remove dependency on robot
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@@ -29,7 +29,8 @@ macro(CheckInterModuleDependencies)
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REQUIRES_MODS(BUILD_FLAT_MESH BUILD_MESH_PART)
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REQUIRES_MODS(BUILD_OPENSCAD BUILD_MESH_PART BUILD_DRAFT)
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REQUIRES_MODS(BUILD_PART_DESIGN BUILD_SKETCHER)
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REQUIRES_MODS(BUILD_PATH BUILD_PART BUILD_MESH BUILD_ROBOT)
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# REQUIRES_MODS(BUILD_PATH BUILD_PART BUILD_MESH BUILD_ROBOT)
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REQUIRES_MODS(BUILD_PATH BUILD_PART BUILD_MESH)
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REQUIRES_MODS(BUILD_RAYTRACING BUILD_PART)
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REQUIRES_MODS(BUILD_REVERSEENGINEERING BUILD_PART BUILD_MESH)
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REQUIRES_MODS(BUILD_ROBOT BUILD_PART)
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@@ -207,10 +207,7 @@ class ObjectDressup:
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arcs_identical = False
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# Set the correct twist command
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if self.getDirectionOfPath(obj) == "left":
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arcdir = "G3"
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else:
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arcdir = "G2"
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arcdir = "G3" if self.getDirectionOfPath(obj) == "left" else "G2"
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if queue[1].Name == "G1": # line
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p0 = queue[0].Placement.Base
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