Material: Update UI strings for consistency

Closes: #22130
This commit is contained in:
Max Wilfinger
2025-06-22 15:39:21 +02:00
committed by Kacper Donat
parent 0be9b79093
commit 996bb28199
28 changed files with 121 additions and 123 deletions

View File

@@ -85,7 +85,7 @@ PyMOD_INIT_FUNC(Materials)
#endif
PyObject* module = Materials::initModule();
Base::Console().log("Loading Material module... done\n");
Base::Console().log("Loading Material module done\n");
Base::Interpreter().addType(&Materials::Array2DPy::Type, module, "Array2D");
Base::Interpreter().addType(&Materials::Array3DPy::Type, module, "Array3D");

View File

@@ -100,7 +100,7 @@ void ExternalManager::getConfiguration()
void ExternalManager::instantiate()
{
_instantiated = false;
Base::Console().log("Loading external manager...\n");
Base::Console().log("Loading external manager\n");
if (_moduleName.empty() || _className.empty()) {
Base::Console().log("External module not defined\n");