Path: Adaptive - bugfix
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@@ -1088,7 +1088,7 @@ namespace AdaptivePath {
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clipof.Clear();
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clipof.AddPaths(toolBoundPaths,JoinType::jtRound,EndType::etClosedPolygon);
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Paths sol2;
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clipof.Execute(sol2,toolRadiusScaled*stepOverFactor);
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clipof.Execute(sol2,toolRadiusScaled*stepOverFactor*2);
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clipof.Clear();
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clipof.AddPaths(sol2,JoinType::jtRound,EndType::etClosedLine);
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clipof.Execute(cleared,toolRadiusScaled);
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@@ -1304,6 +1304,12 @@ namespace AdaptivePath {
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#ifdef DEV_MODE
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clock_t start_clock=clock();
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#endif
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if(outsideEntry) {
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engage.moveToClosestPoint(toolPos,stepScaled+1);
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firstEngagePoint=false;
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toolPos = engage.getCurrentPoint();
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toolDir = engage.getCurrentDir();
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}
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/*******************************
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* LOOP - PASSES
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