Extract the shape of the tool from the solid shape
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@@ -21,6 +21,10 @@
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***************************************************************************/
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#include "PreCompiled.h"
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#include <Base/Console.h>
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#include <BRepClass3d_SolidClassifier.hxx>
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#include <gp_Pnt.hxx>
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#ifndef _PreComp_
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# include <algorithm>
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@@ -712,42 +716,103 @@ void Point3D::UpdateCmd(Path::Command & cmd)
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//************************************************************************************************************
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// Simulation tool
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//************************************************************************************************************
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float cSimTool::GetToolProfileAt(float pos) // pos is -1..1 location along the radius of the tool (0 is center)
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{
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switch (type)
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{
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case FLAT:
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return 0;
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cSimTool::cSimTool(const TopoDS_Shape& toolShape, float res){
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Bnd_Box boundBox;
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BRepBndLib::Add(toolShape, boundBox);
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case CHAMFER:
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boundBox.SetGap(0.0);
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Standard_Real xMin, yMin, zMin, xMax, yMax, zMax;
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boundBox.Get(xMin, yMin, zMin, xMax, yMax, zMax);
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radius = (xMax - xMin) / 2;
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length = zMax - zMin;
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// Report the size of the bounding box
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//Base::Console().Log("PathSim::SetToolShape: radius: %f length: %f\n", radius, length);
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Base::Vector3d pnt;
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pnt.x = 0;
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pnt.y = 0;
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pnt.z = 0;
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//float res = 0.025; // resolution
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Base::Console().Log("PathSim::SetToolShape: res: %f\n", res);
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int radValue = (int)(radius / res) + 1;
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// Measure the performance of the profile extraction
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auto start = std::chrono::high_resolution_clock::now();
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for (int x = 0; x < radValue; x++)
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{
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if (pos < 0) return -chamRatio * pos;
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return chamRatio * pos;
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// find the face of the tool by checking z points accross the
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// radius to see if the point is inside the shape
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pnt.x = x * res;
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bool inside = isInside(toolShape, pnt);
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// move down until the point is outside the shape
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while(inside && std::abs(pnt.z) < length ){
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//Base::Console().Log("PathSim::BeginSimulation: Pnt Inside: X Pos %f\n", pnt.x);
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pnt.z -= res;
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inside = isInside(toolShape, pnt);
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}
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// move up until the point is first inside the shape and record the position
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while (!inside && pnt.z < length)
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{
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pnt.z += res;
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inside = isInside(toolShape, pnt);
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if (inside){
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toolShapePoint shapePoint;
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shapePoint.radiusPos = pnt.x;
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shapePoint.heightPos = pnt.z;
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m_toolShape.push_back(shapePoint);
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//Base::Console().Log("PathSim::BeginSimulation: Add height profile X: radius: %f height: %f\n", pnt.x, pnt.z);
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break;
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}
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}
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}
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case ROUND:
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pos *= radius;
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return radius - sqrt(dradius - pos * pos);
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break;
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}
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return 0;
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// Report the performance of the profile extraction
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auto stop = std::chrono::high_resolution_clock::now();
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auto duration = std::chrono::duration_cast<std::chrono::microseconds>(stop - start);
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Base::Console().Log("cSimTool::cSimTool - Tool Profile Extraction Took: %i ms\n", duration.count() / 1000);
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}
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void cSimTool::InitTool() // pos is 0..1 location along the radius of the tool
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float cSimTool::GetToolProfileAt(float pos) // pos is -1..1 location along the radius of the tool (0 is center)
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{
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switch (type)
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{
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case CHAMFER:
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chamRatio = radius * tan((90.0 - tipAngle / 2) * 3.1415926535 / 180);
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break;
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case ROUND:
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dradius = radius * radius;
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break;
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case FLAT:
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break;
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float radPos = std::abs(pos) * radius;
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toolShapePoint test; test.radiusPos = radPos;
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auto it = std::lower_bound(m_toolShape.begin(), m_toolShape.end(), test, toolShapePoint::less_than());
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float diff = std::abs(radPos - it->radiusPos);
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if (diff > 0.05){
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Base::Console().Log("requested pos: %f rad: %f diff: %f\n", radPos, it->radiusPos, diff);
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}
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return it->heightPos;
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}
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bool cSimTool::isInside(const TopoDS_Shape& toolShape, Base::Vector3d pnt)
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{
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double tolerance = 0.011;
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bool checkFace = true;
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TopAbs_State stateIn = TopAbs_IN;
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try {
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BRepClass3d_SolidClassifier solidClassifier(toolShape);
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gp_Pnt vertex = gp_Pnt(pnt.x, pnt.y, pnt.z);
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solidClassifier.Perform(vertex, tolerance);
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bool inside = (solidClassifier.State() == stateIn);
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if (checkFace && solidClassifier.IsOnAFace()){
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inside = true;
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//Base::Console().Log("PathSim::isInside: Touching Face: True\n");
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}
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return inside;
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}catch (...) {
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return false;
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}
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}
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cVolSim::cVolSim() : stock(nullptr)
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@@ -34,6 +34,18 @@
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#define SIM_TESSEL_TOP 1
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#define SIM_TESSEL_BOT 2
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#define SIM_WALK_RES 0.6 // step size in pixel units (to make sure all pixels in the path are visited)
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struct toolShapePoint {
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float radiusPos;
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float heightPos;
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struct less_than{
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bool operator()(const toolShapePoint &a, const toolShapePoint &b){
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return a.radiusPos < b.radiusPos;
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}
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};
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};
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struct Point3D
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{
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Point3D() : x(0), y(0), z(0), sina(0), cosa(0) {}
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@@ -88,22 +100,15 @@ struct cLineSegment
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class cSimTool
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{
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public:
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enum Type {
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FLAT = 0,
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CHAMFER,
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ROUND
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};
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cSimTool() : type(FLAT), radius(0), tipAngle(0), dradius(0), chamRatio(0) {}
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cSimTool(Type t, float rad, float tipang = 180) : type(t), radius(rad), tipAngle(tipang) { InitTool(); }
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cSimTool(const TopoDS_Shape& toolShape, float res);
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~cSimTool() {}
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void InitTool();
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Type type;
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float radius;
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float tipAngle;
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float dradius;
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float chamRatio;
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float GetToolProfileAt(float pos);
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bool isInside(const TopoDS_Shape& toolShape, Base::Vector3d pnt);
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std::vector< toolShapePoint > m_toolShape;
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float radius;
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float length;
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};
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template <class T>
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@@ -131,7 +136,6 @@ private:
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int height;
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};
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class cStock
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{
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public:
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