Follow-up typo and whitespace fixes
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@@ -1,7 +1,7 @@
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/***************************************************************************
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* Copyright (c) 2007 *
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* Joachim Zettler <Joachim.Zettler@gmx.de> *
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* Human Rezai <Human@web.de> *
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* Copyright (c) 2007 Joachim Zettler <Joachim.Zettler@gmx.de> *
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* Copyright (c) 2007 Human Rezai <Human@web.de> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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@@ -73,7 +73,7 @@ SpringbackCorrection::SpringbackCorrection(const TopoDS_Shape& aShape, const Mes
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MeshMap.clear();
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//Remove any existing Triangulation on the Shape
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BRepTools::Clean(m_Shape);
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best_fit::Tesselate_Shape(m_Shape,m_CadMesh,(float) 0.1); // Basistriangulierung des ganzen Shapes
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best_fit::Tesselate_Shape(m_Shape,m_CadMesh,(float) 0.1); // Basic triangulation of the entire shape
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MeshCore::MeshTopoAlgorithm algo(m_CadMesh);
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algo.HarmonizeNormals();
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@@ -1394,7 +1394,7 @@ bool SpringbackCorrection::Perform(int deg_Tol, bool out)
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// ********************************** GLOBALE KORREKTUR ****************************************
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// ********************************** GLOBAL CORRECTION ****************************************
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int cm = 49;
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InitFaceCheck(m_CadMesh, deg_Tol+1); // kritische dreiecke -> _ulProp = 0
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MeshCore::MeshFacetArray facAr2 = m_CadMesh.GetFacets();
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@@ -1545,7 +1545,7 @@ bool SpringbackCorrection::Perform(int deg_Tol, bool out)
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Base::Builder3D logg;
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double d;
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// stelle die regionen dar
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// represent the regions
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for (unsigned int i=0; i<RegionSkals.size(); ++i)
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{
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@@ -1593,7 +1593,7 @@ bool SpringbackCorrection::Perform(int deg_Tol, bool out)
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cout << " glob: " << tmpVec.size() << endl;
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// ********************************** LOKALE KORREKTUR ****************************************
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// ********************************** LOCAL CORRECTION ****************************************
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unsigned long ind;
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MeshCore::MeshPointArray tmpPnts = m_CadMesh.GetPoints();
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