use consistent display mode names

This commit is contained in:
wmayer
2017-03-03 14:25:16 +01:00
parent 1a2d40f968
commit a14d8b945b

View File

@@ -423,7 +423,7 @@ void ViewProviderMesh::attach(App::DocumentObject *pcFeat)
pcFlatRoot->addChild(pcShapeMaterial);
pcFlatRoot->addChild(pcMatBinding);
pcFlatRoot->addChild(pcHighlight);
addDisplayMaskMode(pcFlatRoot, "Flat");
addDisplayMaskMode(pcFlatRoot, "Shaded");
// points
SoGroup* pcPointRoot = new SoGroup();
@@ -469,7 +469,7 @@ void ViewProviderMesh::attach(App::DocumentObject *pcFeat)
pcFlatWireRoot->addChild(pcShapeMaterial);
pcFlatWireRoot->addChild(pcMatBinding);
pcFlatWireRoot->addChild(pcShapeGroup);
addDisplayMaskMode(pcFlatWireRoot, "FlatWireframe");
addDisplayMaskMode(pcFlatWireRoot, "Flat Lines");
if (getColorProperty()) {
Coloring.setStatus(App::Property::Hidden, false);
@@ -576,13 +576,13 @@ void ViewProviderMesh::setColorPerVertex(const App::PropertyColorList* prop)
void ViewProviderMesh::setDisplayMode(const char* ModeName)
{
if (strcmp("Shaded",ModeName)==0) {
setDisplayMaskMode("Flat");
setDisplayMaskMode("Shaded");
}
else if (strcmp("Points",ModeName)==0) {
setDisplayMaskMode("Point");
}
else if (strcmp("Flat Lines",ModeName)==0) {
setDisplayMaskMode("FlatWireframe");
setDisplayMaskMode("Flat Lines");
}
else if (strcmp("Wireframe",ModeName)==0) {
setDisplayMaskMode("Wireframe");