DlgUnitsCalculator: tweaks requested by vocx-fc and luzpaz
This commit is contained in:
committed by
Yorik van Havre
parent
a82ba07886
commit
a0f5206a2e
@@ -25,7 +25,7 @@
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</size>
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</property>
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<property name="toolTip">
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<string>input the source value and unit</string>
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<string>Input the source value and unit</string>
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</property>
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</widget>
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</item>
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@@ -45,7 +45,7 @@
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</size>
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</property>
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<property name="toolTip">
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<string>specify here the result unit</string>
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<string>Input here the unit for the result</string>
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</property>
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<property name="text">
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<string/>
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@@ -68,7 +68,7 @@
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</size>
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</property>
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<property name="toolTip">
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<string>result</string>
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<string>Result</string>
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</property>
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<property name="readOnly">
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<bool>true</bool>
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@@ -144,7 +144,7 @@ To add a calculation press Return in the value input field</string>
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<item>
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<widget class="QPushButton" name="pushButton_Copy">
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<property name="toolTip">
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<string>copies result into the clipboard</string>
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<string>Copy the result into the clipboard</string>
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</property>
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<property name="text">
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<string>Copy</string>
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@@ -62,9 +62,9 @@ DlgUnitsCalculator::DlgUnitsCalculator( QWidget* parent, Qt::WindowFlags fl )
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connect(ui->UnitInput, SIGNAL(parseError(QString)), this, SLOT(parseError(QString)));
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ui->ValueInput->setParamGrpPath(QByteArray("User parameter:BaseApp/History/UnitsCalculator"));
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// set a default that also illustrates how the dialog works
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ui->ValueInput->setText(QString::fromLatin1("1 cm"));
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ui->UnitInput->setText(QString::fromLatin1("in"));
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// set a default that also illustrates how the dialog works
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ui->ValueInput->setText(QString::fromLatin1("1 cm"));
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ui->UnitInput->setText(QString::fromLatin1("in"));
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units << Base::Unit::Length << Base::Unit::Mass << Base::Unit::Angle << Base::Unit::Density
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<< Base::Unit::Area << Base::Unit::Volume << Base::Unit::TimeSpan << Base::Unit::Frequency
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@@ -98,40 +98,40 @@ void DlgUnitsCalculator::reject()
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void DlgUnitsCalculator::textChanged(QString unit)
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{
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valueChanged(actValue);
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valueChanged(actValue);
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}
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void DlgUnitsCalculator::valueChanged(const Base::Quantity& quant)
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{
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// first check the unit, if it is invalid, getTypeString() outputs an empty string
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// first check the unit, if it is invalid, getTypeString() outputs an empty string
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if (Base::Unit(ui->UnitInput->text()).getTypeString().isEmpty()) {
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ui->ValueOutput->setText(tr("unknown unit: ") + ui->UnitInput->text());
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ui->pushButton_Copy->setEnabled(false);
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} else { // the unit is valid
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// we can only convert units of the same type, thus check
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if (Base::Unit(ui->UnitInput->text()).getTypeString() != quant.getUnit().getTypeString()) {
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ui->ValueOutput->setText(tr("unit mismatch"));
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ui->pushButton_Copy->setEnabled(false);
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} else { // the unit is valid and has the same type
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double convertValue = Base::Quantity::parse(QString::fromLatin1("1") + ui->UnitInput->text()).getValue();
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// we got now e.g. for "1 in" the value '25.4' because 1 in = 25.4 mm
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// the result is now just quant / convertValue because the input is always in a base unit
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// (an input of "1 cm" will immediately be converted to "10 mm" by Gui::InputField of the dialog)
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double value = quant.getValue() / convertValue;
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// determine how many decimals we will need to avoid an output like "0.00"
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// at first use scientific notation, if there is no "e", we can round it to the user-defined decimals,
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// but the user-defined decimals might be too low for cases like "10 um" in "in",
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// thus only if value > 0.005 because FC's default are 2 decimals
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QString val = QLocale::system().toString(value, 'g');
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if (!val.contains(QChar::fromLatin1('e')) && (value > 0.005))
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val = QLocale::system().toString(value, 'f', Base::UnitsApi::getDecimals());
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// create the output string
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QString out = QString::fromLatin1("%1 %2").arg(val, ui->UnitInput->text());
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ui->ValueOutput->setText(out);
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ui->pushButton_Copy->setEnabled(true);
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}
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}
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// store the input value
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ui->ValueOutput->setText(tr("unknown unit: ") + ui->UnitInput->text());
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ui->pushButton_Copy->setEnabled(false);
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} else { // the unit is valid
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// we can only convert units of the same type, thus check
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if (Base::Unit(ui->UnitInput->text()).getTypeString() != quant.getUnit().getTypeString()) {
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ui->ValueOutput->setText(tr("unit mismatch"));
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ui->pushButton_Copy->setEnabled(false);
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} else { // the unit is valid and has the same type
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double convertValue = Base::Quantity::parse(QString::fromLatin1("1") + ui->UnitInput->text()).getValue();
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// we got now e.g. for "1 in" the value '25.4' because 1 in = 25.4 mm
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// the result is now just quant / convertValue because the input is always in a base unit
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// (an input of "1 cm" will immediately be converted to "10 mm" by Gui::InputField of the dialog)
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double value = quant.getValue() / convertValue;
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// determine how many decimals we will need to avoid an output like "0.00"
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// at first use scientific notation, if there is no "e", we can round it to the user-defined decimals,
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// but the user-defined decimals might be too low for cases like "10 um" in "in",
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// thus only if value > 0.005 because FC's default are 2 decimals
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QString val = QLocale::system().toString(value, 'g');
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if (!val.contains(QChar::fromLatin1('e')) && (value > 0.005))
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val = QLocale::system().toString(value, 'f', Base::UnitsApi::getDecimals());
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// create the output string
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QString out = QString::fromLatin1("%1 %2").arg(val, ui->UnitInput->text());
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ui->ValueOutput->setText(out);
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ui->pushButton_Copy->setEnabled(true);
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}
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}
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// store the input value
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actValue = quant;
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}
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