Add subelement support for rotating individual vertices

This commit is contained in:
Dion Moult
2019-02-25 21:51:14 +11:00
committed by Yorik van Havre
parent bc3af1afbc
commit 91438c1688
2 changed files with 190 additions and 119 deletions

View File

@@ -1680,6 +1680,15 @@ def filterObjectsForModifiers(objects, isCopied=False):
filteredObjects.append(object)
return filteredObjects
def rotateVertex(object, vertex_index, angle, center, axis):
points = object.Points
v = object.Placement.multVec(points[vertex_index])
rv = v.sub(center)
rv = DraftVecUtils.rotate(rv, math.radians(angle), axis)
v = center.add(rv)
points[vertex_index] = object.Placement.inverse().multVec(v)
object.Points = points
def rotate(objectslist,angle,center=Vector(0,0,0),axis=Vector(0,0,1),copy=False):
'''rotate(objects,angle,[center,axis,copy]): Rotates the objects contained
in objects (that can be a list of objects or an object) of the given angle

View File

@@ -2780,36 +2780,158 @@ class Rotate(Modifier):
def Activated(self):
Modifier.Activated(self,"Rotate")
self.ghost = None
if not self.ui:
return
self.ghosts = []
self.arctrack = None
if self.ui:
if not FreeCADGui.Selection.getSelection():
self.ui.selectUi()
msg(translate("draft", "Select an object to rotate")+"\n")
self.call = self.view.addEventCallback("SoEvent",selectObject)
else:
self.proceed()
self.get_object_selection()
def get_object_selection(self):
if FreeCADGui.Selection.getSelection():
return self.proceed()
self.ui.selectUi()
msg(translate("draft", "Select an object to rotate")+"\n")
self.call = self.view.addEventCallback("SoEvent", selectObject)
def proceed(self):
if self.call: self.view.removeEventCallback("SoEvent",self.call)
self.sel = FreeCADGui.Selection.getSelection()
self.sel = Draft.getGroupContents(self.sel,addgroups=True,spaces=True,noarchchild=True)
if self.call:
self.view.removeEventCallback("SoEvent", self.call)
self.selected_objects = FreeCADGui.Selection.getSelection()
self.selected_objects = Draft.getGroupContents(self.selected_objects, addgroups=True, spaces=True, noarchchild=True)
self.selected_subelements = FreeCADGui.Selection.getSelectionEx()
self.step = 0
self.center = None
self.ui.arcUi()
self.ui.modUi()
self.ui.setTitle("Rotate")
self.arctrack = arcTracker()
self.ghost = ghostTracker(self.sel)
self.call = self.view.addEventCallback("SoEvent",self.action)
msg(translate("draft", "Pick rotation center:")+"\n")
def finish(self,closed=False,cont=False):
def action(self, arg):
"scene event handler"
if arg["Type"] == "SoKeyboardEvent" and arg["Key"] == "ESCAPE":
self.finish()
elif arg["Type"] == "SoLocation2Event":
self.handle_mouse_move_event(arg)
elif arg["Type"] == "SoMouseButtonEvent" \
and arg["State"] == "DOWN" \
and arg["Button"] == "BUTTON1":
self.handle_mouse_click_event(arg)
def handle_mouse_move_event(self, arg):
for ghost in self.ghosts:
ghost.off()
self.point,ctrlPoint,info = getPoint(self,arg)
# this is to make sure radius is what you see on screen
if self.center and DraftVecUtils.dist(self.point,self.center):
viewdelta = DraftVecUtils.project(self.point.sub(self.center), plane.axis)
if not DraftVecUtils.isNull(viewdelta):
self.point = self.point.add(viewdelta.negative())
if self.extendedCopy:
if not hasMod(arg,MODALT):
self.step = 3
self.finish()
if (self.step == 0):
pass
elif (self.step == 1):
currentrad = DraftVecUtils.dist(self.point,self.center)
if (currentrad != 0):
angle = DraftVecUtils.angle(plane.u, self.point.sub(self.center), plane.axis)
else: angle = 0
self.ui.setRadiusValue(math.degrees(angle),unit="Angle")
self.firstangle = angle
self.ui.radiusValue.setFocus()
self.ui.radiusValue.selectAll()
elif (self.step == 2):
currentrad = DraftVecUtils.dist(self.point,self.center)
if (currentrad != 0):
angle = DraftVecUtils.angle(plane.u, self.point.sub(self.center), plane.axis)
else: angle = 0
if (angle < self.firstangle):
sweep = (2*math.pi-self.firstangle)+angle
else:
sweep = angle - self.firstangle
self.arctrack.setApertureAngle(sweep)
for ghost in self.ghosts:
ghost.rotate(plane.axis,sweep)
ghost.on()
self.ui.setRadiusValue(math.degrees(sweep), 'Angle')
self.ui.radiusValue.setFocus()
self.ui.radiusValue.selectAll()
redraw3DView()
def handle_mouse_click_event(self, arg):
if not self.point:
return
if self.step == 0:
self.set_center()
elif self.step == 1:
self.set_start_point()
else:
self.set_rotation_angle(arg)
def set_center(self):
if not self.ghosts:
self.set_ghosts()
self.center = self.point
self.node = [self.point]
self.ui.radiusUi()
self.ui.radiusValue.setText(FreeCAD.Units.Quantity(0,FreeCAD.Units.Angle).UserString)
self.ui.hasFill.hide()
self.ui.labelRadius.setText("Base angle")
self.arctrack.setCenter(self.center)
for ghost in self.ghosts:
ghost.center(self.center)
self.step = 1
msg(translate("draft", "Pick base angle:")+"\n")
if self.planetrack:
self.planetrack.set(self.point)
def set_start_point(self):
self.ui.labelRadius.setText("Rotation")
self.rad = DraftVecUtils.dist(self.point,self.center)
self.arctrack.on()
self.arctrack.setStartPoint(self.point)
for ghost in self.ghosts:
ghost.on()
self.step = 2
msg(translate("draft", "Pick rotation angle:")+"\n")
def set_rotation_angle(self, arg):
currentrad = DraftVecUtils.dist(self.point,self.center)
angle = self.point.sub(self.center).getAngle(plane.u)
if DraftVecUtils.project(self.point.sub(self.center), plane.v).getAngle(plane.v) > 1:
angle = -angle
if (angle < self.firstangle):
self.angle = (2*math.pi-self.firstangle)+angle
else:
self.angle = angle - self.firstangle
self.rotate(self.ui.isCopy.isChecked() or hasMod(arg,MODALT))
if hasMod(arg,MODALT):
self.extendedCopy = True
else:
self.finish(cont=True)
def set_ghosts(self):
if self.ui.isSubelementMode.isChecked():
return self.set_subelement_ghosts()
self.ghosts = [ghostTracker(self.selected_objects)]
def set_subelement_ghosts(self):
import Part
for object in self.selected_subelements:
for subelement in object.SubObjects:
if isinstance(subelement, Part.Vertex) \
or isinstance(subelement, Part.Edge):
self.ghosts.append(ghostTracker(subelement))
def finish(self, closed=False, cont=False):
"finishes the arc"
if self.arctrack:
self.arctrack.finalize()
if self.ghost:
self.ghost.finalize()
for ghost in self.ghosts:
ghost.finalize()
if cont and self.ui:
if self.ui.continueMode:
todo.delayAfter(self.Activated,[])
@@ -2817,112 +2939,52 @@ class Rotate(Modifier):
if self.doc:
self.doc.recompute()
def rot (self,angle,copy=False):
"rotating the real shapes"
sel = '['
for o in self.sel:
if len(sel) > 1:
sel += ','
sel += 'FreeCAD.ActiveDocument.'+o.Name
sel += ']'
FreeCADGui.addModule("Draft")
if copy:
self.commit(translate("draft","Copy"),
['Draft.rotate('+sel+','+str(math.degrees(angle))+','+DraftVecUtils.toString(self.center)+',axis='+DraftVecUtils.toString(plane.axis)+',copy='+str(copy)+')'])
def rotate(self, is_copy=False):
if self.ui.isSubelementMode.isChecked():
self.rotate_subelements(is_copy)
else:
self.commit(translate("draft","Rotate"),
['Draft.rotate('+sel+','+str(math.degrees(angle))+','+DraftVecUtils.toString(self.center)+',axis='+DraftVecUtils.toString(plane.axis)+',copy='+str(copy)+')'])
self.rotate_object(is_copy)
def action(self,arg):
"scene event handler"
if arg["Type"] == "SoKeyboardEvent":
if arg["Key"] == "ESCAPE":
self.finish()
elif arg["Type"] == "SoLocation2Event":
if self.ghost:
self.ghost.off()
self.point,ctrlPoint,info = getPoint(self,arg)
# this is to make sure radius is what you see on screen
if self.center and DraftVecUtils.dist(self.point,self.center):
viewdelta = DraftVecUtils.project(self.point.sub(self.center), plane.axis)
if not DraftVecUtils.isNull(viewdelta):
self.point = self.point.add(viewdelta.negative())
if self.extendedCopy:
if not hasMod(arg,MODALT):
self.step = 3
self.finish()
if (self.step == 0):
pass
elif (self.step == 1):
currentrad = DraftVecUtils.dist(self.point,self.center)
if (currentrad != 0):
angle = DraftVecUtils.angle(plane.u, self.point.sub(self.center), plane.axis)
else: angle = 0
self.ui.setRadiusValue(math.degrees(angle),unit="Angle")
self.firstangle = angle
self.ui.radiusValue.setFocus()
self.ui.radiusValue.selectAll()
elif (self.step == 2):
currentrad = DraftVecUtils.dist(self.point,self.center)
if (currentrad != 0):
angle = DraftVecUtils.angle(plane.u, self.point.sub(self.center), plane.axis)
else: angle = 0
if (angle < self.firstangle):
sweep = (2*math.pi-self.firstangle)+angle
else:
sweep = angle - self.firstangle
self.arctrack.setApertureAngle(sweep)
if self.ghost:
self.ghost.rotate(plane.axis,sweep)
self.ghost.on()
self.ui.setRadiusValue(math.degrees(sweep), 'Angle')
self.ui.radiusValue.setFocus()
self.ui.radiusValue.selectAll()
redraw3DView()
def rotate_subelements(self, is_copy):
self.commit(translate("draft", "Rotate"), self.build_rotate_subelements_command())
return
try:
if self.ui.isCopy.isChecked():
self.commit(translate("draft", "Copy"), self.build_copy_subelements_command())
else:
self.commit(translate("draft", "Rotate"), self.build_rotate_subelements_command())
except:
FreeCAD.Console.PrintError(translate("draft", "Some subelements could not be moved."))
elif arg["Type"] == "SoMouseButtonEvent":
if (arg["State"] == "DOWN") and (arg["Button"] == "BUTTON1"):
if self.point:
if (self.step == 0):
self.center = self.point
self.node = [self.point]
self.ui.radiusUi()
self.ui.radiusValue.setText(FreeCAD.Units.Quantity(0,FreeCAD.Units.Angle).UserString)
self.ui.hasFill.hide()
self.ui.labelRadius.setText("Base angle")
self.arctrack.setCenter(self.center)
if self.ghost:
self.ghost.center(self.center)
self.step = 1
msg(translate("draft", "Pick base angle:")+"\n")
if self.planetrack:
self.planetrack.set(self.point)
elif (self.step == 1):
self.ui.labelRadius.setText("Rotation")
self.rad = DraftVecUtils.dist(self.point,self.center)
self.arctrack.on()
self.arctrack.setStartPoint(self.point)
if self.ghost:
self.ghost.on()
self.step = 2
msg(translate("draft", "Pick rotation angle:")+"\n")
else:
currentrad = DraftVecUtils.dist(self.point,self.center)
angle = self.point.sub(self.center).getAngle(plane.u)
if DraftVecUtils.project(self.point.sub(self.center), plane.v).getAngle(plane.v) > 1:
angle = -angle
if (angle < self.firstangle):
sweep = (2*math.pi-self.firstangle)+angle
else:
sweep = angle - self.firstangle
if self.ui.isCopy.isChecked() or hasMod(arg,MODALT):
self.rot(sweep,True)
else:
self.rot(sweep)
if hasMod(arg,MODALT):
self.extendedCopy = True
else:
self.finish(cont=True)
def build_copy_subelements_command(self):
pass
def build_rotate_subelements_command(self):
import Part
command = []
for object in self.selected_subelements:
for index, subelement in enumerate(object.SubObjects):
if isinstance(subelement, Part.Vertex):
command.append('Draft.rotateVertex(FreeCAD.ActiveDocument.{}, {}, {}, {}, {})'.format(
object.ObjectName,
int(object.SubElementNames[index][len("Vertex"):])-1,
math.degrees(self.angle),
DraftVecUtils.toString(self.center),
DraftVecUtils.toString(plane.axis)))
command.append('FreeCAD.ActiveDocument.recompute()')
return command
def rotate_object(self, is_copy):
objects = '[' + ','.join(['FreeCAD.ActiveDocument.' + object.Name for object in self.selected_objects]) + ']'
FreeCADGui.addModule("Draft")
self.commit(translate("draft","Copy" if is_copy else "Rotate"),
['Draft.rotate({},{},{},axis={},copy={})'.format(
objects,
math.degrees(self.angle),
DraftVecUtils.toString(self.center),
DraftVecUtils.toString(plane.axis),
is_copy
)])
def numericInput(self,numx,numy,numz):
"this function gets called by the toolbar when valid x, y, and z have been entered there"
@@ -2949,7 +3011,7 @@ class Rotate(Modifier):
self.step = 2
msg(translate("draft", "Pick rotation angle:")+"\n")
else:
self.rot(math.radians(rad),self.ui.isCopy.isChecked())
self.rotate(math.radians(rad),self.ui.isCopy.isChecked())
self.finish(cont=True)