Path:Adaptive - fix
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@@ -1462,7 +1462,7 @@ namespace AdaptivePath {
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double distFromStart = sqrt(DistanceSqrd(toolPos,startPoint));
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bool distanceTrend = distFromStart > prevDistFromStart ? true : false;
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if(distFromStart!=prevDistTrend) {
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if(distFromStart!=prevDistTrend || toClearPath.size()>10) {
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Perf_ExpandCleared.Start();
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// expand cleared
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clipof.Clear();
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