Draft: split svg.get_svg into subfunctions
Define a subfunction to process `Part.Shape` objects.
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@@ -213,6 +213,23 @@ def format_point(coords, action='L'):
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return "{action}{x},{y}".format(x=coords.x, y=coords.y, action=action)
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def _svg_shape(svg, obj, plane,
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fillstyle, pathdata, stroke, linewidth, lstyle):
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"""Return the SVG representation of a Part.Shape."""
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if "#" in fillstyle:
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fill = fillstyle
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elif fillstyle == "shape color":
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fill = "#888888"
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else:
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fill = 'url(#' + fillstyle + ')'
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svg += get_path(obj, plane,
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fill, pathdata, stroke, linewidth, lstyle,
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fill_opacity=None,
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edges=obj.Edges, pathname="")
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return svg
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def get_svg(obj,
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scale=1, linewidth=0.35, fontsize=12,
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fillstyle="shape color", direction=None, linestyle=None,
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@@ -335,16 +352,8 @@ def get_svg(obj,
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pass
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elif isinstance(obj, Part.Shape):
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if "#" in fillstyle:
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fill = fillstyle
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elif fillstyle == "shape color":
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fill = "#888888"
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else:
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fill = 'url(#'+fillstyle+')'
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svg += get_path(obj, plane,
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fill, pathdata, stroke, linewidth, lstyle,
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fill_opacity=None,
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edges=obj.Edges, pathname="")
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svg = _svg_shape(svg, obj, plane,
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fillstyle, pathdata, stroke, linewidth, lstyle)
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elif utils.get_type(obj) in ["Dimension", "LinearDimension"]:
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if not App.GuiUp:
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