@@ -912,9 +912,9 @@ App::DocumentObjectExecReturn *Spiral::execute(void)
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Standard_Real myNumRot = Rotations.getValue();
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Standard_Real myRadius = Radius.getValue();
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Standard_Real myGrowth = Growth.getValue();
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Standard_Real myPitch = 1.0;
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Standard_Real myHeight = myNumRot * myPitch;
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Standard_Real myAngle = atan(myGrowth / myPitch);
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Standard_Real myAngle = 45.0;
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Standard_Real myPitch = myGrowth / tan(Base::toRadians(myAngle));
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Standard_Real myHeight = myPitch * myNumRot;
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TopoShape helix;
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if (myGrowth < Precision::Confusion())
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@@ -922,29 +922,9 @@ App::DocumentObjectExecReturn *Spiral::execute(void)
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if (myNumRot < Precision::Confusion())
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Standard_Failure::Raise("Number of rotations too small");
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gp_Ax2 cylAx2(gp_Pnt(0.0,0.0,0.0) , gp::DZ());
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Handle(Geom_Surface) surf = new Geom_ConicalSurface(gp_Ax3(cylAx2), myAngle, myRadius);
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gp_Pnt2d aPnt(0, 0);
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gp_Dir2d aDir(2. * M_PI, myPitch);
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gp_Ax2d aAx2d(aPnt, aDir);
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Handle(Geom2d_Line) line = new Geom2d_Line(aAx2d);
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gp_Pnt2d beg = line->Value(0);
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gp_Pnt2d end = line->Value(sqrt(4.0*M_PI*M_PI+myPitch*myPitch)*(myHeight/myPitch));
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// calculate end point for conical helix
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Standard_Real v = myHeight / cos(myAngle);
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Standard_Real u = (myHeight/myPitch) * 2.0 * M_PI;
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gp_Pnt2d cend(u, v);
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end = cend;
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Handle(Geom2d_TrimmedCurve) segm = GCE2d_MakeSegment(beg , end);
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TopoDS_Edge edgeOnSurf = BRepBuilderAPI_MakeEdge(segm , surf);
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TopoDS_Wire wire = BRepBuilderAPI_MakeWire(edgeOnSurf);
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BRepLib::BuildCurves3d(wire);
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// spiral suffers from same bug as helix (FC bug #0954)
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// So, we use same work around for OCC bug #23314
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TopoDS_Shape myHelix = helix.makeLongHelix(myPitch, myHeight, myRadius, myAngle, Standard_False);
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Handle(Geom_Plane) aPlane = new Geom_Plane(gp_Pnt(0.0,0.0,0.0), gp::DZ());
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Standard_Real range = (myNumRot+1) * myGrowth + 1 + myRadius;
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@@ -953,7 +933,7 @@ App::DocumentObjectExecReturn *Spiral::execute(void)
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, Precision::Confusion()
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#endif
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);
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BRepProj_Projection proj(wire, mkFace.Face(), gp::DZ());
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BRepProj_Projection proj(myHelix, mkFace.Face(), gp::DZ());
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this->Shape.setValue(proj.Shape());
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return Primitive::execute();
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