merged crowdin translations

This commit is contained in:
Yorik van Havre
2021-02-09 16:12:18 +01:00
parent a4aea3f480
commit 97379e035a
815 changed files with 62196 additions and 44678 deletions

View File

@@ -35,7 +35,7 @@
<location filename="../../Command.cpp" line="314"/>
<source>Creates an approximated curve on top of a mesh.
This command only works with a 'mesh' object.</source>
<translation type="unfinished">Creates an approximated curve on top of a mesh.
<translation>Creates an approximated curve on top of a mesh.
This command only works with a 'mesh' object.</translation>
</message>
</context>
@@ -99,12 +99,12 @@ This command only works with a 'mesh' object.</translation>
<message>
<location filename="../../Command.cpp" line="129"/>
<source>Trim with plane</source>
<translation type="unfinished">Trim with plane</translation>
<translation>Trim with plane</translation>
</message>
<message>
<location filename="../../Command.cpp" line="215"/>
<source>Section with plane</source>
<translation type="unfinished">Section with plane</translation>
<translation>Section with plane</translation>
</message>
</context>
<context>
@@ -167,7 +167,7 @@ This command only works with a 'mesh' object.</translation>
<message>
<location filename="../../CrossSections.ui" line="134"/>
<source>Connect edges if distance less than</source>
<translation type="unfinished">Connect edges if distance less than</translation>
<translation>Connect edges if distance less than</translation>
</message>
<message>
<location filename="../../CrossSections.cpp" line="345"/>
@@ -220,7 +220,7 @@ This command only works with a 'mesh' object.</translation>
<source>Press 'Start', then pick points on the mesh; when enough points have been set, right-click and choose 'Create'. Repeat this process to create more splines. Close this task panel to complete the operation.
This command only works with a 'mesh' object, not a regular face or surface. To convert an object to a mesh use the tools of the Mesh Workbench.</source>
<translation type="unfinished">Press 'Start', then pick points on the mesh; when enough points have been set, right-click and choose 'Create'. Repeat this process to create more splines. Close this task panel to complete the operation.
<translation>Press 'Start', then pick points on the mesh; when enough points have been set, right-click and choose 'Create'. Repeat this process to create more splines. Close this task panel to complete the operation.
This command only works with a 'mesh' object, not a regular face or surface. To convert an object to a mesh use the tools of the Mesh Workbench.</translation>
</message>
@@ -232,7 +232,7 @@ This command only works with a 'mesh' object, not a regular face or surface. To
<message>
<location filename="../../TaskCurveOnMesh.ui" line="44"/>
<source>Snap tolerance to vertices</source>
<translation type="unfinished">Snap tolerance to vertices</translation>
<translation>Snap tolerance to vertices</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="51"/>
@@ -305,12 +305,12 @@ This command only works with a 'mesh' object, not a regular face or surface. To
<message>
<location filename="../../Tessellation.ui" line="33"/>
<source>Use the standard mesher</source>
<translation type="unfinished">Use the standard mesher</translation>
<translation>Use the standard mesher</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="48"/>
<source>Maximal linear deflection of a mesh section from the surface of the object</source>
<translation type="unfinished">Maximal linear deflection of a mesh section from the surface of the object</translation>
<translation>Maximal linear deflection of a mesh section from the surface of the object</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="67"/>
@@ -320,13 +320,13 @@ This command only works with a 'mesh' object, not a regular face or surface. To
<message>
<location filename="../../Tessellation.ui" line="74"/>
<source>Maximal angular deflection of a mesh section to the next section</source>
<translation type="unfinished">Maximal angular deflection of a mesh section to the next section</translation>
<translation>Maximal angular deflection of a mesh section to the next section</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="98"/>
<source>The maximal linear deviation of a mesh segment will be the specified
Surface deviation multiplied by the length of the current mesh segment (edge)</source>
<translation type="unfinished">The maximal linear deviation of a mesh segment will be the specified
<translation>The maximal linear deviation of a mesh segment will be the specified
Surface deviation multiplied by the length of the current mesh segment (edge)</translation>
</message>
<message>
@@ -349,7 +349,7 @@ Surface deviation multiplied by the length of the current mesh segment (edge)</t
<source>Mesh segments will be grouped according to the color of the object faces.
These groups will be exported for mesh output formats supporting
this feature (e.g. the format OBJ).</source>
<translation type="unfinished">Mesh segments will be grouped according to the color of the object faces.
<translation>Mesh segments will be grouped according to the color of the object faces.
These groups will be exported for mesh output formats supporting
this feature (e.g. the format OBJ).</translation>
</message>
@@ -361,7 +361,7 @@ this feature (e.g. the format OBJ).</translation>
<message>
<location filename="../../Tessellation.ui" line="148"/>
<source>Use the Mefisto mesher</source>
<translation type="unfinished">Use the Mefisto mesher</translation>
<translation>Use the Mefisto mesher</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="156"/>
@@ -372,18 +372,18 @@ this feature (e.g. the format OBJ).</translation>
<location filename="../../Tessellation.ui" line="162"/>
<source>If this number is smaller the mesh becomes finer.
The smallest value is 0.</source>
<translation type="unfinished">If this number is smaller the mesh becomes finer.
<translation>If this number is smaller the mesh becomes finer.
The smallest value is 0.</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="183"/>
<source>Estimate</source>
<translation type="unfinished">Estimate</translation>
<translation>Estimate</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="209"/>
<source>Use the Netgen mesher</source>
<translation type="unfinished">Use the Netgen mesher</translation>
<translation>Use the Netgen mesher</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="217"/>
@@ -429,8 +429,8 @@ The smallest value is 0.</translation>
<location filename="../../Tessellation.ui" line="279"/>
<source>If this parameter is smaller, the mesh becomes finer.
A value in the range of 0.1-1.</source>
<translation type="unfinished">If this parameter is smaller, the mesh becomes finer.
A value in the range of 0.1-1.</translation>
<translation>Εάν αυτή η παράμετρος είναι μικρότερη, το πλέγμα γίνεται λεπτότερο.
Μια τιμή στο εύρος 0,1-1.</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="302"/>
@@ -442,7 +442,7 @@ A value in the range of 0.1-1.</translation>
<location filename="../../Tessellation.ui" line="345"/>
<source>If this parameter is larger, the mesh becomes finer.
A value in the range of 0.2-10.</source>
<translation type="unfinished">If this parameter is larger, the mesh becomes finer.
<translation>If this parameter is larger, the mesh becomes finer.
A value in the range of 0.2-10.</translation>
</message>
<message>
@@ -453,7 +453,7 @@ A value in the range of 0.2-10.</translation>
<message>
<location filename="../../Tessellation.ui" line="370"/>
<source>Whether optimization of surface shape will be done</source>
<translation type="unfinished">Whether optimization of surface shape will be done</translation>
<translation>Whether optimization of surface shape will be done</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="373"/>
@@ -463,7 +463,7 @@ A value in the range of 0.2-10.</translation>
<message>
<location filename="../../Tessellation.ui" line="383"/>
<source>Whether second order elements will be generated</source>
<translation type="unfinished">Whether second order elements will be generated</translation>
<translation>Whether second order elements will be generated</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="386"/>
@@ -473,7 +473,7 @@ A value in the range of 0.2-10.</translation>
<message>
<location filename="../../Tessellation.ui" line="393"/>
<source>Whether meshes will be arranged preferably using quadrilateral faces</source>
<translation type="unfinished">Whether meshes will be arranged preferably using quadrilateral faces</translation>
<translation>Whether meshes will be arranged preferably using quadrilateral faces</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="396"/>
@@ -483,12 +483,12 @@ A value in the range of 0.2-10.</translation>
<message>
<location filename="../../Tessellation.ui" line="422"/>
<source>Leave panel open</source>
<translation type="unfinished">Leave panel open</translation>
<translation>Leave panel open</translation>
</message>
<message>
<location filename="../../Tessellation.cpp" line="62"/>
<source>gmsh</source>
<translation type="unfinished">gmsh</translation>
<translation>gmsh</translation>
</message>
<message>
<location filename="../../Tessellation.cpp" line="226"/>
@@ -540,12 +540,12 @@ A value in the range of 0.2-10.</translation>
<message>
<location filename="../../Command.cpp" line="105"/>
<source>Below</source>
<translation type="unfinished">Below</translation>
<translation>Below</translation>
</message>
<message>
<location filename="../../Command.cpp" line="106"/>
<source>Above</source>
<translation type="unfinished">Above</translation>
<translation>Above</translation>
</message>
<message>
<location filename="../../Command.cpp" line="107"/>

View File

@@ -99,12 +99,12 @@ Este comando solo funciona con un objeto 'malla'.</translation>
<message>
<location filename="../../Command.cpp" line="129"/>
<source>Trim with plane</source>
<translation type="unfinished">Trim with plane</translation>
<translation>Cortar con plano</translation>
</message>
<message>
<location filename="../../Command.cpp" line="215"/>
<source>Section with plane</source>
<translation type="unfinished">Section with plane</translation>
<translation>Sección con planos</translation>
</message>
</context>
<context>

View File

@@ -99,12 +99,12 @@ Komando honek 'amarauna' objektuetan soilik funtzionatzen du.</translation>
<message>
<location filename="../../Command.cpp" line="129"/>
<source>Trim with plane</source>
<translation type="unfinished">Trim with plane</translation>
<translation>Ebaki planoarekin</translation>
</message>
<message>
<location filename="../../Command.cpp" line="215"/>
<source>Section with plane</source>
<translation type="unfinished">Section with plane</translation>
<translation>Sekzioa planoarekin</translation>
</message>
</context>
<context>

View File

@@ -99,12 +99,12 @@ Cette commande ne fonctionne qu'avec un objet 'mesh'.</translation>
<message>
<location filename="../../Command.cpp" line="129"/>
<source>Trim with plane</source>
<translation type="unfinished">Trim with plane</translation>
<translation>Ajuster avec un plan</translation>
</message>
<message>
<location filename="../../Command.cpp" line="215"/>
<source>Section with plane</source>
<translation type="unfinished">Section with plane</translation>
<translation>Section avec un plan</translation>
</message>
</context>
<context>

View File

@@ -190,7 +190,7 @@ This command only works with a 'mesh' object.</translation>
<message>
<location filename="../../CurveOnMesh.cpp" line="368"/>
<source>Clear</source>
<translation type="unfinished">Clear</translation>
<translation></translation>
</message>
<message>
<location filename="../../CurveOnMesh.cpp" line="369"/>

View File

@@ -167,7 +167,7 @@ This command only works with a 'mesh' object.</translation>
<message>
<location filename="../../CrossSections.ui" line="134"/>
<source>Connect edges if distance less than</source>
<translation>Sujungti briaunas, jei atstumas yra mažesnis, nei</translation>
<translation>Sujungti kraštines esant atstumui mažesniam, nei</translation>
</message>
<message>
<location filename="../../CrossSections.cpp" line="345"/>

View File

@@ -35,8 +35,8 @@
<location filename="../../Command.cpp" line="314"/>
<source>Creates an approximated curve on top of a mesh.
This command only works with a 'mesh' object.</source>
<translation>Tworzy przybliżoną krzywą na siatce.
Ta komenda działa tylko z obiektem 'mesh'.</translation>
<translation>Tworzy przybliżoną krzywą na wierzchu siatki.
To polecenie działa tylko z obiektem typu 'mesh'.</translation>
</message>
</context>
<context>
@@ -72,7 +72,7 @@ Ta komenda działa tylko z obiektem 'mesh'.</translation>
<message>
<location filename="../../Command.cpp" line="194"/>
<source>Section</source>
<translation>Przecięcie</translation>
<translation>Przekrój</translation>
</message>
</context>
<context>
@@ -99,12 +99,12 @@ Ta komenda działa tylko z obiektem 'mesh'.</translation>
<message>
<location filename="../../Command.cpp" line="129"/>
<source>Trim with plane</source>
<translation type="unfinished">Trim with plane</translation>
<translation>Przytnij płaszczyzną</translation>
</message>
<message>
<location filename="../../Command.cpp" line="215"/>
<source>Section with plane</source>
<translation type="unfinished">Section with plane</translation>
<translation>Przekrój z płaszczyzną</translation>
</message>
</context>
<context>
@@ -112,7 +112,7 @@ Ta komenda działa tylko z obiektem 'mesh'.</translation>
<message>
<location filename="../../CrossSections.ui" line="14"/>
<source>Cross sections</source>
<translation>Przekroje</translation>
<translation>Przekrój poprzeczny</translation>
</message>
<message>
<location filename="../../CrossSections.ui" line="20"/>
@@ -142,7 +142,7 @@ Ta komenda działa tylko z obiektem 'mesh'.</translation>
<message>
<location filename="../../CrossSections.ui" line="71"/>
<source>Sections</source>
<translation>Sekcje</translation>
<translation>Przekroje</translation>
</message>
<message>
<location filename="../../CrossSections.ui" line="83"/>
@@ -167,7 +167,7 @@ Ta komenda działa tylko z obiektem 'mesh'.</translation>
<message>
<location filename="../../CrossSections.ui" line="134"/>
<source>Connect edges if distance less than</source>
<translation type="unfinished">Connect edges if distance less than</translation>
<translation>Połącz krawędzie jeśli odległość jest mniejsza niż</translation>
</message>
<message>
<location filename="../../CrossSections.cpp" line="345"/>
@@ -200,7 +200,7 @@ Ta komenda działa tylko z obiektem 'mesh'.</translation>
<message>
<location filename="../../CurveOnMesh.cpp" line="615"/>
<source>Wrong mesh picked</source>
<translation>Wybraną nieodpowiednią siatkę</translation>
<translation>Wybrano nieodpowiednią siatkę</translation>
</message>
<message>
<location filename="../../CurveOnMesh.cpp" line="655"/>
@@ -300,7 +300,7 @@ Ta komenda działa tylko z obiektem 'mesh', a nie zwykłą płaszczyzną lub pow
<message>
<location filename="../../Tessellation.ui" line="41"/>
<source>Surface deviation:</source>
<translation>Odchylenie powierzchni</translation>
<translation>Odchylenie powierzchni:</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="33"/>
@@ -310,7 +310,7 @@ Ta komenda działa tylko z obiektem 'mesh', a nie zwykłą płaszczyzną lub pow
<message>
<location filename="../../Tessellation.ui" line="48"/>
<source>Maximal linear deflection of a mesh section from the surface of the object</source>
<translation type="unfinished">Maximal linear deflection of a mesh section from the surface of the object</translation>
<translation>Maksymalne liniowe ugięcie części oczka od powierzchni obiektu</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="67"/>
@@ -320,7 +320,7 @@ Ta komenda działa tylko z obiektem 'mesh', a nie zwykłą płaszczyzną lub pow
<message>
<location filename="../../Tessellation.ui" line="74"/>
<source>Maximal angular deflection of a mesh section to the next section</source>
<translation type="unfinished">Maximal angular deflection of a mesh section to the next section</translation>
<translation>Maksymalne ugięcie kątowe sekcji siatki do następnej sekcji</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="98"/>
@@ -337,7 +337,7 @@ Odchylenie powierzchniowe pomnożone przez długość aktualnego segmentu oczek
<message>
<location filename="../../Tessellation.ui" line="109"/>
<source>Mesh will get face colors of the object</source>
<translation type="unfinished">Mesh will get face colors of the object</translation>
<translation>Siatka otrzyma kolory ścian obiektu</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="112"/>
@@ -356,7 +356,7 @@ tą funkcję (np. format OBJ).</translation>
<message>
<location filename="../../Tessellation.ui" line="124"/>
<source>Define segments by face colors</source>
<translation>Zdefiniowanie segmentów przez kolory powierzchni</translation>
<translation>Zdefiniuj segmenty według kolorów ścian</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="148"/>
@@ -372,13 +372,13 @@ tą funkcję (np. format OBJ).</translation>
<location filename="../../Tessellation.ui" line="162"/>
<source>If this number is smaller the mesh becomes finer.
The smallest value is 0.</source>
<translation type="unfinished">If this number is smaller the mesh becomes finer.
The smallest value is 0.</translation>
<translation>Jeśli ta liczba jest mniejsza, siatka staje się drobniejsza.
Najmniejszą wartością jest 0.</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="183"/>
<source>Estimate</source>
<translation type="unfinished">Estimate</translation>
<translation>Szacunkowo</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="209"/>
@@ -429,31 +429,31 @@ The smallest value is 0.</translation>
<location filename="../../Tessellation.ui" line="279"/>
<source>If this parameter is smaller, the mesh becomes finer.
A value in the range of 0.1-1.</source>
<translation type="unfinished">If this parameter is smaller, the mesh becomes finer.
A value in the range of 0.1-1.</translation>
<translation>Jeśli ten parametr jest mniejszy, siatka staje się drobniejsza.
Wartość w zakresie 0,1-1.</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="302"/>
<source>Elements per edge:</source>
<translation>Elementy na krawędź:</translation>
<translation>Ilość elementów na krawędź:</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="312"/>
<location filename="../../Tessellation.ui" line="345"/>
<source>If this parameter is larger, the mesh becomes finer.
A value in the range of 0.2-10.</source>
<translation type="unfinished">If this parameter is larger, the mesh becomes finer.
A value in the range of 0.2-10.</translation>
<translation>Jeśli ten parametr jest większy, siatka staje się drobniejsza.
Wartość w zakresie 0,210.</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="335"/>
<source>Elements per curvature radius:</source>
<translation>Elementy na promień krzywizny:</translation>
<translation>Ilość elementów na promień krzywizny:</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="370"/>
<source>Whether optimization of surface shape will be done</source>
<translation type="unfinished">Whether optimization of surface shape will be done</translation>
<translation>Czy zostanie przeprowadzona optymalizacja kształtu powierzchni</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="373"/>
@@ -463,7 +463,7 @@ A value in the range of 0.2-10.</translation>
<message>
<location filename="../../Tessellation.ui" line="383"/>
<source>Whether second order elements will be generated</source>
<translation type="unfinished">Whether second order elements will be generated</translation>
<translation>Czy będą generowane elementy drugiego rzędu</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="386"/>
@@ -473,7 +473,7 @@ A value in the range of 0.2-10.</translation>
<message>
<location filename="../../Tessellation.ui" line="393"/>
<source>Whether meshes will be arranged preferably using quadrilateral faces</source>
<translation type="unfinished">Whether meshes will be arranged preferably using quadrilateral faces</translation>
<translation>Czy siatki będą układane najlepiej przy użyciu czworobocznych ścian</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="396"/>
@@ -483,7 +483,7 @@ A value in the range of 0.2-10.</translation>
<message>
<location filename="../../Tessellation.ui" line="422"/>
<source>Leave panel open</source>
<translation type="unfinished">Leave panel open</translation>
<translation>Pozostaw otwarty panel</translation>
</message>
<message>
<location filename="../../Tessellation.cpp" line="62"/>
@@ -499,7 +499,7 @@ A value in the range of 0.2-10.</translation>
<message>
<location filename="../../Tessellation.cpp" line="247"/>
<source>Select a shape for meshing, first.</source>
<translation>Zaznacz najpierw obwiednię w celu utworzenia siatki</translation>
<translation>Najpierw wybierz kształt do utworzenia siatki.</translation>
</message>
</context>
<context>
@@ -525,7 +525,7 @@ A value in the range of 0.2-10.</translation>
<message>
<location filename="../../Command.cpp" line="97"/>
<source>Please select a plane at which you trim the mesh.</source>
<translation>Wybierz płaszczyznę którą chcesz przyciąć siatkę.</translation>
<translation>Proszę wybrać płaszczyznę, na której przycinasz siatkę.</translation>
</message>
<message>
<location filename="../../Command.cpp" line="103"/>
@@ -545,7 +545,7 @@ A value in the range of 0.2-10.</translation>
<message>
<location filename="../../Command.cpp" line="106"/>
<source>Above</source>
<translation>Ponad</translation>
<translation>Powyżej</translation>
</message>
<message>
<location filename="../../Command.cpp" line="107"/>

View File

@@ -35,8 +35,8 @@
<location filename="../../Command.cpp" line="314"/>
<source>Creates an approximated curve on top of a mesh.
This command only works with a 'mesh' object.</source>
<translation type="unfinished">Creates an approximated curve on top of a mesh.
This command only works with a 'mesh' object.</translation>
<translation>Cria uma curva aproximada sobre uma malha.
Este comando funciona com um objeto do tipo "malha".</translation>
</message>
</context>
<context>

View File

@@ -35,8 +35,8 @@
<location filename="../../Command.cpp" line="314"/>
<source>Creates an approximated curve on top of a mesh.
This command only works with a 'mesh' object.</source>
<translation type="unfinished">Creates an approximated curve on top of a mesh.
This command only works with a 'mesh' object.</translation>
<translation>Creează o curbă aproximativă pe o plasă.
Această comandă funcționează doar cu un obiect 'plasă'.</translation>
</message>
</context>
<context>
@@ -220,9 +220,9 @@ This command only works with a 'mesh' object.</translation>
<source>Press 'Start', then pick points on the mesh; when enough points have been set, right-click and choose 'Create'. Repeat this process to create more splines. Close this task panel to complete the operation.
This command only works with a 'mesh' object, not a regular face or surface. To convert an object to a mesh use the tools of the Mesh Workbench.</source>
<translation type="unfinished">Press 'Start', then pick points on the mesh; when enough points have been set, right-click and choose 'Create'. Repeat this process to create more splines. Close this task panel to complete the operation.
<translation>Apăsați 'Start', apoi alegeți puncte pe plasă; atunci când au fost setate suficiente puncte, faceți clic dreapta și alegeți "Creați". Repetați acest proces pentru a crea mai multe spline. Închideți acest grup de lucru pentru a finaliza operațiunea.
This command only works with a 'mesh' object, not a regular face or surface. To convert an object to a mesh use the tools of the Mesh Workbench.</translation>
Această comandă funcționează doar cu un obiect 'plasă', nu cu o față sau o suprafață regulată. Pentru a converti un obiect la o plasă folosește uneltele Atelierului de Plase.</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="38"/>
@@ -232,7 +232,7 @@ This command only works with a 'mesh' object, not a regular face or surface. To
<message>
<location filename="../../TaskCurveOnMesh.ui" line="44"/>
<source>Snap tolerance to vertices</source>
<translation type="unfinished">Snap tolerance to vertices</translation>
<translation>Toleranță de acroșare la vârfuri</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="51"/>

View File

@@ -99,12 +99,12 @@ Ta ukaz deluje le s "ploskovji".</translation>
<message>
<location filename="../../Command.cpp" line="129"/>
<source>Trim with plane</source>
<translation type="unfinished">Trim with plane</translation>
<translation>Prireži z ravnino</translation>
</message>
<message>
<location filename="../../Command.cpp" line="215"/>
<source>Section with plane</source>
<translation type="unfinished">Section with plane</translation>
<translation>Prerez z ravnino</translation>
</message>
</context>
<context>