[PD] Extrude: modernize SignalSlot connection
as suggested recently by @chennes
This commit is contained in:
@@ -194,40 +194,40 @@ void TaskExtrudeParameters::connectSlots()
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{
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QMetaObject::connectSlotsByName(this);
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connect(ui->lengthEdit, SIGNAL(valueChanged(double)),
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this, SLOT(onLengthChanged(double)));
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connect(ui->lengthEdit2, SIGNAL(valueChanged(double)),
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this, SLOT(onLength2Changed(double)));
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connect(ui->offsetEdit, SIGNAL(valueChanged(double)),
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this, SLOT(onOffsetChanged(double)));
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connect(ui->taperEdit, SIGNAL(valueChanged(double)),
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this, SLOT(onTaperChanged(double)));
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connect(ui->taperEdit2, SIGNAL(valueChanged(double)),
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this, SLOT(onTaper2Changed(double)));
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connect(ui->directionCB, SIGNAL(activated(int)),
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this, SLOT(onDirectionCBChanged(int)));
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connect(ui->checkBoxAlongDirection, SIGNAL(toggled(bool)),
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this, SLOT(onAlongSketchNormalChanged(bool)));
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connect(ui->checkBoxDirection, SIGNAL(toggled(bool)),
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this, SLOT(onDirectionToggled(bool)));
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connect(ui->XDirectionEdit, SIGNAL(valueChanged(double)),
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this, SLOT(onXDirectionEditChanged(double)));
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connect(ui->YDirectionEdit, SIGNAL(valueChanged(double)),
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this, SLOT(onYDirectionEditChanged(double)));
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connect(ui->ZDirectionEdit, SIGNAL(valueChanged(double)),
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this, SLOT(onZDirectionEditChanged(double)));
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connect(ui->checkBoxMidplane, SIGNAL(toggled(bool)),
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this, SLOT(onMidplaneChanged(bool)));
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connect(ui->checkBoxReversed, SIGNAL(toggled(bool)),
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this, SLOT(onReversedChanged(bool)));
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connect(ui->changeMode, SIGNAL(currentIndexChanged(int)),
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this, SLOT(onModeChanged(int)));
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connect(ui->buttonFace, SIGNAL(clicked()),
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this, SLOT(onButtonFace()));
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connect(ui->lineFaceName, SIGNAL(textEdited(QString)),
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this, SLOT(onFaceName(QString)));
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connect(ui->checkBoxUpdateView, SIGNAL(toggled(bool)),
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this, SLOT(onUpdateView(bool)));
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connect(ui->lengthEdit, QOverload<double>::of(&Gui::PrefQuantitySpinBox::valueChanged),
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this, &TaskExtrudeParameters::onLengthChanged);
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connect(ui->lengthEdit2, QOverload<double>::of(&Gui::PrefQuantitySpinBox::valueChanged),
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this, &TaskExtrudeParameters::onLength2Changed);
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connect(ui->offsetEdit, QOverload<double>::of(&Gui::PrefQuantitySpinBox::valueChanged),
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this, &TaskExtrudeParameters::onOffsetChanged);
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connect(ui->taperEdit, QOverload<double>::of(&Gui::PrefQuantitySpinBox::valueChanged),
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this, &TaskExtrudeParameters::onTaperChanged);
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connect(ui->taperEdit2, QOverload<double>::of(&Gui::PrefQuantitySpinBox::valueChanged),
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this, &TaskExtrudeParameters::onTaper2Changed);
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connect(ui->directionCB, QOverload<int>::of(&QComboBox::activated),
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this, &TaskExtrudeParameters::onDirectionCBChanged);
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connect(ui->checkBoxAlongDirection, &QCheckBox::toggled,
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this, &TaskExtrudeParameters::onAlongSketchNormalChanged);
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connect(ui->checkBoxDirection, &QCheckBox::toggled,
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this, &TaskExtrudeParameters::onDirectionToggled);
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connect(ui->XDirectionEdit, QOverload<double>::of(&QDoubleSpinBox::valueChanged),
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this, &TaskExtrudeParameters::onXDirectionEditChanged);
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connect(ui->YDirectionEdit, QOverload<double>::of(&QDoubleSpinBox::valueChanged),
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this, &TaskExtrudeParameters::onYDirectionEditChanged);
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connect(ui->ZDirectionEdit, QOverload<double>::of(&QDoubleSpinBox::valueChanged),
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this, &TaskExtrudeParameters::onZDirectionEditChanged);
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connect(ui->checkBoxMidplane, &QCheckBox::toggled,
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this, &TaskExtrudeParameters::onMidplaneChanged);
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connect(ui->checkBoxReversed, &QCheckBox::toggled,
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this, &TaskExtrudeParameters::onReversedChanged);
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connect(ui->changeMode, QOverload<int>::of(&QComboBox::currentIndexChanged),
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this, &TaskExtrudeParameters::onModeChanged);
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connect(ui->buttonFace, &QPushButton::clicked,
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this, &TaskExtrudeParameters::onButtonFace);
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connect(ui->lineFaceName, &QLineEdit::textEdited,
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this, &TaskExtrudeParameters::onFaceName);
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connect(ui->checkBoxUpdateView, &QCheckBox::toggled,
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this, &TaskExtrudeParameters::onUpdateView);
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}
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void TaskExtrudeParameters::tryRecomputeFeature()
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