Sketcher: Switch SnapManager from Win-1252 to UTF-8

This commit is contained in:
Chris Hennes
2024-06-28 23:25:22 -05:00
committed by Yorik van Havre
parent c4bf2fb1d6
commit 9d2c34a1c7

View File

@@ -1,134 +1,134 @@
/***************************************************************************
* Copyright (c) 2023 Pierre-Louis Boyer <pierrelouis.boyer@gmail.com> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
* SnapManager initially funded by the Open Toolchain Foundation *
***************************************************************************/
#ifndef SKETCHERGUI_SnapManager_H
#define SKETCHERGUI_SnapManager_H
#include <App/Application.h>
#include <Base/Tools2D.h>
#include <Base/Vector3D.h>
namespace Part
{
class GeomLineSegment;
class GeomArcOfCircle;
} // namespace Part
namespace SketcherGui
{
class ViewProviderSketch;
class ViewProviderSketchSnapAttorney
{
private:
static inline int getPreselectPoint(const ViewProviderSketch& vp);
static inline int getPreselectCross(const ViewProviderSketch& vp);
static inline int getPreselectCurve(const ViewProviderSketch& vp);
friend class SnapManager;
};
/* This class is used to manage the overriding of mouse pointer coordinates in Sketcher
* (in Edit-Mode) depending on the situation. Those situations are in priority order :
* 1 - Snap at angle: For tools like Slot, Arc, Line, Ellipse, this enables to constrain the angle
* at steps of 5° (or customized angle). This is useful to make features at a certain angle (45° for
* example) 2 - Snap to object: This snaps the mouse pointer onto objects. 3 - Snap to grid: This
* snaps the mouse pointer on the grid.
*/
class SnapManager
{
/** @brief Class for monitoring changes in parameters affecting Snapping
* @details
*
* This nested class is a helper responsible for attaching to the parameters relevant for
* SnapManager, initialising the SnapManager to the current configuration
* and handle in real time any change to their values.
*/
class ParameterObserver: public ParameterGrp::ObserverType
{
public:
explicit ParameterObserver(SnapManager& client);
~ParameterObserver() override;
void subscribeToParameters();
void unsubscribeToParameters();
/** Observer for parameter group. */
void OnChange(Base::Subject<const char*>& rCaller, const char* sReason) override;
private:
void initParameters();
void updateSnapParameter(const std::string& parametername);
void updateSnapToObjectParameter(const std::string& parametername);
void updateSnapToGridParameter(const std::string& parametername);
void updateSnapAngleParameter(const std::string& parametername);
static ParameterGrp::handle getParameterGrpHandle();
private:
std::map<std::string, std::function<void(const std::string&)>> str2updatefunction;
SnapManager& client;
};
public:
explicit SnapManager(ViewProviderSketch& vp);
~SnapManager();
bool snap(double& x, double& y);
bool snapAtAngle(double& x, double& y);
bool snapToObject(double& x, double& y);
bool snapToGrid(double& x, double& y);
bool snapToLineMiddle(Base::Vector3d& pointToOverride, const Part::GeomLineSegment* line);
bool snapToArcMiddle(Base::Vector3d& pointToOverride, const Part::GeomArcOfCircle* arc);
void setAngleSnapping(bool enable, Base::Vector2d referencepoint);
private:
/// Reference to ViewProviderSketch in order to access the public and the Attorney Interface
ViewProviderSketch& viewProvider;
bool angleSnapRequested;
bool snapRequested;
bool snapToObjectsRequested;
bool snapToGridRequested;
Base::Vector2d referencePoint;
double lastMouseAngle;
double snapAngle;
/// Observer to track all the needed parameters.
std::unique_ptr<SnapManager::ParameterObserver> pObserver;
};
} // namespace SketcherGui
#endif // SKETCHERGUI_SnapManager_H
/***************************************************************************
* Copyright (c) 2023 Pierre-Louis Boyer <pierrelouis.boyer@gmail.com> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
* SnapManager initially funded by the Open Toolchain Foundation *
***************************************************************************/
#ifndef SKETCHERGUI_SnapManager_H
#define SKETCHERGUI_SnapManager_H
#include <App/Application.h>
#include <Base/Tools2D.h>
#include <Base/Vector3D.h>
namespace Part
{
class GeomLineSegment;
class GeomArcOfCircle;
} // namespace Part
namespace SketcherGui
{
class ViewProviderSketch;
class ViewProviderSketchSnapAttorney
{
private:
static inline int getPreselectPoint(const ViewProviderSketch& vp);
static inline int getPreselectCross(const ViewProviderSketch& vp);
static inline int getPreselectCurve(const ViewProviderSketch& vp);
friend class SnapManager;
};
/* This class is used to manage the overriding of mouse pointer coordinates in Sketcher
* (in Edit-Mode) depending on the situation. Those situations are in priority order :
* 1 - Snap at angle: For tools like Slot, Arc, Line, Ellipse, this enables to constrain the angle
* at steps of 5° (or customized angle). This is useful to make features at a certain angle (45° for
* example) 2 - Snap to object: This snaps the mouse pointer onto objects. 3 - Snap to grid: This
* snaps the mouse pointer on the grid.
*/
class SnapManager
{
/** @brief Class for monitoring changes in parameters affecting Snapping
* @details
*
* This nested class is a helper responsible for attaching to the parameters relevant for
* SnapManager, initialising the SnapManager to the current configuration
* and handle in real time any change to their values.
*/
class ParameterObserver: public ParameterGrp::ObserverType
{
public:
explicit ParameterObserver(SnapManager& client);
~ParameterObserver() override;
void subscribeToParameters();
void unsubscribeToParameters();
/** Observer for parameter group. */
void OnChange(Base::Subject<const char*>& rCaller, const char* sReason) override;
private:
void initParameters();
void updateSnapParameter(const std::string& parametername);
void updateSnapToObjectParameter(const std::string& parametername);
void updateSnapToGridParameter(const std::string& parametername);
void updateSnapAngleParameter(const std::string& parametername);
static ParameterGrp::handle getParameterGrpHandle();
private:
std::map<std::string, std::function<void(const std::string&)>> str2updatefunction;
SnapManager& client;
};
public:
explicit SnapManager(ViewProviderSketch& vp);
~SnapManager();
bool snap(double& x, double& y);
bool snapAtAngle(double& x, double& y);
bool snapToObject(double& x, double& y);
bool snapToGrid(double& x, double& y);
bool snapToLineMiddle(Base::Vector3d& pointToOverride, const Part::GeomLineSegment* line);
bool snapToArcMiddle(Base::Vector3d& pointToOverride, const Part::GeomArcOfCircle* arc);
void setAngleSnapping(bool enable, Base::Vector2d referencepoint);
private:
/// Reference to ViewProviderSketch in order to access the public and the Attorney Interface
ViewProviderSketch& viewProvider;
bool angleSnapRequested;
bool snapRequested;
bool snapToObjectsRequested;
bool snapToGridRequested;
Base::Vector2d referencePoint;
double lastMouseAngle;
double snapAngle;
/// Observer to track all the needed parameters.
std::unique_ptr<SnapManager::ParameterObserver> pObserver;
};
} // namespace SketcherGui
#endif // SKETCHERGUI_SnapManager_H