Part: replace slots with member function pointers
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@@ -572,7 +572,7 @@ void PartGui::TaskMeasureLinear::onSelectionChanged(const Gui::SelectionChanges&
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newSelection.z = msg.z;
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selections1.selections.clear();//we only want one item.
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selections1.selections.push_back(newSelection);
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QTimer::singleShot(0, this, SLOT(selectionClearDelayedSlot()));
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QTimer::singleShot(0, this, &PartGui::TaskMeasureLinear::selectionClearDelayedSlot);
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stepped->getButton(1)->setEnabled(true);
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stepped->getButton(1)->setChecked(true);
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return;
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@@ -594,7 +594,7 @@ void PartGui::TaskMeasureLinear::onSelectionChanged(const Gui::SelectionChanges&
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selections2.selections.push_back(newSelection);
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buildDimension();
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clearSelectionStrings();
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QTimer::singleShot(0, this, SLOT(selectionClearDelayedSlot()));
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QTimer::singleShot(0, this, &PartGui::TaskMeasureLinear::selectionClearDelayedSlot);
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stepped->getButton(0)->setChecked(true);
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stepped->getButton(1)->setEnabled(false);
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return;
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@@ -1597,7 +1597,7 @@ void PartGui::TaskMeasureAngular::onSelectionChanged(const Gui::SelectionChanges
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assert(selections1.selections.at(0).shapeType == DimSelections::Vertex);
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assert(selections1.selections.at(1).shapeType == DimSelections::Vertex);
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QTimer::singleShot(0, this, SLOT(selectionClearDelayedSlot()));
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QTimer::singleShot(0, this, &PartGui::TaskMeasureAngular::selectionClearDelayedSlot);
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stepped->getButton(1)->setEnabled(true);
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stepped->getButton(1)->setChecked(true);
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return;
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@@ -1618,7 +1618,7 @@ void PartGui::TaskMeasureAngular::onSelectionChanged(const Gui::SelectionChanges
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selections1.selections.push_back(newSelection);
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}
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QTimer::singleShot(0, this, SLOT(selectionClearDelayedSlot()));
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QTimer::singleShot(0, this, &PartGui::TaskMeasureAngular::selectionClearDelayedSlot);
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stepped->getButton(1)->setEnabled(true);
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stepped->getButton(1)->setChecked(true);
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return;
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@@ -1651,7 +1651,7 @@ void PartGui::TaskMeasureAngular::onSelectionChanged(const Gui::SelectionChanges
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buildDimension();
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clearSelection();
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QTimer::singleShot(0, this, SLOT(selectionClearDelayedSlot()));
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QTimer::singleShot(0, this, &PartGui::TaskMeasureAngular::selectionClearDelayedSlot);
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stepped->getButton(0)->setChecked(true);
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stepped->getButton(1)->setEnabled(false);
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return;
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@@ -1673,7 +1673,7 @@ void PartGui::TaskMeasureAngular::onSelectionChanged(const Gui::SelectionChanges
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buildDimension();
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clearSelection();
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QTimer::singleShot(0, this, SLOT(selectionClearDelayedSlot()));
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QTimer::singleShot(0, this, &PartGui::TaskMeasureAngular::selectionClearDelayedSlot);
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stepped->getButton(0)->setChecked(true);
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stepped->getButton(1)->setEnabled(false);
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return;
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@@ -492,7 +492,7 @@ void TaskSweep::clicked(int id)
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}
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label->show();
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QTimer::singleShot(3000, label, SLOT(hide()));
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QTimer::singleShot(3000, label, &Gui::StatusWidget::hide);
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}
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}
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@@ -659,7 +659,7 @@ void ViewProviderThickness::unsetEdit(int ModNum)
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{
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if (ModNum == ViewProvider::Default) {
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// when pressing ESC make sure to close the dialog
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QTimer::singleShot(0, &Gui::Control(), SLOT(closeDialog()));
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QTimer::singleShot(0, &Gui::Control(), &Gui::ControlSingleton::closeDialog);
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}
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else {
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PartGui::ViewProviderPart::unsetEdit(ModNum);
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