Merge pull request #14908 from Ondsel-Development/asm_sub_fix

Assembly: Fix link to external sub assemblies issues.
This commit is contained in:
Chris Hennes
2024-06-25 09:15:52 -05:00
committed by GitHub
2 changed files with 42 additions and 21 deletions

View File

@@ -146,7 +146,11 @@ def solveIfAllowed(assembly, storePrev=False):
def get_camera_height(gui_doc):
camera = gui_doc.ActiveView.getCameraNode()
activeView = get_active_view(gui_doc)
if activeView is None:
return 200
camera = activeView.getCameraNode()
# Check if the camera is a perspective camera
if isinstance(camera, coin.SoPerspectiveCamera):
@@ -158,6 +162,14 @@ def get_camera_height(gui_doc):
return 200
def get_active_view(gui_doc):
activeView = gui_doc.ActiveView
if activeView is None:
# Fall back on current active document.
activeView = Gui.ActiveDocument.ActiveView
return activeView
# The joint object consists of 2 JCS (joint coordinate systems) and a Joint Type.
# A JCS is a placement that is computed (unless it is detached) from :
# - An Object name: this is the name of the solid. It can be any Part::Feature solid.
@@ -705,12 +717,14 @@ class ViewProviderJoint:
self.app_obj = vobj.Object
app_doc = self.app_obj.Document
self.gui_doc = Gui.getDocument(app_doc)
camera = self.gui_doc.ActiveView.getCameraNode()
self.cameraSensor = coin.SoFieldSensor(self.camera_callback, camera)
if isinstance(camera, coin.SoPerspectiveCamera):
self.cameraSensor.attach(camera.focalDistance)
elif isinstance(camera, coin.SoOrthographicCamera):
self.cameraSensor.attach(camera.height)
activeView = get_active_view(self.gui_doc)
if activeView is not None:
camera = activeView.getCameraNode()
self.cameraSensor = coin.SoFieldSensor(self.camera_callback, camera)
if isinstance(camera, coin.SoPerspectiveCamera):
self.cameraSensor.attach(camera.focalDistance)
elif isinstance(camera, coin.SoOrthographicCamera):
self.cameraSensor.attach(camera.height)
self.transform1 = coin.SoTransform()
self.transform2 = coin.SoTransform()
@@ -1014,15 +1028,19 @@ class ViewProviderGroundedJoint:
self.app_obj = vobj.Object
app_doc = self.app_obj.Document
self.gui_doc = Gui.getDocument(app_doc)
camera = self.gui_doc.ActiveView.getCameraNode()
self.cameraSensor = coin.SoFieldSensor(self.camera_callback, camera)
if isinstance(camera, coin.SoPerspectiveCamera):
self.cameraSensor.attach(camera.focalDistance)
elif isinstance(camera, coin.SoOrthographicCamera):
self.cameraSensor.attach(camera.height)
self.cameraSensorRot = coin.SoFieldSensor(self.camera_callback_rotation, camera)
self.cameraSensorRot.attach(camera.orientation)
activeView = get_active_view(self.gui_doc)
if activeView is not None:
camera = activeView.getCameraNode()
self.cameraSensor = coin.SoFieldSensor(self.camera_callback, camera)
if isinstance(camera, coin.SoPerspectiveCamera):
self.cameraSensor.attach(camera.focalDistance)
elif isinstance(camera, coin.SoOrthographicCamera):
self.cameraSensor.attach(camera.height)
self.cameraSensorRot = coin.SoFieldSensor(self.camera_callback_rotation, camera)
self.cameraSensorRot.attach(camera.orientation)
factor = self.get_lock_factor()
self.scale = coin.SoScale()
@@ -1095,11 +1113,13 @@ class ViewProviderGroundedJoint:
self.set_lock_rotation()
def set_lock_rotation(self):
camera = self.gui_doc.ActiveView.getCameraNode()
rotation = camera.orientation.getValue()
activeView = get_active_view(self.gui_doc)
if activeView is not None:
camera = activeView.getCameraNode()
rotation = camera.orientation.getValue()
q = rotation.getValue()
self.transform.rotation.setValue(q[0], q[1], q[2], q[3])
q = rotation.getValue()
self.transform.rotation.setValue(q[0], q[1], q[2], q[3])
def get_lock_factor(self):
return get_camera_height(self.gui_doc) / 300

View File

@@ -180,7 +180,7 @@ def isBodySubObject(typeId):
def getContainingPart(full_name, selected_object, activeAssemblyOrPart=None):
# full_name is "Assembly.Assembly1.LinkOrPart1.LinkOrBox.Edge16" -> LinkOrPart1
# or "Assembly.Assembly1.LinkOrPart1.LinkOrBody.pad.Edge16" -> LinkOrPart1
# or "Assembly.Assembly1.LinkOrPart1.LinkOrBody.Sketch.Edge1" -> LinkOrBody
# or "Assembly.Assembly1.LinkOrPart1.LinkOrBody.Sketch.Edge1" -> LinkOrPart1
if selected_object is None:
App.Console.PrintError("getContainingPart() in UtilsAssembly.py selected_object is None")
@@ -213,6 +213,7 @@ def getContainingPart(full_name, selected_object, activeAssemblyOrPart=None):
if not activeAssemblyOrPart:
return obj
elif activeAssemblyOrPart in obj.OutListRecursive or obj == activeAssemblyOrPart:
# If the user put the assembly inside a Part, then we ignore it.
continue
else:
return obj
@@ -222,7 +223,7 @@ def getContainingPart(full_name, selected_object, activeAssemblyOrPart=None):
if linked_obj.TypeId == "PartDesign::Body" and isBodySubObject(selected_object.TypeId):
if selected_object in linked_obj.OutListRecursive:
return obj
if linked_obj.TypeId == "App::Part":
if linked_obj.TypeId in ["App::Part", "Assembly::AssemblyObject"]:
# linked_obj_doc = linked_obj.Document
# selected_obj_in_doc = doc.getObject(selected_object.Name)
if selected_object in linked_obj.OutListRecursive: