Merge branch 'FreeCAD:master' into FixDefaultShapeVertexColor
This commit is contained in:
@@ -431,9 +431,7 @@ class BuildingPart(ArchIFC.IfcProduct):
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area = 0
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if hasattr(obj,"Group"):
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for child in obj.Group:
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if hasattr(child,"Area") and hasattr(child,"IfcType"):
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# only add arch objects that have an Area property
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# TODO only spaces? ATM only spaces and windows have an Area property
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if (Draft.get_type(child) in ["Space","BuildingPart"]) and hasattr(child,"IfcType"):
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area += child.Area.Value
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return area
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@@ -443,8 +441,9 @@ class BuildingPart(ArchIFC.IfcProduct):
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shapes = []
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for child in Draft.get_group_contents(obj):
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if hasattr(child,'Shape'):
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shapes.extend(child.Shape.Faces)
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if not Draft.get_type(child) in ["Space"]:
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if hasattr(child,'Shape'):
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shapes.extend(child.Shape.Faces)
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return shapes
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def getSpaces(self,obj):
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@@ -57,7 +57,7 @@ __title__ = "FreeCAD Wall"
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__author__ = "Yorik van Havre"
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__url__ = "https://www.freecadweb.org"
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def makeWall(baseobj=None,height=None,length=None,width=None,align="Center",face=None,name=None):
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def makeWall(baseobj=None,height=None,length=None,width=None,align=None,face=None,name=None):
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"""Create a wall based on a given object, and returns the generated wall.
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TODO: It is unclear what defines which units this function uses.
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@@ -128,7 +128,10 @@ def makeWall(baseobj=None,height=None,length=None,width=None,align="Center",face
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obj.Height = height
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else:
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obj.Height = p.GetFloat("WallHeight",3000)
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obj.Align = align
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if align:
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obj.Align = align
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else:
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obj.Align = ["Center","Left","Right"][p.GetInt("WallAlignment",0)]
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if obj.Base and FreeCAD.GuiUp:
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if Draft.getType(obj.Base) != "Space":
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obj.Base.ViewObject.hide()
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@@ -101,6 +101,10 @@ class Stretch(gui_base_original.Modifier):
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if base:
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if utils.getType(base) in supported:
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self.sel.append([base, obj.Placement.multiply(obj.Base.Placement)])
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elif hasattr(obj.Base, "Base"):
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if obj.Base.Base:
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if utils.getType(obj.Base.Base) in supported:
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self.sel.append([obj.Base.Base, obj.Placement.multiply(obj.Base.Placement)])
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elif utils.getType(obj) in ["Offset2D", "Array"]:
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base = None
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if hasattr(obj, "Source") and obj.Source:
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@@ -980,12 +980,16 @@ std::pair<Base::Vector3d, Base::Vector3d> CenterLine::calcEndPoints(DrawViewPart
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bool CenterLine::Circulation(Base::Vector3d A, Base::Vector3d B, Base::Vector3d C)
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{
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// the determinant of this matrix calculates the area of a triangle, see
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// https://en.wikipedia.org/wiki/Triangle#Using_coordinates
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// a 3x3 matrix would also do the job, but FC supports only 4x4 matrixes
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Base::Matrix4D CircMatrix(
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A.x, A.y, 1, 0,
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B.x, B.y, 1, 0,
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C.x, C.y, 1, 0,
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0, 0, 0, 1);
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// the sign delivers the dicrection of travel along the triangle edges
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if (CircMatrix.determinant() > 0)
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return true;
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else
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@@ -1034,8 +1038,10 @@ std::pair<Base::Vector3d, Base::Vector3d> CenterLine::calcEndPoints2Lines(DrawVi
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Base::Vector3d l2p2 = edges.back()->getEndPoint();
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// The centerline is drawn using the midpoints of the two lines that connect l1p1-l2p1 and l1p2-l2p2.
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// However, we don't know which point should be l1p1 to get a geometrically correct result.
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// Thus we test this by a circulation test.
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// However, we don't know which point should be l1p1 to get a geometrically correct result, see
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// https://wiki.freecadweb.org/File:TD-CenterLineFlip.png for an illustration of the problem.
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// Thus we test this by a circulation test, see this post for a brief explanation:
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// https://forum.freecadweb.org/viewtopic.php?p=505733#p505615
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if (Circulation(l1p1, l1p2, l2p1) != Circulation(l1p2, l2p2, l2p1)) {
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Base::Vector3d temp; // reverse line 1
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temp = l1p1;
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@@ -1681,4 +1687,3 @@ bool CosmeticVertex::restoreCosmetic(void)
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return result;
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}
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