Arch: fix calculation of fence objects
In the past it used the `Draft.calculatePlacementsOnPath` function but this function was moved and modified when the `PathArray` was improved. The `calculatePlacementsOnPath` function was moved to `draftobjects.patharray` and renamed `placements_on_path`. This doesn't completely fix the Fence object because some other modifications need to be done in the calculation of the paths.
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@@ -3,6 +3,7 @@ import math
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import FreeCAD
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import ArchComponent
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import Draft
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import draftobjects.patharray as patharray
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if FreeCAD.GuiUp:
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import FreeCADGui
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@@ -134,8 +135,9 @@ class _Fence(ArchComponent.Component):
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# We want to center the posts on the path. So move them the half width in
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transformationVector = FreeCAD.Vector(0, - postWidth / 2, 0)
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placements = Draft.calculatePlacementsOnPath(
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rotation, pathwire, obj.NumberOfSections + 1, transformationVector, True)
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placements = patharray.placements_on_path(rotation, pathwire,
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obj.NumberOfSections + 1,
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transformationVector, True)
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# The placement of the last object is always the second entry in the list.
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# So we move it to the end
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