Sketcher: DrawSketchHandlerRotate : Fix unwanted copy of DistanceX/Y constraints
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@@ -397,9 +397,32 @@ private:
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newConstr->Second = secondIndexi;
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geoIdsWhoAlreadyHasEqual.push_back(secondIndexi);
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}
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else {
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else if (cstr->Type == Distance) {
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newConstr->Second = secondIndexi;
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}
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else {
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// We should be able to handle cases where rotation is 90 or 180, but
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// this is segfaulting. The same is reported in
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// SketchObject::addSymmetric. There's apparantly a problem with
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// creation of DistanceX/Y. On top of the segfault the DistanceX/Y flips
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// the new geometry.
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/*if (cstr->Type == DistanceX || cstr->Type == DistanceY) {
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//DistanceX/Y can be applied only if the rotation if 90 or 180.
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if (fabs(fmod(individualAngle, M_PI)) < Precision::Confusion()) {
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// ok and nothing to do actually
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}
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else if (fabs(fmod(individualAngle, M_PI * 0.5)) <
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Precision::Confusion()) { cstr->Type = cstr->Type == DistanceX ?
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DistanceY : DistanceX;
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}
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else {
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// cannot apply for random angles
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continue;
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}
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}*/
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// So for now we just ignore all DistanceX/Y
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continue;
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}
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}
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else if ((cstr->Type == Block) && firstIndex >= 0) {
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newConstr->First = firstIndexi;
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