[Gui] PropertyEditor: remove unused includes

This commit is contained in:
Uwe
2022-03-03 03:59:48 +01:00
parent 21974cc08f
commit 75ab31a357
7 changed files with 42 additions and 58 deletions

View File

@@ -25,31 +25,29 @@
#ifndef _PreComp_
# include <QApplication>
# include <QPainter>
# include <QMenu>
# include <QDebug>
# include <QDialog>
# include <QMessageBox>
# include <QCheckBox>
# include <QInputDialog>
# include <QMenu>
# include <QPainter>
#endif
#include <boost/algorithm/string/predicate.hpp>
#include <App/Application.h>
#include <App/AutoTransaction.h>
#include <App/Document.h>
#include <Base/Console.h>
#include <Base/Tools.h>
#include <App/Application.h>
#include <App/Document.h>
#include <App/AutoTransaction.h>
#include "ViewProviderDocumentObject.h"
#include "MainWindow.h"
#include "DlgAddProperty.h"
#include "PropertyEditor.h"
#include "DlgAddProperty.h"
#include "MainWindow.h"
#include "PropertyItemDelegate.h"
#include "PropertyModel.h"
#include "PropertyView.h"
#include "ViewProviderDocumentObject.h"
FC_LOG_LEVEL_INIT("PropertyView",true,true)
FC_LOG_LEVEL_INIT("PropertyView", true, true)
using namespace Gui::PropertyEditor;

View File

@@ -24,17 +24,14 @@
#ifndef PROPERTYEDITOR_H
#define PROPERTYEDITOR_H
#include <map>
#include <string>
#include <vector>
#include <unordered_set>
#include <QTreeView>
#include <App/DocumentObserver.h>
#include "PropertyItem.h"
#include "PropertyModel.h"
namespace App {
class Property;
class Document;

View File

@@ -24,47 +24,39 @@
#include "PreCompiled.h"
#ifndef _PreComp_
# include <algorithm>
# include <QApplication>
# include <QComboBox>
# include <QFontDatabase>
# include <QLayout>
# include <QLocale>
# include <QPalette>
# include <QPixmap>
# include <QTextStream>
# include <QTimer>
# include <QApplication>
# include <QPalette>
# include <QtGlobal>
#endif
#include <boost/algorithm/string/predicate.hpp>
#include "PropertyItem.h"
#include "PropertyView.h"
#include <Base/Tools.h>
#include <Base/Console.h>
#include <Base/Interpreter.h>
#include <App/Application.h>
#include <App/Document.h>
#include <App/DocumentObject.h>
#include <App/PropertyGeo.h>
#include <App/PropertyFile.h>
#include <App/PropertyUnits.h>
#include <Gui/Application.h>
#include <Gui/Control.h>
#include <Gui/Widgets.h>
#include <Base/Console.h>
#include <Base/Interpreter.h>
#include <Base/Tools.h>
#include <Gui/Command.h>
#include <Gui/Document.h>
#include <Gui/Selection.h>
#include <Gui/MainWindow.h>
#include <Gui/ViewProviderDocumentObject.h>
#include <Gui/Placement.h>
#include <Gui/FileDialog.h>
#include <Gui/Control.h>
#include <Gui/DlgPropertyLink.h>
#include <Gui/FileDialog.h>
#include <Gui/MainWindow.h>
#include <Gui/Placement.h>
#include <Gui/QuantitySpinBox.h>
#include <Gui/VectorListEditor.h>
#include "PropertyItem.h"
#include "PropertyView.h"
#include <Gui/Selection.h>
#include <Gui/SpinBox.h>
#include <Gui/VectorListEditor.h>
#include <Gui/ViewProviderDocumentObject.h>
using namespace Gui::PropertyEditor;
using namespace Gui::Dialog;

View File

@@ -24,22 +24,22 @@
#ifndef PROPERTYEDITORITEM_H
#define PROPERTYEDITORITEM_H
#include <QItemEditorFactory>
#include <QObject>
#include <QPointer>
#include <QItemEditorFactory>
#include <vector>
#include <App/PropertyStandard.h>
#include <Base/Factory.h>
#include <Base/Vector3D.h>
#include <Base/Matrix.h>
#include <Base/Placement.h>
#include <Base/Quantity.h>
#include <Base/Vector3D.h>
#include <Base/UnitsApi.h>
#include <App/DocumentObserver.h>
#include <App/PropertyStandard.h>
#include <Gui/Widgets.h>
#include <Gui/ExpressionBinding.h>
#include <Gui/MetaTypes.h>
#include <Gui/Widgets.h>
#include <FCGlobal.h>
#ifdef Q_MOC_RUN
@@ -53,6 +53,7 @@ Q_DECLARE_METATYPE(Base::Quantity)
Q_DECLARE_METATYPE(QList<Base::Quantity>)
#endif
#define PROPERTYITEM_HEADER \
public: \
static void *create(void); \

View File

@@ -29,18 +29,16 @@
# include <QPainter>
#endif
#include <Base/Console.h>
#include <Base/Tools.h>
#include <App/Application.h>
#include <App/Document.h>
#include <App/DocumentObject.h>
#include "PropertyItemDelegate.h"
#include "PropertyItem.h"
#include "PropertyEditor.h"
#include "MDIView.h"
#include "PropertyEditor.h"
#include "PropertyItem.h"
#include "Tree.h"
FC_LOG_LEVEL_INIT("PropertyView",true,true)
FC_LOG_LEVEL_INIT("PropertyView", true, true)
using namespace Gui::PropertyEditor;

View File

@@ -23,16 +23,13 @@
#include "PreCompiled.h"
#ifndef _PreComp_
# include <cfloat>
#endif
#include <boost/algorithm/string/predicate.hpp>
#include "PropertyModel.h"
#include "PropertyItem.h"
#include "PropertyModel.h"
#include "PropertyView.h"
using namespace Gui;
using namespace Gui::PropertyEditor;

View File

@@ -26,11 +26,12 @@
#include <QAbstractItemModel>
#include <QStringList>
#include <vector>
#include <map>
#include <unordered_map>
#include <vector>
#include "PropertyItem.h"
namespace App {
class Property;
}