,7 +694,7 @@ CmdMeshVertexCurvatureInfo::CmdMeshVertexCurvatureInfo()
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sToolTipText = QT_TR_NOOP("Information about curvature");
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sWhatsThis = "Mesh_CurvatureInfo";
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sStatusTip = QT_TR_NOOP("Information about curvature");
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sPixmap = "Mesh_Curvature_Info";
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sPixmap = "Mesh_CurvatureInfo";
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}
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void CmdMeshVertexCurvatureInfo::activated(int)
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@@ -849,7 +849,7 @@ CmdMeshAddFacet::CmdMeshAddFacet()
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sToolTipText = QT_TR_NOOP("Add triangle manually to a mesh");
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sWhatsThis = "Mesh_AddFacet";
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sStatusTip = QT_TR_NOOP("Add triangle manually to a mesh");
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sPixmap = "Mesh_Add_Facet";
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sPixmap = "Mesh_AddFacet";
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}
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void CmdMeshAddFacet::activated(int)
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@@ -1075,7 +1075,7 @@ CmdMeshCrossSections::CmdMeshCrossSections()
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sMenuText = QT_TR_NOOP("Cross-sections...");
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sToolTipText = QT_TR_NOOP("Cross-sections");
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sStatusTip = QT_TR_NOOP("Cross-sections");
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sPixmap = "Mesh_Cross_Sections";
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sPixmap = "Mesh_CrossSections";
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}
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void CmdMeshCrossSections::activated(int)
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@@ -1364,7 +1364,7 @@ CmdMeshEvaluateSolid::CmdMeshEvaluateSolid()
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sToolTipText = QT_TR_NOOP("Checks whether the mesh is a solid");
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sWhatsThis = "Mesh_EvaluateSolid";
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sStatusTip = QT_TR_NOOP("Checks whether the mesh is a solid");
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sPixmap = "Mesh_Evaluate_Solid";
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sPixmap = "Mesh_EvaluateSolid";
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}
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void CmdMeshEvaluateSolid::activated(int)
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@@ -1496,7 +1496,7 @@ CmdMeshHarmonizeNormals::CmdMeshHarmonizeNormals()
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sToolTipText = QT_TR_NOOP("Harmonizes the normals of the mesh");
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sWhatsThis = "Mesh_HarmonizeNormals";
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sStatusTip = QT_TR_NOOP("Harmonizes the normals of the mesh");
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sPixmap = "Mesh_Harmonize_Normals";
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sPixmap = "Mesh_HarmonizeNormals";
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}
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void CmdMeshHarmonizeNormals::activated(int)
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@@ -1530,7 +1530,7 @@ CmdMeshFlipNormals::CmdMeshFlipNormals()
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sToolTipText = QT_TR_NOOP("Flips the normals of the mesh");
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sWhatsThis = "Mesh_FlipNormals";
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sStatusTip = QT_TR_NOOP("Flips the normals of the mesh");
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sPixmap = "Mesh_Flip_Normals";
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sPixmap = "Mesh_FlipNormals";
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}
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void CmdMeshFlipNormals::activated(int)
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@@ -1564,7 +1564,7 @@ CmdMeshBoundingBox::CmdMeshBoundingBox()
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sToolTipText = QT_TR_NOOP("Shows the boundings of the selected mesh");
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sWhatsThis = "Mesh_BoundingBox";
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sStatusTip = QT_TR_NOOP("Shows the boundings of the selected mesh");
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sPixmap = "Mesh_Bounding_Box";
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sPixmap = "Mesh_BoundingBox";
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}
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void CmdMeshBoundingBox::activated(int)
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@@ -1637,7 +1637,7 @@ CmdMeshFillupHoles::CmdMeshFillupHoles()
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sToolTipText = QT_TR_NOOP("Fill holes of the mesh");
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sWhatsThis = "Mesh_FillupHoles";
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sStatusTip = QT_TR_NOOP("Fill holes of the mesh");
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sPixmap = "Mesh_Fill_up_Holes";
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sPixmap = "Mesh_FillupHoles";
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}
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void CmdMeshFillupHoles::activated(int)
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@@ -1,20 +1,20 @@
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<RCC>
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<qresource>
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<file>icons/Mesh_Add_Facet.svg</file>
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<file>icons/Mesh_AddFacet.svg</file>
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<file>icons/Mesh_Boundary.svg</file>
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<file>icons/Mesh_Bounding_Box.svg</file>
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<file>icons/Mesh_Cross_Sections.svg</file>
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<file>icons/Mesh_Curvature_Info.svg</file>
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<file>icons/Mesh_Curvature_Plot.svg</file>
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<file>icons/Mesh_BoundingBox.svg</file>
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<file>icons/Mesh_CrossSections.svg</file>
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<file>icons/Mesh_CurvatureInfo.svg</file>
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<file>icons/Mesh_Cut.svg</file>
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<file>icons/Mesh_Decimating.svg</file>
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<file>icons/Mesh_Difference.svg</file>
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<file>icons/Mesh_Evaluate_Solid.svg</file>
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<file>icons/Mesh_EvaluateSolid.svg</file>
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<file>icons/Mesh_Evaluation.svg</file>
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<file>icons/Mesh_Export_Mesh.svg</file>
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<file>icons/Mesh_Flip_Normals.svg</file>
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<file>icons/Mesh_Harmonize_Normals.svg</file>
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<file>icons/Mesh_Import_Mesh.svg</file>
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<file>icons/Mesh_Export.svg</file>
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<file>icons/Mesh_FillupHoles.svg</file>
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<file>icons/Mesh_FlipNormals.svg</file>
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<file>icons/Mesh_HarmonizeNormals.svg</file>
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<file>icons/Mesh_Import.svg</file>
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<file>icons/Mesh_Intersection.svg</file>
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<file>icons/Mesh_Merge.svg</file>
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<file>icons/Mesh_Mesh_from_Shape.svg</file>
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@@ -26,7 +26,6 @@
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<file>icons/Mesh_Remove_Components.svg</file>
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<file>icons/Mesh_Scale.svg</file>
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<file>icons/Mesh_Section_by_Plane.svg</file>
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<file>icons/Mesh_Fill_up_Holes.svg</file>
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<file>icons/Mesh_Segmentation_Best_Fit.svg</file>
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<file>icons/Mesh_Segmentation.svg</file>
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<file>icons/Mesh_Smoothing.svg</file>
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@@ -35,6 +34,7 @@
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<file>icons/Mesh_Tree_Curvature_Plot.svg</file>
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<file>icons/Mesh_Trim_by_Plane.svg</file>
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<file>icons/Mesh_Union.svg</file>
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<file>icons/Mesh_VertexCurvature.svg</file>
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<file>icons/MeshWorkbench.svg</file>
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<file>icons/RegularSolids/Mesh_Cone.svg</file>
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<file>icons/RegularSolids/Mesh_Cube.svg</file>
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