PD: create a common base class of TaskPocketParameters and TaskPocketParameters to reduce code duplications

This commit is contained in:
wmayer
2021-11-26 15:20:13 +01:00
parent ae84229ebc
commit a58846c460
9 changed files with 867 additions and 1420 deletions

View File

@@ -147,6 +147,8 @@ SET(PartDesignGuiTaskDlgs_SRCS
TaskFeatureParameters.h
TaskSketchBasedParameters.cpp
TaskSketchBasedParameters.h
TaskExtrudeParameters.cpp
TaskExtrudeParameters.h
TaskPadParameters.ui
TaskPadParameters.cpp
TaskPadParameters.h

View File

@@ -0,0 +1,715 @@
/***************************************************************************
* Copyright (c) 2011 Juergen Riegel <FreeCAD@juergen-riegel.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <sstream>
# include <QRegExp>
# include <QTextStream>
# include <Precision.hxx>
# include <QSignalBlocker>
#endif
#include "ui_TaskPadParameters.h"
#include "TaskExtrudeParameters.h"
#include <Base/UnitsApi.h>
#include <Mod/PartDesign/App/FeatureExtrude.h>
#include "ReferenceSelection.h"
using namespace PartDesignGui;
using namespace Gui;
/* TRANSLATOR PartDesignGui::TaskExtrudeParameters */
TaskExtrudeParameters::TaskExtrudeParameters(ViewProviderSketchBased *SketchBasedView, QWidget *parent,
const std::string& pixmapname, const QString& parname)
: TaskSketchBasedParameters(SketchBasedView, parent, pixmapname, parname)
, ui(new Ui_TaskPadParameters)
{
// we need a separate container widget to add all controls to
proxy = new QWidget(this);
ui->setupUi(proxy);
#if QT_VERSION >= 0x040700
ui->lineFaceName->setPlaceholderText(tr("No face selected"));
#endif
this->groupLayout()->addWidget(proxy);
}
void TaskExtrudeParameters::setupDialog(bool newObj)
{
// Get the feature data
PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
Base::Quantity l = extrude->Length.getQuantityValue();
Base::Quantity l2 = extrude->Length2.getQuantityValue();
Base::Quantity off = extrude->Offset.getQuantityValue();
bool alongNormal = extrude->AlongSketchNormal.getValue();
bool useCustom = extrude->UseCustomVector.getValue();
double xs = extrude->Direction.getValue().x;
double ys = extrude->Direction.getValue().y;
double zs = extrude->Direction.getValue().z;
bool midplane = extrude->Midplane.getValue();
bool reversed = extrude->Reversed.getValue();
int index = extrude->Type.getValue(); // must extract value here, clear() kills it!
App::DocumentObject* obj = extrude->UpToFace.getValue();
std::vector<std::string> subStrings = extrude->UpToFace.getSubValues();
std::string upToFace;
int faceId = -1;
if ((obj != NULL) && !subStrings.empty()) {
upToFace = subStrings.front();
if (upToFace.substr(0,4) == "Face")
faceId = std::atoi(&upToFace[4]);
}
// set decimals for the direction edits
// do this here before the edits are filed to avoid rounding mistakes
int UserDecimals = Base::UnitsApi::getDecimals();
ui->XDirectionEdit->setDecimals(UserDecimals);
ui->YDirectionEdit->setDecimals(UserDecimals);
ui->ZDirectionEdit->setDecimals(UserDecimals);
// Fill data into dialog elements
// the direction combobox is later filled in updateUI()
ui->lengthEdit->setValue(l);
ui->lengthEdit2->setValue(l2);
ui->offsetEdit->setValue(off);
ui->checkBoxAlongDirection->setChecked(alongNormal);
ui->checkBoxDirection->setChecked(useCustom);
onDirectionToggled(useCustom);
// disable to change the direction if not custom
if (!useCustom) {
ui->XDirectionEdit->setEnabled(false);
ui->YDirectionEdit->setEnabled(false);
ui->ZDirectionEdit->setEnabled(false);
}
ui->XDirectionEdit->setValue(xs);
ui->YDirectionEdit->setValue(ys);
ui->ZDirectionEdit->setValue(zs);
// Bind input fields to properties
ui->lengthEdit->bind(extrude->Length);
ui->lengthEdit2->bind(extrude->Length2);
ui->offsetEdit->bind(extrude->Offset);
ui->XDirectionEdit->bind(App::ObjectIdentifier::parse(extrude, std::string("Direction.x")));
ui->YDirectionEdit->bind(App::ObjectIdentifier::parse(extrude, std::string("Direction.y")));
ui->ZDirectionEdit->bind(App::ObjectIdentifier::parse(extrude, std::string("Direction.z")));
ui->checkBoxMidplane->setChecked(midplane);
// According to bug #0000521 the reversed option
// shouldn't be de-activated if the pad has a support face
ui->checkBoxReversed->setChecked(reversed);
// Set object labels
if (obj && PartDesign::Feature::isDatum(obj)) {
ui->lineFaceName->setText(QString::fromUtf8(obj->Label.getValue()));
ui->lineFaceName->setProperty("FeatureName", QByteArray(obj->getNameInDocument()));
}
else if (obj && faceId >= 0) {
ui->lineFaceName->setText(QString::fromLatin1("%1:%2%3")
.arg(QString::fromUtf8(obj->Label.getValue()))
.arg(tr("Face"))
.arg(faceId));
ui->lineFaceName->setProperty("FeatureName", QByteArray(obj->getNameInDocument()));
}
else {
ui->lineFaceName->clear();
ui->lineFaceName->setProperty("FeatureName", QVariant());
}
ui->lineFaceName->setProperty("FaceName", QByteArray(upToFace.c_str()));
translateModeList(index);
QMetaObject::connectSlotsByName(this);
connect(ui->lengthEdit, SIGNAL(valueChanged(double)),
this, SLOT(onLengthChanged(double)));
connect(ui->lengthEdit2, SIGNAL(valueChanged(double)),
this, SLOT(onLength2Changed(double)));
connect(ui->offsetEdit, SIGNAL(valueChanged(double)),
this, SLOT(onOffsetChanged(double)));
connect(ui->directionCB, SIGNAL(activated(int)),
this, SLOT(onDirectionCBChanged(int)));
connect(ui->checkBoxAlongDirection, SIGNAL(toggled(bool)),
this, SLOT(onAlongSketchNormalChanged(bool)));
connect(ui->checkBoxDirection, SIGNAL(toggled(bool)),
this, SLOT(onDirectionToggled(bool)));
connect(ui->XDirectionEdit, SIGNAL(valueChanged(double)),
this, SLOT(onXDirectionEditChanged(double)));
connect(ui->YDirectionEdit, SIGNAL(valueChanged(double)),
this, SLOT(onYDirectionEditChanged(double)));
connect(ui->ZDirectionEdit, SIGNAL(valueChanged(double)),
this, SLOT(onZDirectionEditChanged(double)));
connect(ui->checkBoxMidplane, SIGNAL(toggled(bool)),
this, SLOT(onMidplaneChanged(bool)));
connect(ui->checkBoxReversed, SIGNAL(toggled(bool)),
this, SLOT(onReversedChanged(bool)));
connect(ui->changeMode, SIGNAL(currentIndexChanged(int)),
this, SLOT(onModeChanged(int)));
connect(ui->buttonFace, SIGNAL(clicked()),
this, SLOT(onButtonFace()));
connect(ui->lineFaceName, SIGNAL(textEdited(QString)),
this, SLOT(onFaceName(QString)));
connect(ui->checkBoxUpdateView, SIGNAL(toggled(bool)),
this, SLOT(onUpdateView(bool)));
this->propReferenceAxis = &(extrude->ReferenceAxis);
// Due to signals attached after changes took took into effect we should update the UI now.
updateUI(index);
// if it is a newly created object use the last value of the history
// TODO: newObj doesn't supplied normally by any caller (2015-07-24, Fat-Zer)
if (newObj){
ui->lengthEdit->setToLastUsedValue();
ui->lengthEdit->selectNumber();
ui->lengthEdit2->setToLastUsedValue();
ui->lengthEdit2->selectNumber();
ui->offsetEdit->setToLastUsedValue();
ui->offsetEdit->selectNumber();
}
}
TaskExtrudeParameters::~TaskExtrudeParameters()
{
}
void TaskExtrudeParameters::onSelectionChanged(const Gui::SelectionChanges& msg)
{
if (msg.Type == Gui::SelectionChanges::AddSelection) {
// if we have an edge selection for the extrude direction
if (!selectionFace) {
std::vector<std::string> edge;
App::DocumentObject* selObj;
if (getReferencedSelection(vp->getObject(), msg, selObj, edge) && selObj) {
exitSelectionMode();
propReferenceAxis->setValue(selObj, edge);
recomputeFeature();
// update direction combobox
fillDirectionCombo();
}
}
else { // if we have a selection of a face
QString refText = onAddSelection(msg);
if (refText.length() > 0) {
ui->lineFaceName->blockSignals(true);
ui->lineFaceName->setText(refText);
ui->lineFaceName->setProperty("FeatureName", QByteArray(msg.pObjectName));
ui->lineFaceName->setProperty("FaceName", QByteArray(msg.pSubName));
ui->lineFaceName->blockSignals(false);
// Turn off reference selection mode
onButtonFace(false);
}
else {
ui->lineFaceName->blockSignals(true);
ui->lineFaceName->clear();
ui->lineFaceName->setProperty("FeatureName", QVariant());
ui->lineFaceName->setProperty("FaceName", QVariant());
ui->lineFaceName->blockSignals(false);
}
}
} else if (msg.Type == Gui::SelectionChanges::ClrSelection && selectionFace) {
ui->lineFaceName->blockSignals(true);
ui->lineFaceName->clear();
ui->lineFaceName->setProperty("FeatureName", QVariant());
ui->lineFaceName->setProperty("FaceName", QVariant());
ui->lineFaceName->blockSignals(false);
}
}
void TaskExtrudeParameters::onLengthChanged(double len)
{
PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
extrude->Length.setValue(len);
recomputeFeature();
}
void TaskExtrudeParameters::onLength2Changed(double len)
{
PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
extrude->Length2.setValue(len);
recomputeFeature();
}
void TaskExtrudeParameters::onOffsetChanged(double len)
{
PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
extrude->Offset.setValue(len);
recomputeFeature();
}
void TaskExtrudeParameters::fillDirectionCombo()
{
bool oldVal_blockUpdate = blockUpdate;
blockUpdate = true;
if (axesInList.empty()) {
bool hasFace = false;
ui->directionCB->clear();
// we can have sketches or faces
// for sketches just get the sketch normal
PartDesign::ProfileBased* pcFeat = static_cast<PartDesign::ProfileBased*>(vp->getObject());
Part::Part2DObject* pcSketch = dynamic_cast<Part::Part2DObject*>(pcFeat->Profile.getValue());
// for faces we test if it is verified and if we can get its normal
if (!pcSketch) {
try {
Part::Feature* pcFeature = pcFeat->getVerifiedObject();
Base::Vector3d SketchVector = pcFeat->getProfileNormal();
Q_UNUSED(pcFeature)
Q_UNUSED(SketchVector)
hasFace = true;
}
catch (const Base::Exception& e) {
new App::DocumentObjectExecReturn(e.what());
}
}
if (pcSketch)
addAxisToCombo(pcSketch, "N_Axis", tr("Sketch normal"));
else if (hasFace)
addAxisToCombo(pcFeat->Profile.getValue(), std::string(), tr("Face normal"), false);
// add the other entries
addAxisToCombo(0, std::string(), tr("Select reference..."));
// we start with the sketch normal as proposal for the custom direction
if (pcSketch)
addAxisToCombo(pcSketch, "N_Axis", tr("Custom direction"));
else if (hasFace)
addAxisToCombo(pcFeat->Profile.getValue(), std::string(), tr("Custom direction"), false);
}
// add current link, if not in list
// first, figure out the item number for current axis
int indexOfCurrent = -1;
App::DocumentObject* ax = propReferenceAxis->getValue();
const std::vector<std::string>& subList = propReferenceAxis->getSubValues();
for (size_t i = 0; i < axesInList.size(); i++) {
if (ax == axesInList[i]->getValue() && subList == axesInList[i]->getSubValues()) {
indexOfCurrent = i;
break;
}
}
// if the axis is not yet listed in the combobox
if (indexOfCurrent == -1 && ax) {
assert(subList.size() <= 1);
std::string sub;
if (!subList.empty())
sub = subList[0];
addAxisToCombo(ax, sub, getRefStr(ax, subList));
indexOfCurrent = axesInList.size() - 1;
// the axis is not the normal, thus enable along direction
ui->checkBoxAlongDirection->setEnabled(true);
// we don't have custom direction thus disable its settings
ui->XDirectionEdit->setEnabled(false);
ui->YDirectionEdit->setEnabled(false);
ui->ZDirectionEdit->setEnabled(false);
}
// highlight either current index or set custom direction
PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
bool hasCustom = extrude->UseCustomVector.getValue();
if (indexOfCurrent != -1 && !hasCustom)
ui->directionCB->setCurrentIndex(indexOfCurrent);
if (hasCustom)
ui->directionCB->setCurrentIndex(2);
blockUpdate = oldVal_blockUpdate;
}
void TaskExtrudeParameters::addAxisToCombo(App::DocumentObject* linkObj,
std::string linkSubname, QString itemText, bool hasSketch)
{
this->ui->directionCB->addItem(itemText);
this->axesInList.emplace_back(new App::PropertyLinkSub);
App::PropertyLinkSub& lnk = *(axesInList.back());
// if we have a face, we leave the link empty since we cannot
// store the face normal as sublink
if (hasSketch)
lnk.setValue(linkObj, std::vector<std::string>(1, linkSubname));
}
void TaskExtrudeParameters::onDirectionCBChanged(int num)
{
PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
if (axesInList.empty())
return;
// we use this scheme for 'num'
// 0: normal to sketch or face
// 1: selection mode
// 2: custom
// 3-x: edges selected in the 3D model
// check the axis
// when the link is empty we are either in selection mode
// or we are normal to a face
App::PropertyLinkSub& lnk = *(axesInList[num]);
if (num == 1) {
// enter reference selection mode
this->blockConnection(false);
// to distinguish that this is the direction selection
selectionFace = false;
TaskSketchBasedParameters::onSelectReference(true, true, false, true, true);
return;
}
else if (lnk.getValue() != 0) {
if (!extrude->getDocument()->isIn(lnk.getValue())) {
Base::Console().Error("Object was deleted\n");
return;
}
propReferenceAxis->Paste(lnk);
}
// in case the user is in selection mode, but changed his mind before selecting anything
exitSelectionMode();
// disable AlongSketchNormal when the direction is already normal
if (num == 0)
ui->checkBoxAlongDirection->setEnabled(false);
else
ui->checkBoxAlongDirection->setEnabled(true);
// if custom direction is used, show it
if (num == 2) {
ui->checkBoxDirection->setChecked(true);
extrude->UseCustomVector.setValue(true);
}
else {
extrude->UseCustomVector.setValue(false);
}
// if we dont use custom direction, only allow to show its direction
if (num != 2) {
ui->XDirectionEdit->setEnabled(false);
ui->YDirectionEdit->setEnabled(false);
ui->ZDirectionEdit->setEnabled(false);
}
else {
ui->XDirectionEdit->setEnabled(true);
ui->YDirectionEdit->setEnabled(true);
ui->ZDirectionEdit->setEnabled(true);
}
// recompute and update the direction
extrude->ReferenceAxis.setValue(lnk.getValue(), lnk.getSubValues());
try {
recomputeFeature();
}
catch (const Base::Exception& e) {
e.ReportException();
}
updateDirectionEdits();
}
void TaskExtrudeParameters::onAlongSketchNormalChanged(bool on)
{
PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
extrude->AlongSketchNormal.setValue(on);
recomputeFeature();
}
void TaskExtrudeParameters::onDirectionToggled(bool on)
{
if (on)
ui->groupBoxDirection->show();
else
ui->groupBoxDirection->hide();
}
void TaskExtrudeParameters::onXDirectionEditChanged(double len)
{
PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
extrude->Direction.setValue(len, extrude->Direction.getValue().y, extrude->Direction.getValue().z);
recomputeFeature();
// checking for case of a null vector is done in FeatureExtrude.cpp
// if there was a null vector, the normal vector of the sketch is used.
// therefore the vector component edits must be updated
updateDirectionEdits();
}
void TaskExtrudeParameters::onYDirectionEditChanged(double len)
{
PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
extrude->Direction.setValue(extrude->Direction.getValue().x, len, extrude->Direction.getValue().z);
recomputeFeature();
updateDirectionEdits();
}
void TaskExtrudeParameters::onZDirectionEditChanged(double len)
{
PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
extrude->Direction.setValue(extrude->Direction.getValue().x, extrude->Direction.getValue().y, len);
recomputeFeature();
updateDirectionEdits();
}
void TaskExtrudeParameters::updateDirectionEdits()
{
PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
// we don't want to execute the onChanged edits, but just update their contents
ui->XDirectionEdit->blockSignals(true);
ui->YDirectionEdit->blockSignals(true);
ui->ZDirectionEdit->blockSignals(true);
ui->XDirectionEdit->setValue(extrude->Direction.getValue().x);
ui->YDirectionEdit->setValue(extrude->Direction.getValue().y);
ui->ZDirectionEdit->setValue(extrude->Direction.getValue().z);
ui->XDirectionEdit->blockSignals(false);
ui->YDirectionEdit->blockSignals(false);
ui->ZDirectionEdit->blockSignals(false);
}
void TaskExtrudeParameters::onMidplaneChanged(bool on)
{
PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
extrude->Midplane.setValue(on);
// reversed is not sensible when midplane
ui->checkBoxReversed->setEnabled(!on);
recomputeFeature();
}
void TaskExtrudeParameters::onReversedChanged(bool on)
{
PartDesign::FeatureExtrude* extrude = static_cast<PartDesign::FeatureExtrude*>(vp->getObject());
extrude->Reversed.setValue(on);
// midplane is not sensible when reversed
ui->checkBoxMidplane->setEnabled(!on);
// update the direction
recomputeFeature();
updateDirectionEdits();
}
void TaskExtrudeParameters::onButtonFace(const bool pressed)
{
this->blockConnection(!pressed);
// to distinguish that this is the direction selection
selectionFace = true;
// only faces are allowed
TaskSketchBasedParameters::onSelectReference(pressed, false, true, false);
// Update button if onButtonFace() is called explicitly
ui->buttonFace->setChecked(pressed);
}
void TaskExtrudeParameters::onFaceName(const QString& text)
{
if (text.isEmpty()) {
// if user cleared the text field then also clear the properties
ui->lineFaceName->setProperty("FeatureName", QVariant());
ui->lineFaceName->setProperty("FaceName", QVariant());
}
else {
// expect that the label of an object is used
QStringList parts = text.split(QChar::fromLatin1(':'));
QString label = parts[0];
QVariant name = objectNameByLabel(label, ui->lineFaceName->property("FeatureName"));
if (name.isValid()) {
parts[0] = name.toString();
QString uptoface = parts.join(QString::fromLatin1(":"));
ui->lineFaceName->setProperty("FeatureName", name);
ui->lineFaceName->setProperty("FaceName", setUpToFace(uptoface));
}
else {
ui->lineFaceName->setProperty("FeatureName", QVariant());
ui->lineFaceName->setProperty("FaceName", QVariant());
}
}
}
double TaskExtrudeParameters::getLength(void) const
{
return ui->lengthEdit->value().getValue();
}
double TaskExtrudeParameters::getLength2(void) const
{
return ui->lengthEdit2->value().getValue();
}
double TaskExtrudeParameters::getOffset(void) const
{
return ui->offsetEdit->value().getValue();
}
bool TaskExtrudeParameters::getAlongSketchNormal(void) const
{
return ui->checkBoxAlongDirection->isChecked();
}
bool TaskExtrudeParameters::getCustom(void) const
{
// index 2 is hardcoded to custom vector
return ui->directionCB->currentIndex() == 2 ? true : false;
}
std::string TaskExtrudeParameters::getReferenceAxis(void) const
{
std::vector<std::string> sub;
App::DocumentObject* obj;
getReferenceAxis(obj, sub);
return buildLinkSingleSubPythonStr(obj, sub);
}
double TaskExtrudeParameters::getXDirection(void) const
{
return ui->XDirectionEdit->value();
}
double TaskExtrudeParameters::getYDirection(void) const
{
return ui->YDirectionEdit->value();
}
double TaskExtrudeParameters::getZDirection(void) const
{
return ui->ZDirectionEdit->value();
}
bool TaskExtrudeParameters::getReversed(void) const
{
return ui->checkBoxReversed->isChecked();
}
bool TaskExtrudeParameters::getMidplane(void) const
{
return ui->checkBoxMidplane->isChecked();
}
int TaskExtrudeParameters::getMode(void) const
{
return ui->changeMode->currentIndex();
}
QString TaskExtrudeParameters::getFaceName(void) const
{
// 'Up to face' mode
if (getMode() == 3) {
QVariant featureName = ui->lineFaceName->property("FeatureName");
if (featureName.isValid()) {
QString faceName = ui->lineFaceName->property("FaceName").toString();
return getFaceReference(featureName.toString(), faceName);
}
}
return QString::fromLatin1("None");
}
void TaskExtrudeParameters::changeEvent(QEvent *e)
{
TaskBox::changeEvent(e);
if (e->type() == QEvent::LanguageChange) {
ui->lengthEdit->blockSignals(true);
ui->lengthEdit2->blockSignals(true);
ui->offsetEdit->blockSignals(true);
ui->XDirectionEdit->blockSignals(true);
ui->YDirectionEdit->blockSignals(true);
ui->ZDirectionEdit->blockSignals(true);
ui->directionCB->blockSignals(true);
int index = ui->directionCB->currentIndex();
ui->directionCB->clear();
ui->directionCB->addItem(tr("Sketch normal"));
ui->directionCB->addItem(tr("Select reference..."));
ui->directionCB->addItem(tr("Custom direction"));
ui->directionCB->setCurrentIndex(index);
ui->lineFaceName->blockSignals(true);
ui->changeMode->blockSignals(true);
ui->retranslateUi(proxy);
translateModeList(ui->changeMode->currentIndex());
ui->lineFaceName->setPlaceholderText(tr("No face selected"));
QVariant featureName = ui->lineFaceName->property("FeatureName");
if (featureName.isValid()) {
QStringList parts = ui->lineFaceName->text().split(QChar::fromLatin1(':'));
QByteArray upToFace = ui->lineFaceName->property("FaceName").toByteArray();
int faceId = -1;
bool ok = false;
if (upToFace.indexOf("Face") == 0) {
faceId = upToFace.remove(0,4).toInt(&ok);
}
if (ok) {
ui->lineFaceName->setText(QString::fromLatin1("%1:%2%3")
.arg(parts[0])
.arg(tr("Face"))
.arg(faceId));
}
else {
ui->lineFaceName->setText(parts[0]);
}
}
ui->lengthEdit->blockSignals(false);
ui->lengthEdit2->blockSignals(false);
ui->offsetEdit->blockSignals(false);
ui->XDirectionEdit->blockSignals(false);
ui->YDirectionEdit->blockSignals(false);
ui->ZDirectionEdit->blockSignals(false);
ui->directionCB->blockSignals(false);
ui->lineFaceName->blockSignals(false);
ui->changeMode->blockSignals(false);
}
}
void TaskExtrudeParameters::getReferenceAxis(App::DocumentObject*& obj, std::vector<std::string>& sub) const
{
if (axesInList.empty())
throw Base::RuntimeError("Not initialized!");
int num = ui->directionCB->currentIndex();
const App::PropertyLinkSub& lnk = *(axesInList[num]);
if (lnk.getValue() == 0) {
// Note: It is possible that a face of an object is directly padded/pocketed without defining a profile shape
obj = nullptr;
sub.clear();
}
else {
PartDesign::ProfileBased* pcDirection = static_cast<PartDesign::ProfileBased*>(vp->getObject());
if (!pcDirection->getDocument()->isIn(lnk.getValue()))
throw Base::RuntimeError("Object was deleted");
obj = lnk.getValue();
sub = lnk.getSubValues();
}
}
void TaskExtrudeParameters::saveHistory(void)
{
// save the user values to history
ui->lengthEdit->pushToHistory();
ui->lengthEdit2->pushToHistory();
ui->offsetEdit->pushToHistory();
}
void TaskExtrudeParameters::onModeChanged(int)
{
// implement in sub-class
}
void TaskExtrudeParameters::updateUI(int)
{
// implement in sub-class
}
void TaskExtrudeParameters::translateModeList(int)
{
// implement in sub-class
}
#include "moc_TaskExtrudeParameters.cpp"

View File

@@ -0,0 +1,107 @@
/***************************************************************************
* Copyright (c) 2011 Juergen Riegel <FreeCAD@juergen-riegel.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef GUI_TASKVIEW_TaskExtrudeParameters_H
#define GUI_TASKVIEW_TaskExtrudeParameters_H
#include <Gui/TaskView/TaskView.h>
#include <Gui/Selection.h>
#include <Gui/TaskView/TaskDialog.h>
#include "TaskSketchBasedParameters.h"
#include "ViewProviderSketchBased.h"
class Ui_TaskPadParameters;
namespace App {
class Property;
}
namespace PartDesignGui {
class TaskExtrudeParameters : public TaskSketchBasedParameters
{
Q_OBJECT
public:
TaskExtrudeParameters(ViewProviderSketchBased *SketchBasedView, QWidget *parent,
const std::string& pixmapname, const QString& parname);
~TaskExtrudeParameters();
virtual void saveHistory() override;
void fillDirectionCombo();
void addAxisToCombo(App::DocumentObject* linkObj, std::string linkSubname, QString itemText,
bool hasSketch = true);
protected Q_SLOTS:
void onLengthChanged(double);
void onLength2Changed(double);
void onOffsetChanged(double);
void onDirectionCBChanged(int);
void onAlongSketchNormalChanged(bool);
void onDirectionToggled(bool);
void onXDirectionEditChanged(double);
void onYDirectionEditChanged(double);
void onZDirectionEditChanged(double);
void onMidplaneChanged(bool);
void onReversedChanged(bool);
void onButtonFace(const bool pressed = true);
void onFaceName(const QString& text);
virtual void onModeChanged(int);
protected:
void setupDialog(bool);
void changeEvent(QEvent *e) override;
App::PropertyLinkSub* propReferenceAxis;
void getReferenceAxis(App::DocumentObject*& obj, std::vector<std::string>& sub) const;
double getLength(void) const;
double getLength2(void) const;
bool getAlongSketchNormal(void) const;
bool getCustom(void) const;
std::string getReferenceAxis(void) const;
double getXDirection(void) const;
double getYDirection(void) const;
double getZDirection(void) const;
double getOffset(void) const;
bool getReversed(void) const;
bool getMidplane(void) const;
int getMode(void) const;
QString getFaceName(void) const;
void onSelectionChanged(const Gui::SelectionChanges& msg) override;
virtual void translateModeList(int index);
virtual void updateUI(int index);
void updateDirectionEdits(void);
protected:
QWidget* proxy;
std::unique_ptr<Ui_TaskPadParameters> ui;
bool selectionFace;
std::vector<std::unique_ptr<App::PropertyLinkSub>> axesInList;
};
} //namespace PartDesignGui
#endif // GUI_TASKVIEW_TaskExtrudeParameters_H

View File

@@ -47,7 +47,6 @@
#include <Mod/PartDesign/App/Body.h>
#include <Mod/PartDesign/App/FeaturePad.h>
#include <Mod/Sketcher/App/SketchObject.h>
#include "TaskSketchBasedParameters.h"
#include "ReferenceSelection.h"
using namespace PartDesignGui;
@@ -56,158 +55,32 @@ using namespace Gui;
/* TRANSLATOR PartDesignGui::TaskPadParameters */
TaskPadParameters::TaskPadParameters(ViewProviderPad *PadView, QWidget *parent, bool newObj)
: TaskSketchBasedParameters(PadView, parent, "PartDesign_Pad", tr("Pad parameters"))
, ui(new Ui_TaskPadParameters)
: TaskExtrudeParameters(PadView, parent, "PartDesign_Pad", tr("Pad parameters"))
{
// we need a separate container widget to add all controls to
proxy = new QWidget(this);
ui->setupUi(proxy);
#if QT_VERSION >= 0x040700
ui->lineFaceName->setPlaceholderText(tr("No face selected"));
#endif
this->groupLayout()->addWidget(proxy);
ui->offsetEdit->setToolTip(tr("Offset from face at which pad will end"));
ui->checkBoxReversed->setToolTip(tr("Reverses pad direction"));
// set the history path
ui->lengthEdit->setParamGrpPath(QByteArray("User parameter:BaseApp/History/PadLength"));
ui->lengthEdit2->setParamGrpPath(QByteArray("User parameter:BaseApp/History/PadLength2"));
ui->offsetEdit->setParamGrpPath(QByteArray("User parameter:BaseApp/History/PadOffset"));
// Get the feature data
PartDesign::Pad* pcPad = static_cast<PartDesign::Pad*>(vp->getObject());
Base::Quantity l = pcPad->Length.getQuantityValue();
Base::Quantity l2 = pcPad->Length2.getQuantityValue();
bool alongNormal = pcPad->AlongSketchNormal.getValue();
bool useCustom = pcPad->UseCustomVector.getValue();
double xs = pcPad->Direction.getValue().x;
double ys = pcPad->Direction.getValue().y;
double zs = pcPad->Direction.getValue().z;
Base::Quantity off = pcPad->Offset.getQuantityValue();
bool midplane = pcPad->Midplane.getValue();
bool reversed = pcPad->Reversed.getValue();
int index = pcPad->Type.getValue(); // must extract value here, clear() kills it!
App::DocumentObject* obj = pcPad->UpToFace.getValue();
std::vector<std::string> subStrings = pcPad->UpToFace.getSubValues();
std::string upToFace;
int faceId = -1;
if ((obj != NULL) && !subStrings.empty()) {
upToFace = subStrings.front();
if (upToFace.substr(0,4) == "Face")
faceId = std::atoi(&upToFace[4]);
}
setupDialog(newObj);
}
// set decimals for the direction edits
// do this here before the edits are filed to avoid rounding mistakes
int UserDecimals = Base::UnitsApi::getDecimals();
ui->XDirectionEdit->setDecimals(UserDecimals);
ui->YDirectionEdit->setDecimals(UserDecimals);
ui->ZDirectionEdit->setDecimals(UserDecimals);
// Fill data into dialog elements
// the direction combobox is later filled in updateUI()
ui->lengthEdit->setValue(l);
ui->lengthEdit2->setValue(l2);
ui->checkBoxAlongDirection->setChecked(alongNormal);
ui->checkBoxDirection->setChecked(useCustom);
onDirectionToggled(useCustom);
// disable to change the direction if not custom
if (!useCustom) {
ui->XDirectionEdit->setEnabled(false);
ui->YDirectionEdit->setEnabled(false);
ui->ZDirectionEdit->setEnabled(false);
}
ui->XDirectionEdit->setValue(xs);
ui->YDirectionEdit->setValue(ys);
ui->ZDirectionEdit->setValue(zs);
ui->offsetEdit->setValue(off);
// Bind input fields to properties
ui->lengthEdit->bind(pcPad->Length);
ui->lengthEdit2->bind(pcPad->Length2);
ui->XDirectionEdit->bind(App::ObjectIdentifier::parse(pcPad, std::string("Direction.x")));
ui->YDirectionEdit->bind(App::ObjectIdentifier::parse(pcPad, std::string("Direction.y")));
ui->ZDirectionEdit->bind(App::ObjectIdentifier::parse(pcPad, std::string("Direction.z")));
ui->offsetEdit->bind(pcPad->Offset);
ui->checkBoxMidplane->setChecked(midplane);
// According to bug #0000521 the reversed option
// shouldn't be de-activated if the pad has a support face
ui->checkBoxReversed->setChecked(reversed);
// Set object labels
if (obj && PartDesign::Feature::isDatum(obj)) {
ui->lineFaceName->setText(QString::fromUtf8(obj->Label.getValue()));
ui->lineFaceName->setProperty("FeatureName", QByteArray(obj->getNameInDocument()));
}
else if (obj && faceId >= 0) {
ui->lineFaceName->setText(QString::fromLatin1("%1:%2%3")
.arg(QString::fromUtf8(obj->Label.getValue()))
.arg(tr("Face"))
.arg(faceId));
ui->lineFaceName->setProperty("FeatureName", QByteArray(obj->getNameInDocument()));
}
else {
ui->lineFaceName->clear();
ui->lineFaceName->setProperty("FeatureName", QVariant());
}
ui->lineFaceName->setProperty("FaceName", QByteArray(upToFace.c_str()));
TaskPadParameters::~TaskPadParameters()
{
}
void TaskPadParameters::translateModeList(int index)
{
ui->changeMode->clear();
ui->changeMode->insertItem(0, tr("Dimension"));
ui->changeMode->insertItem(1, tr("To last"));
ui->changeMode->insertItem(2, tr("To first"));
ui->changeMode->insertItem(3, tr("Up to face"));
ui->changeMode->insertItem(4, tr("Two dimensions"));
ui->changeMode->addItem(tr("Dimension"));
ui->changeMode->addItem(tr("To last"));
ui->changeMode->addItem(tr("To first"));
ui->changeMode->addItem(tr("Up to face"));
ui->changeMode->addItem(tr("Two dimensions"));
ui->changeMode->setCurrentIndex(index);
QMetaObject::connectSlotsByName(this);
connect(ui->lengthEdit, SIGNAL(valueChanged(double)),
this, SLOT(onLengthChanged(double)));
connect(ui->lengthEdit2, SIGNAL(valueChanged(double)),
this, SLOT(onLength2Changed(double)));
connect(ui->directionCB, SIGNAL(activated(int)),
this, SLOT(onDirectionCBChanged(int)));
connect(ui->checkBoxAlongDirection, SIGNAL(toggled(bool)),
this, SLOT(onAlongSketchNormalChanged(bool)));
connect(ui->checkBoxDirection, SIGNAL(toggled(bool)),
this, SLOT(onDirectionToggled(bool)));
connect(ui->XDirectionEdit, SIGNAL(valueChanged(double)),
this, SLOT(onXDirectionEditChanged(double)));
connect(ui->YDirectionEdit, SIGNAL(valueChanged(double)),
this, SLOT(onYDirectionEditChanged(double)));
connect(ui->ZDirectionEdit, SIGNAL(valueChanged(double)),
this, SLOT(onZDirectionEditChanged(double)));
connect(ui->offsetEdit, SIGNAL(valueChanged(double)),
this, SLOT(onOffsetChanged(double)));
connect(ui->checkBoxMidplane, SIGNAL(toggled(bool)),
this, SLOT(onMidplaneChanged(bool)));
connect(ui->checkBoxReversed, SIGNAL(toggled(bool)),
this, SLOT(onReversedChanged(bool)));
connect(ui->changeMode, SIGNAL(currentIndexChanged(int)),
this, SLOT(onModeChanged(int)));
connect(ui->buttonFace, SIGNAL(clicked()),
this, SLOT(onButtonFace()));
connect(ui->lineFaceName, SIGNAL(textEdited(QString)),
this, SLOT(onFaceName(QString)));
connect(ui->checkBoxUpdateView, SIGNAL(toggled(bool)),
this, SLOT(onUpdateView(bool)));
this->propReferenceAxis = &(pcPad->ReferenceAxis);
// Due to signals attached after changes took took into effect we should update the UI now.
updateUI(index);
// if it is a newly created object use the last value of the history
// TODO: newObj doesn't supplied normally by any caller (2015-07-24, Fat-Zer)
if (newObj) {
ui->lengthEdit->setToLastUsedValue();
ui->lengthEdit->selectNumber();
ui->lengthEdit2->setToLastUsedValue();
ui->lengthEdit2->selectNumber();
ui->offsetEdit->setToLastUsedValue();
ui->offsetEdit->selectNumber();
}
}
void TaskPadParameters::updateUI(int index)
@@ -293,307 +166,6 @@ void TaskPadParameters::updateUI(int index)
}
}
void TaskPadParameters::onSelectionChanged(const Gui::SelectionChanges& msg)
{
if (msg.Type == Gui::SelectionChanges::AddSelection) {
// if we have an edge selection for the pad direction
if (!selectionFace) {
std::vector<std::string> edge;
App::DocumentObject* selObj;
if (getReferencedSelection(vp->getObject(), msg, selObj, edge) && selObj) {
exitSelectionMode();
propReferenceAxis->setValue(selObj, edge);
recomputeFeature();
// update direction combobox
fillDirectionCombo();
}
}
else { // if we have a selection of a face
QString refText = onAddSelection(msg);
if (refText.length() > 0) {
ui->lineFaceName->blockSignals(true);
ui->lineFaceName->setText(refText);
ui->lineFaceName->setProperty("FeatureName", QByteArray(msg.pObjectName));
ui->lineFaceName->setProperty("FaceName", QByteArray(msg.pSubName));
ui->lineFaceName->blockSignals(false);
// Turn off reference selection mode
onButtonFace(false);
}
else {
ui->lineFaceName->blockSignals(true);
ui->lineFaceName->clear();
ui->lineFaceName->setProperty("FeatureName", QVariant());
ui->lineFaceName->setProperty("FaceName", QVariant());
ui->lineFaceName->blockSignals(false);
}
}
} else if (msg.Type == Gui::SelectionChanges::ClrSelection && selectionFace) {
ui->lineFaceName->blockSignals(true);
ui->lineFaceName->clear();
ui->lineFaceName->setProperty("FeatureName", QVariant());
ui->lineFaceName->setProperty("FaceName", QVariant());
ui->lineFaceName->blockSignals(false);
}
}
void TaskPadParameters::onLengthChanged(double len)
{
PartDesign::Pad* pcPad = static_cast<PartDesign::Pad*>(vp->getObject());
pcPad->Length.setValue(len);
recomputeFeature();
}
void TaskPadParameters::onLength2Changed(double len)
{
PartDesign::Pad* pcPad = static_cast<PartDesign::Pad*>(vp->getObject());
pcPad->Length2.setValue(len);
recomputeFeature();
}
void TaskPadParameters::fillDirectionCombo()
{
bool oldVal_blockUpdate = blockUpdate;
blockUpdate = true;
if (axesInList.empty()) {
bool hasFace = false;
ui->directionCB->clear();
// we can have sketches or faces
// for sketches just get the sketch normal
PartDesign::ProfileBased* pcFeat = static_cast<PartDesign::ProfileBased*>(vp->getObject());
Part::Part2DObject* pcSketch = dynamic_cast<Part::Part2DObject*>(pcFeat->Profile.getValue());
// for faces we test if it is verified and if we can get its normal
if (!pcSketch) {
try {
Part::Feature* pcFeature = pcFeat->getVerifiedObject();
Base::Vector3d SketchVector = pcFeat->getProfileNormal();
Q_UNUSED(pcFeature)
Q_UNUSED(SketchVector)
hasFace = true;
}
catch (const Base::Exception& e) {
new App::DocumentObjectExecReturn(e.what());
}
}
if (pcSketch)
addAxisToCombo(pcSketch, "N_Axis", tr("Sketch normal"));
else if (hasFace)
addAxisToCombo(pcFeat->Profile.getValue(), std::string(), tr("Face normal"), false);
// add the other entries
addAxisToCombo(0, std::string(), tr("Select reference..."));
// we start with the sketch normal as proposal for the custom direction
if (pcSketch)
addAxisToCombo(pcSketch, "N_Axis", tr("Custom direction"));
else if (hasFace)
addAxisToCombo(pcFeat->Profile.getValue(), std::string(), tr("Custom direction"), false);
}
// add current link, if not in list
// first, figure out the item number for current axis
int indexOfCurrent = -1;
App::DocumentObject* ax = propReferenceAxis->getValue();
const std::vector<std::string>& subList = propReferenceAxis->getSubValues();
for (size_t i = 0; i < axesInList.size(); i++) {
if (ax == axesInList[i]->getValue() && subList == axesInList[i]->getSubValues()) {
indexOfCurrent = i;
break;
}
}
// if the axis is not yet listed in the combobox
if (indexOfCurrent == -1 && ax) {
assert(subList.size() <= 1);
std::string sub;
if (!subList.empty())
sub = subList[0];
addAxisToCombo(ax, sub, getRefStr(ax, subList));
indexOfCurrent = axesInList.size() - 1;
// the axis is not the normal, thus enable along direction
ui->checkBoxAlongDirection->setEnabled(true);
// we don't have custom direction thus disable its settings
ui->XDirectionEdit->setEnabled(false);
ui->YDirectionEdit->setEnabled(false);
ui->ZDirectionEdit->setEnabled(false);
}
// highlight either current index or set custom direction
PartDesign::Pad* pcPad = static_cast<PartDesign::Pad*>(vp->getObject());
bool hasCustom = pcPad->UseCustomVector.getValue();
if (indexOfCurrent != -1 && !hasCustom)
ui->directionCB->setCurrentIndex(indexOfCurrent);
if (hasCustom)
ui->directionCB->setCurrentIndex(2);
blockUpdate = oldVal_blockUpdate;
}
void TaskPadParameters::addAxisToCombo(App::DocumentObject* linkObj,
std::string linkSubname, QString itemText, bool hasSketch)
{
this->ui->directionCB->addItem(itemText);
this->axesInList.emplace_back(new App::PropertyLinkSub);
App::PropertyLinkSub& lnk = *(axesInList.back());
// if we have a face, we leave the link empty since we cannot
// store the face normal as sublink
if (hasSketch)
lnk.setValue(linkObj, std::vector<std::string>(1, linkSubname));
}
void TaskPadParameters::onDirectionCBChanged(int num)
{
PartDesign::Pad* pcPad = static_cast<PartDesign::Pad*>(vp->getObject());
if (axesInList.empty())
return;
// we use this scheme for 'num'
// 0: normal to sketch or face
// 1: selection mode
// 2: custom
// 3-x: edges selected in the 3D model
// check the axis
// when the link is empty we are either in selection mode
// or we are normal to a face
App::PropertyLinkSub& lnk = *(axesInList[num]);
if (num == 1) {
// enter reference selection mode
this->blockConnection(false);
// to distinguish that this is the direction selection
selectionFace = false;
TaskSketchBasedParameters::onSelectReference(true, true, false, true, true);
return;
}
else if (lnk.getValue() != 0) {
if (!pcPad->getDocument()->isIn(lnk.getValue())) {
Base::Console().Error("Object was deleted\n");
return;
}
propReferenceAxis->Paste(lnk);
}
// in case the user is in selection mode, but changed his mind before selecting anything
exitSelectionMode();
// disable AlongSketchNormal when the direction is already normal
if (num == 0)
ui->checkBoxAlongDirection->setEnabled(false);
else
ui->checkBoxAlongDirection->setEnabled(true);
// if custom direction is used, show it
if (num == 2) {
ui->checkBoxDirection->setChecked(true);
pcPad->UseCustomVector.setValue(true);
}
else {
pcPad->UseCustomVector.setValue(false);
}
// if we dont use custom direction, only allow to show its direction
if (num != 2) {
ui->XDirectionEdit->setEnabled(false);
ui->YDirectionEdit->setEnabled(false);
ui->ZDirectionEdit->setEnabled(false);
}
else {
ui->XDirectionEdit->setEnabled(true);
ui->YDirectionEdit->setEnabled(true);
ui->ZDirectionEdit->setEnabled(true);
}
// recompute and update the direction
pcPad->ReferenceAxis.setValue(lnk.getValue(), lnk.getSubValues());
try {
recomputeFeature();
}
catch (const Base::Exception& e) {
e.ReportException();
}
updateDirectionEdits();
}
void TaskPadParameters::onAlongSketchNormalChanged(bool on)
{
PartDesign::Pad* pcPad = static_cast<PartDesign::Pad*>(vp->getObject());
pcPad->AlongSketchNormal.setValue(on);
recomputeFeature();
}
void TaskPadParameters::onDirectionToggled(bool on)
{
if (on)
ui->groupBoxDirection->show();
else
ui->groupBoxDirection->hide();
}
void TaskPadParameters::onXDirectionEditChanged(double len)
{
PartDesign::Pad* pcPad = static_cast<PartDesign::Pad*>(vp->getObject());
pcPad->Direction.setValue(len, pcPad->Direction.getValue().y, pcPad->Direction.getValue().z);
recomputeFeature();
// checking for case of a null vector is done in FeatureExtrude.cpp
// if there was a null vector, the normal vector of the sketch is used.
// therefore the vector component edits must be updated
updateDirectionEdits();
}
void TaskPadParameters::onYDirectionEditChanged(double len)
{
PartDesign::Pad* pcPad = static_cast<PartDesign::Pad*>(vp->getObject());
pcPad->Direction.setValue(pcPad->Direction.getValue().x, len, pcPad->Direction.getValue().z);
recomputeFeature();
updateDirectionEdits();
}
void TaskPadParameters::onZDirectionEditChanged(double len)
{
PartDesign::Pad* pcPad = static_cast<PartDesign::Pad*>(vp->getObject());
pcPad->Direction.setValue(pcPad->Direction.getValue().x, pcPad->Direction.getValue().y, len);
recomputeFeature();
updateDirectionEdits();
}
void TaskPadParameters::updateDirectionEdits()
{
PartDesign::Pad* pcPad = static_cast<PartDesign::Pad*>(vp->getObject());
// we don't want to execute the onChanged edits, but just update their contents
ui->XDirectionEdit->blockSignals(true);
ui->YDirectionEdit->blockSignals(true);
ui->ZDirectionEdit->blockSignals(true);
ui->XDirectionEdit->setValue(pcPad->Direction.getValue().x);
ui->YDirectionEdit->setValue(pcPad->Direction.getValue().y);
ui->ZDirectionEdit->setValue(pcPad->Direction.getValue().z);
ui->XDirectionEdit->blockSignals(false);
ui->YDirectionEdit->blockSignals(false);
ui->ZDirectionEdit->blockSignals(false);
}
void TaskPadParameters::onOffsetChanged(double len)
{
PartDesign::Pad* pcPad = static_cast<PartDesign::Pad*>(vp->getObject());
pcPad->Offset.setValue(len);
recomputeFeature();
}
void TaskPadParameters::onMidplaneChanged(bool on)
{
PartDesign::Pad* pcPad = static_cast<PartDesign::Pad*>(vp->getObject());
pcPad->Midplane.setValue(on);
// reversed is not sensible when midplane
ui->checkBoxReversed->setEnabled(!on);
recomputeFeature();
}
void TaskPadParameters::onReversedChanged(bool on)
{
PartDesign::Pad* pcPad = static_cast<PartDesign::Pad*>(vp->getObject());
pcPad->Reversed.setValue(on);
// midplane is not sensible when reversed
ui->checkBoxMidplane->setEnabled(!on);
// update the direction
recomputeFeature();
updateDirectionEdits();
}
void TaskPadParameters::onModeChanged(int index)
{
PartDesign::Pad* pcPad = static_cast<PartDesign::Pad*>(vp->getObject());
@@ -615,220 +187,6 @@ void TaskPadParameters::onModeChanged(int index)
recomputeFeature();
}
void TaskPadParameters::onButtonFace(const bool pressed)
{
this->blockConnection(!pressed);
// to distinguish that this is the direction selection
selectionFace = true;
// only faces are allowed
TaskSketchBasedParameters::onSelectReference(pressed, false, true, false);
// Update button if onButtonFace() is called explicitly
ui->buttonFace->setChecked(pressed);
}
void TaskPadParameters::onFaceName(const QString& text)
{
if (text.isEmpty()) {
// if user cleared the text field then also clear the properties
ui->lineFaceName->setProperty("FeatureName", QVariant());
ui->lineFaceName->setProperty("FaceName", QVariant());
}
else {
// expect that the label of an object is used
QStringList parts = text.split(QChar::fromLatin1(':'));
QString label = parts[0];
QVariant name = objectNameByLabel(label, ui->lineFaceName->property("FeatureName"));
if (name.isValid()) {
parts[0] = name.toString();
QString uptoface = parts.join(QString::fromLatin1(":"));
ui->lineFaceName->setProperty("FeatureName", name);
ui->lineFaceName->setProperty("FaceName", setUpToFace(uptoface));
}
else {
ui->lineFaceName->setProperty("FeatureName", QVariant());
ui->lineFaceName->setProperty("FaceName", QVariant());
}
}
}
double TaskPadParameters::getLength(void) const
{
return ui->lengthEdit->value().getValue();
}
double TaskPadParameters::getLength2(void) const
{
return ui->lengthEdit2->value().getValue();
}
bool TaskPadParameters::getAlongSketchNormal(void) const
{
return ui->checkBoxAlongDirection->isChecked();
}
bool TaskPadParameters::getCustom(void) const
{
// index 2 is hardcoded to custom vector
return ui->directionCB->currentIndex() == 2 ? true : false;
}
std::string TaskPadParameters::getReferenceAxis(void) const
{
std::vector<std::string> sub;
App::DocumentObject* obj;
getReferenceAxis(obj, sub);
return buildLinkSingleSubPythonStr(obj, sub);
}
double TaskPadParameters::getXDirection(void) const
{
return ui->XDirectionEdit->value();
}
double TaskPadParameters::getYDirection(void) const
{
return ui->YDirectionEdit->value();
}
double TaskPadParameters::getZDirection(void) const
{
return ui->ZDirectionEdit->value();
}
double TaskPadParameters::getOffset(void) const
{
return ui->offsetEdit->value().getValue();
}
bool TaskPadParameters::getReversed(void) const
{
return ui->checkBoxReversed->isChecked();
}
bool TaskPadParameters::getMidplane(void) const
{
return ui->checkBoxMidplane->isChecked();
}
int TaskPadParameters::getMode(void) const
{
return ui->changeMode->currentIndex();
}
QString TaskPadParameters::getFaceName(void) const
{
// 'Up to face' mode
if (getMode() == 3) {
QVariant featureName = ui->lineFaceName->property("FeatureName");
if (featureName.isValid()) {
QString faceName = ui->lineFaceName->property("FaceName").toString();
return getFaceReference(featureName.toString(), faceName);
}
}
return QString::fromLatin1("None");
}
TaskPadParameters::~TaskPadParameters()
{
}
void TaskPadParameters::changeEvent(QEvent *e)
{
TaskBox::changeEvent(e);
if (e->type() == QEvent::LanguageChange) {
ui->lengthEdit->blockSignals(true);
ui->lengthEdit2->blockSignals(true);
ui->XDirectionEdit->blockSignals(true);
ui->YDirectionEdit->blockSignals(true);
ui->ZDirectionEdit->blockSignals(true);
ui->directionCB->blockSignals(true);
int index = ui->directionCB->currentIndex();
ui->directionCB->clear();
ui->directionCB->addItem(tr("Sketch normal"));
ui->directionCB->addItem(tr("Select reference..."));
ui->directionCB->addItem(tr("Custom direction"));
ui->directionCB->setCurrentIndex(index);
ui->offsetEdit->blockSignals(true);
ui->lineFaceName->blockSignals(true);
ui->changeMode->blockSignals(true);
index = ui->changeMode->currentIndex();
ui->retranslateUi(proxy);
ui->changeMode->clear();
ui->changeMode->addItem(tr("Dimension"));
ui->changeMode->addItem(tr("To last"));
ui->changeMode->addItem(tr("To first"));
ui->changeMode->addItem(tr("Up to face"));
ui->changeMode->addItem(tr("Two dimensions"));
ui->changeMode->setCurrentIndex(index);
ui->lineFaceName->setPlaceholderText(tr("No face selected"));
QVariant featureName = ui->lineFaceName->property("FeatureName");
if (featureName.isValid()) {
QStringList parts = ui->lineFaceName->text().split(QChar::fromLatin1(':'));
QByteArray upToFace = ui->lineFaceName->property("FaceName").toByteArray();
int faceId = -1;
bool ok = false;
if (upToFace.indexOf("Face") == 0) {
faceId = upToFace.remove(0,4).toInt(&ok);
}
if (ok) {
ui->lineFaceName->setText(QString::fromLatin1("%1:%2%3")
.arg(parts[0])
.arg(tr("Face"))
.arg(faceId));
}
else {
ui->lineFaceName->setText(parts[0]);
}
}
ui->lengthEdit->blockSignals(false);
ui->lengthEdit2->blockSignals(false);
ui->XDirectionEdit->blockSignals(false);
ui->YDirectionEdit->blockSignals(false);
ui->ZDirectionEdit->blockSignals(false);
ui->directionCB->blockSignals(false);
ui->offsetEdit->blockSignals(false);
ui->lineFaceName->blockSignals(false);
ui->changeMode->blockSignals(false);
}
}
void TaskPadParameters::getReferenceAxis(App::DocumentObject*& obj, std::vector<std::string>& sub) const
{
if (axesInList.empty())
throw Base::RuntimeError("Not initialized!");
int num = ui->directionCB->currentIndex();
const App::PropertyLinkSub& lnk = *(axesInList[num]);
if (lnk.getValue() == 0) {
// Note: Is is possible that a face of an object is directly padded without defining a profile shape
obj = nullptr;
sub.clear();
//throw Base::RuntimeError("Still in reference selection mode; reference wasn't selected yet");
}
else {
PartDesign::ProfileBased* pcDirection = static_cast<PartDesign::ProfileBased*>(vp->getObject());
if (!pcDirection->getDocument()->isIn(lnk.getValue()))
throw Base::RuntimeError("Object was deleted");
obj = lnk.getValue();
sub = lnk.getSubValues();
}
}
void TaskPadParameters::saveHistory(void)
{
// save the user values to history
ui->lengthEdit->pushToHistory();
ui->lengthEdit2->pushToHistory();
ui->offsetEdit->pushToHistory();
}
void TaskPadParameters::apply()
{
auto obj = vp->getObject();

View File

@@ -28,11 +28,9 @@
#include <Gui/Selection.h>
#include <Gui/TaskView/TaskDialog.h>
#include "TaskSketchBasedParameters.h"
#include "TaskExtrudeParameters.h"
#include "ViewProviderPad.h"
class Ui_TaskPadParameters;
namespace App {
class Property;
}
@@ -44,7 +42,7 @@ class ViewProvider;
namespace PartDesignGui {
class TaskPadParameters : public TaskSketchBasedParameters
class TaskPadParameters : public TaskExtrudeParameters
{
Q_OBJECT
@@ -52,57 +50,12 @@ public:
TaskPadParameters(ViewProviderPad *PadView, QWidget *parent = 0, bool newObj=false);
~TaskPadParameters();
virtual void saveHistory() override;
virtual void apply() override;
void fillDirectionCombo();
void addAxisToCombo(App::DocumentObject* linkObj, std::string linkSubname, QString itemText,
bool hasSketch = true);
private Q_SLOTS:
void onLengthChanged(double);
void onLength2Changed(double);
void onDirectionCBChanged(int);
void onAlongSketchNormalChanged(bool);
void onDirectionToggled(bool);
void onXDirectionEditChanged(double);
void onYDirectionEditChanged(double);
void onZDirectionEditChanged(double);
void onOffsetChanged(double);
void onMidplaneChanged(bool);
void onReversedChanged(bool);
void onButtonFace(const bool pressed = true);
void onFaceName(const QString& text);
void onModeChanged(int);
protected:
void changeEvent(QEvent *e) override;
App::PropertyLinkSub* propReferenceAxis;
void getReferenceAxis(App::DocumentObject*& obj, std::vector<std::string>& sub) const;
private:
double getLength(void) const;
double getLength2(void) const;
bool getAlongSketchNormal(void) const;
bool getCustom(void) const;
std::string getReferenceAxis(void) const;
double getXDirection(void) const;
double getYDirection(void) const;
double getZDirection(void) const;
double getOffset(void) const;
bool getReversed(void) const;
bool getMidplane(void) const;
int getMode(void) const;
QString getFaceName(void) const;
void onSelectionChanged(const Gui::SelectionChanges& msg) override;
void updateUI(int index);
void updateDirectionEdits(void);
private:
QWidget* proxy;
std::unique_ptr<Ui_TaskPadParameters> ui;
bool selectionFace;
std::vector<std::unique_ptr<App::PropertyLinkSub>> axesInList;
void onModeChanged(int index) override;
void translateModeList(int index) override;
void updateUI(int index) override;
};
/// simulation dialog for the TaskView

View File

@@ -58,9 +58,6 @@
</item>
<item row="2" column="1">
<widget class="Gui::PrefQuantitySpinBox" name="offsetEdit">
<property name="toolTip">
<string>Offset from face at which pad will end</string>
</property>
<property name="keyboardTracking">
<bool>false</bool>
</property>
@@ -256,9 +253,6 @@ measured along the specified direction</string>
</item>
<item>
<widget class="QCheckBox" name="checkBoxReversed">
<property name="toolTip">
<string>Reverses pad direction</string>
</property>
<property name="text">
<string>Reversed</string>
</property>

View File

@@ -30,7 +30,7 @@
# include <Precision.hxx>
#endif
#include "ui_TaskPocketParameters.h"
#include "ui_TaskPadParameters.h"
#include "TaskPocketParameters.h"
#include <App/Application.h>
#include <App/Document.h>
@@ -45,7 +45,6 @@
#include <Gui/WaitCursor.h>
#include <Mod/PartDesign/App/FeaturePocket.h>
#include <Mod/Sketcher/App/SketchObject.h>
#include "TaskSketchBasedParameters.h"
#include "ReferenceSelection.h"
using namespace PartDesignGui;
@@ -54,157 +53,33 @@ using namespace Gui;
/* TRANSLATOR PartDesignGui::TaskPocketParameters */
TaskPocketParameters::TaskPocketParameters(ViewProviderPocket *PocketView,QWidget *parent, bool newObj)
: TaskSketchBasedParameters(PocketView, parent, "PartDesign_Pocket", tr("Pocket parameters"))
, ui(new Ui_TaskPocketParameters)
: TaskExtrudeParameters(PocketView, parent, "PartDesign_Pocket", tr("Pocket parameters"))
, oldLength(0)
{
// we need a separate container widget to add all controls to
proxy = new QWidget(this);
ui->setupUi(proxy);
#if QT_VERSION >= 0x040700
ui->lineFaceName->setPlaceholderText(tr("No face selected"));
#endif
this->groupLayout()->addWidget(proxy);
ui->offsetEdit->setToolTip(tr("Offset from face at which pocket will end"));
ui->checkBoxReversed->setToolTip(tr("Reverses pocket direction"));
// set the history path
ui->lengthEdit->setParamGrpPath(QByteArray("User parameter:BaseApp/History/PocketLength"));
ui->lengthEdit2->setParamGrpPath(QByteArray("User parameter:BaseApp/History/PocketLength2"));
ui->offsetEdit->setParamGrpPath(QByteArray("User parameter:BaseApp/History/PocketOffset"));
// Get the feature data
PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
Base::Quantity l = pcPocket->Length.getQuantityValue();
Base::Quantity l2 = pcPocket->Length2.getQuantityValue();
Base::Quantity off = pcPocket->Offset.getQuantityValue();
bool alongNormal = pcPocket->AlongSketchNormal.getValue();
bool useCustom = pcPocket->UseCustomVector.getValue();
double xs = pcPocket->Direction.getValue().x;
double ys = pcPocket->Direction.getValue().y;
double zs = pcPocket->Direction.getValue().z;
bool midplane = pcPocket->Midplane.getValue();
bool reversed = pcPocket->Reversed.getValue();
int index = pcPocket->Type.getValue(); // must extract value here, clear() kills it!
App::DocumentObject* obj = pcPocket->UpToFace.getValue();
std::vector<std::string> subStrings = pcPocket->UpToFace.getSubValues();
std::string upToFace;
int faceId = -1;
if ((obj != NULL) && !subStrings.empty()) {
upToFace = subStrings.front();
if (upToFace.substr(0,4) == "Face")
faceId = std::atoi(&upToFace[4]);
}
setupDialog(newObj);
}
// set decimals for the direction edits
// do this here before the edits are filed to avoid rounding mistakes
int UserDecimals = Base::UnitsApi::getDecimals();
ui->XDirectionEdit->setDecimals(UserDecimals);
ui->YDirectionEdit->setDecimals(UserDecimals);
ui->ZDirectionEdit->setDecimals(UserDecimals);
// Fill data into dialog elements
// the direction combobox is later filled in updateUI()
ui->lengthEdit->setValue(l);
ui->lengthEdit2->setValue(l2);
ui->offsetEdit->setValue(off);
ui->checkBoxAlongDirection->setChecked(alongNormal);
ui->checkBoxDirection->setChecked(useCustom);
onDirectionToggled(useCustom);
// disable to change the direction if not custom
if (!useCustom) {
ui->XDirectionEdit->setEnabled(false);
ui->YDirectionEdit->setEnabled(false);
ui->ZDirectionEdit->setEnabled(false);
}
ui->XDirectionEdit->setValue(xs);
ui->YDirectionEdit->setValue(ys);
ui->ZDirectionEdit->setValue(zs);
ui->checkBoxMidplane->setChecked(midplane);
ui->checkBoxReversed->setChecked(reversed);
// Set object labels
if (obj && PartDesign::Feature::isDatum(obj)) {
ui->lineFaceName->setText(QString::fromUtf8(obj->Label.getValue()));
ui->lineFaceName->setProperty("FeatureName", QByteArray(obj->getNameInDocument()));
}
else if (obj && faceId >= 0) {
ui->lineFaceName->setText(QString::fromLatin1("%1:%2%3")
.arg(QString::fromUtf8(obj->Label.getValue()))
.arg(tr("Face"))
.arg(faceId));
ui->lineFaceName->setProperty("FeatureName", QByteArray(obj->getNameInDocument()));
}
else {
ui->lineFaceName->clear();
ui->lineFaceName->setProperty("FeatureName", QVariant());
}
ui->lineFaceName->setProperty("FaceName", QByteArray(upToFace.c_str()));
TaskPocketParameters::~TaskPocketParameters()
{
}
void TaskPocketParameters::translateModeList(int index)
{
ui->changeMode->clear();
ui->changeMode->insertItem(0, tr("Dimension"));
ui->changeMode->insertItem(1, tr("Through all"));
ui->changeMode->insertItem(2, tr("To first"));
ui->changeMode->insertItem(3, tr("Up to face"));
ui->changeMode->insertItem(4, tr("Two dimensions"));
ui->changeMode->addItem(tr("Dimension"));
ui->changeMode->addItem(tr("Through all"));
ui->changeMode->addItem(tr("To first"));
ui->changeMode->addItem(tr("Up to face"));
ui->changeMode->addItem(tr("Two dimensions"));
ui->changeMode->setCurrentIndex(index);
// Bind input fields to properties
ui->lengthEdit->bind(pcPocket->Length);
ui->lengthEdit2->bind(pcPocket->Length2);
ui->offsetEdit->bind(pcPocket->Offset);
ui->XDirectionEdit->bind(App::ObjectIdentifier::parse(pcPocket, std::string("Direction.x")));
ui->YDirectionEdit->bind(App::ObjectIdentifier::parse(pcPocket, std::string("Direction.y")));
ui->ZDirectionEdit->bind(App::ObjectIdentifier::parse(pcPocket, std::string("Direction.z")));
QMetaObject::connectSlotsByName(this);
connect(ui->lengthEdit, SIGNAL(valueChanged(double)),
this, SLOT(onLengthChanged(double)));
connect(ui->lengthEdit2, SIGNAL(valueChanged(double)),
this, SLOT(onLength2Changed(double)));
connect(ui->offsetEdit, SIGNAL(valueChanged(double)),
this, SLOT(onOffsetChanged(double)));
connect(ui->directionCB, SIGNAL(activated(int)),
this, SLOT(onDirectionCBChanged(int)));
connect(ui->checkBoxAlongDirection, SIGNAL(toggled(bool)),
this, SLOT(onAlongSketchNormalChanged(bool)));
connect(ui->checkBoxDirection, SIGNAL(toggled(bool)),
this, SLOT(onDirectionToggled(bool)));
connect(ui->XDirectionEdit, SIGNAL(valueChanged(double)),
this, SLOT(onXDirectionEditChanged(double)));
connect(ui->YDirectionEdit, SIGNAL(valueChanged(double)),
this, SLOT(onYDirectionEditChanged(double)));
connect(ui->ZDirectionEdit, SIGNAL(valueChanged(double)),
this, SLOT(onZDirectionEditChanged(double)));
connect(ui->checkBoxMidplane, SIGNAL(toggled(bool)),
this, SLOT(onMidplaneChanged(bool)));
connect(ui->checkBoxReversed, SIGNAL(toggled(bool)),
this, SLOT(onReversedChanged(bool)));
connect(ui->changeMode, SIGNAL(currentIndexChanged(int)),
this, SLOT(onModeChanged(int)));
connect(ui->buttonFace, SIGNAL(clicked()),
this, SLOT(onButtonFace()));
connect(ui->lineFaceName, SIGNAL(textEdited(QString)),
this, SLOT(onFaceName(QString)));
connect(ui->checkBoxUpdateView, SIGNAL(toggled(bool)),
this, SLOT(onUpdateView(bool)));
this->propReferenceAxis = &(pcPocket->ReferenceAxis);
// Due to signals attached after changes took took into effect we should update the UI now.
updateUI(index);
// if it is a newly created object use the last value of the history
// TODO: newObj doesn't supplied normally by any caller (2015-07-24, Fat-Zer)
if (newObj){
ui->lengthEdit->setToLastUsedValue();
ui->lengthEdit->selectNumber();
ui->lengthEdit2->setToLastUsedValue();
ui->lengthEdit2->selectNumber();
ui->offsetEdit->setToLastUsedValue();
ui->offsetEdit->selectNumber();
}
}
void TaskPocketParameters::updateUI(int index)
@@ -213,6 +88,7 @@ void TaskPocketParameters::updateUI(int index)
fillDirectionCombo();
// disable/hide everything unless we are sure we don't need it
// exception: the direction parameters are in any case visible
bool isLengthEditVisible = false;
bool isLengthEdit2Visible = false;
bool isOffsetEditVisible = false;
@@ -289,307 +165,6 @@ void TaskPocketParameters::updateUI(int index)
}
}
void TaskPocketParameters::onSelectionChanged(const Gui::SelectionChanges& msg)
{
if (msg.Type == Gui::SelectionChanges::AddSelection) {
// if we have an edge selection for the pocket direction
if (!selectionFace) {
std::vector<std::string> edge;
App::DocumentObject* selObj;
if (getReferencedSelection(vp->getObject(), msg, selObj, edge) && selObj) {
exitSelectionMode();
propReferenceAxis->setValue(selObj, edge);
recomputeFeature();
// update direction combobox
fillDirectionCombo();
}
}
else { // if we have a selection of a face
QString refText = onAddSelection(msg);
if (refText.length() > 0) {
ui->lineFaceName->blockSignals(true);
ui->lineFaceName->setText(refText);
ui->lineFaceName->setProperty("FeatureName", QByteArray(msg.pObjectName));
ui->lineFaceName->setProperty("FaceName", QByteArray(msg.pSubName));
ui->lineFaceName->blockSignals(false);
// Turn off reference selection mode
onButtonFace(false);
}
else {
ui->lineFaceName->blockSignals(true);
ui->lineFaceName->clear();
ui->lineFaceName->setProperty("FeatureName", QVariant());
ui->lineFaceName->setProperty("FaceName", QVariant());
ui->lineFaceName->blockSignals(false);
}
}
} else if (msg.Type == Gui::SelectionChanges::ClrSelection) {
ui->lineFaceName->blockSignals(true);
ui->lineFaceName->clear();
ui->lineFaceName->setProperty("FeatureName", QVariant());
ui->lineFaceName->setProperty("FaceName", QVariant());
ui->lineFaceName->blockSignals(false);
}
}
void TaskPocketParameters::onLengthChanged(double len)
{
PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
pcPocket->Length.setValue(len);
recomputeFeature();
}
void TaskPocketParameters::onLength2Changed(double len)
{
PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
pcPocket->Length2.setValue(len);
recomputeFeature();
}
void TaskPocketParameters::onOffsetChanged(double len)
{
PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
pcPocket->Offset.setValue(len);
recomputeFeature();
}
void TaskPocketParameters::fillDirectionCombo()
{
bool oldVal_blockUpdate = blockUpdate;
blockUpdate = true;
if (axesInList.empty()) {
bool hasFace = false;
ui->directionCB->clear();
// we can have sketches or faces
// for sketches just get the sketch normal
PartDesign::ProfileBased* pcFeat = static_cast<PartDesign::ProfileBased*>(vp->getObject());
Part::Part2DObject* pcSketch = dynamic_cast<Part::Part2DObject*>(pcFeat->Profile.getValue());
// for faces we test if it is verified and if we can get its normal
if (!pcSketch) {
try {
Part::Feature* pcFeature = pcFeat->getVerifiedObject();
Base::Vector3d SketchVector = pcFeat->getProfileNormal();
Q_UNUSED(pcFeature)
Q_UNUSED(SketchVector)
hasFace = true;
}
catch (const Base::Exception& e) {
new App::DocumentObjectExecReturn(e.what());
}
}
if (pcSketch)
addAxisToCombo(pcSketch, "N_Axis", tr("Sketch normal"));
else if (hasFace)
addAxisToCombo(pcFeat->Profile.getValue(), std::string(), tr("Face normal"), false);
// add the other entries
addAxisToCombo(0, std::string(), tr("Select reference..."));
// we start with the sketch normal as proposal for the custom direction
if (pcSketch)
addAxisToCombo(pcSketch, "N_Axis", tr("Custom direction"));
else if (hasFace)
addAxisToCombo(pcFeat->Profile.getValue(), std::string(), tr("Custom direction"), false);
}
// add current link, if not in list
// first, figure out the item number for current axis
int indexOfCurrent = -1;
App::DocumentObject* ax = propReferenceAxis->getValue();
const std::vector<std::string>& subList = propReferenceAxis->getSubValues();
for (size_t i = 0; i < axesInList.size(); i++) {
if (ax == axesInList[i]->getValue() && subList == axesInList[i]->getSubValues()) {
indexOfCurrent = i;
break;
}
}
// if the axis is not yet listed in the combobox
if (indexOfCurrent == -1 && ax) {
assert(subList.size() <= 1);
std::string sub;
if (!subList.empty())
sub = subList[0];
addAxisToCombo(ax, sub, getRefStr(ax, subList));
indexOfCurrent = axesInList.size() - 1;
// the axis is not the normal, thus enable along direction
ui->checkBoxAlongDirection->setEnabled(true);
// we don't have custom direction thus disable its settings
ui->XDirectionEdit->setEnabled(false);
ui->YDirectionEdit->setEnabled(false);
ui->ZDirectionEdit->setEnabled(false);
}
// highlight either current index or set custom direction
PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
bool hasCustom = pcPocket->UseCustomVector.getValue();
if (indexOfCurrent != -1 && !hasCustom)
ui->directionCB->setCurrentIndex(indexOfCurrent);
if (hasCustom)
ui->directionCB->setCurrentIndex(2);
blockUpdate = oldVal_blockUpdate;
}
void TaskPocketParameters::addAxisToCombo(App::DocumentObject* linkObj,
std::string linkSubname, QString itemText, bool hasSketch)
{
this->ui->directionCB->addItem(itemText);
this->axesInList.emplace_back(new App::PropertyLinkSub);
App::PropertyLinkSub& lnk = *(axesInList.back());
lnk.setValue(linkObj, std::vector<std::string>(1, linkSubname));
// if we have a face, we leave the link empty since we cannot
// store the face normal as sublink
if (hasSketch)
lnk.setValue(linkObj, std::vector<std::string>(1, linkSubname));
}
void TaskPocketParameters::onDirectionCBChanged(int num)
{
PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
if (axesInList.empty() || !pcPocket)
return;
// we use this scheme for 'num'
// 0: normal to sketch or face
// 1: selection mode
// 2: custom
// 3-x: edges selected in the 3D model
// check the axis
// when the link is empty we are either in selection mode
// or we are normal to a face
App::PropertyLinkSub& lnk = *(axesInList[num]);
if (num == 1) {
// enter reference selection mode
this->blockConnection(false);
// to distinguish that this is the direction selection
selectionFace = false;
TaskSketchBasedParameters::onSelectReference(true, true, false, true, true);
return;
}
else if (lnk.getValue() != 0) {
if (!pcPocket->getDocument()->isIn(lnk.getValue())) {
Base::Console().Error("Object was deleted\n");
return;
}
propReferenceAxis->Paste(lnk);
}
// in case the user is in selection mode, but changed his mind before selecting anything
exitSelectionMode();
// disable AlongSketchNormal when the direction is already normal
if (num == 0)
ui->checkBoxAlongDirection->setEnabled(false);
else
ui->checkBoxAlongDirection->setEnabled(true);
// if custom direction is used, show it
if (num == 2) {
ui->checkBoxDirection->setChecked(true);
PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
pcPocket->UseCustomVector.setValue(true);
}
else {
pcPocket->UseCustomVector.setValue(false);
}
// if we dont use custom direction, only allow to show its direction
if (num != 2) {
ui->XDirectionEdit->setEnabled(false);
ui->YDirectionEdit->setEnabled(false);
ui->ZDirectionEdit->setEnabled(false);
}
else {
ui->XDirectionEdit->setEnabled(true);
ui->YDirectionEdit->setEnabled(true);
ui->ZDirectionEdit->setEnabled(true);
}
// recompute and update the direction
pcPocket->ReferenceAxis.setValue(lnk.getValue(), lnk.getSubValues());
try {
recomputeFeature();
}
catch (const Base::Exception& e) {
e.ReportException();
}
updateDirectionEdits();
}
void TaskPocketParameters::onAlongSketchNormalChanged(bool on)
{
PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
pcPocket->AlongSketchNormal.setValue(on);
recomputeFeature();
}
void TaskPocketParameters::onDirectionToggled(bool on)
{
if (on)
ui->groupBoxDirection->show();
else
ui->groupBoxDirection->hide();
}
void TaskPocketParameters::onXDirectionEditChanged(double len)
{
PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
pcPocket->Direction.setValue(len, pcPocket->Direction.getValue().y, pcPocket->Direction.getValue().z);
recomputeFeature();
// checking for case of a null vector is done in FeatureExtrude.cpp
// if there was a null vector, the normal vector of the sketch is used.
// therefore the vector component edits must be updated
updateDirectionEdits();
}
void TaskPocketParameters::onYDirectionEditChanged(double len)
{
PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
pcPocket->Direction.setValue(pcPocket->Direction.getValue().x, len, pcPocket->Direction.getValue().z);
recomputeFeature();
updateDirectionEdits();
}
void TaskPocketParameters::onZDirectionEditChanged(double len)
{
PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
pcPocket->Direction.setValue(pcPocket->Direction.getValue().x, pcPocket->Direction.getValue().y, len);
recomputeFeature();
updateDirectionEdits();
}
void TaskPocketParameters::updateDirectionEdits()
{
PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
// we don't want to execute the onChanged edits, but just update their contents
ui->XDirectionEdit->blockSignals(true);
ui->YDirectionEdit->blockSignals(true);
ui->ZDirectionEdit->blockSignals(true);
ui->XDirectionEdit->setValue(pcPocket->Direction.getValue().x);
ui->YDirectionEdit->setValue(pcPocket->Direction.getValue().y);
ui->ZDirectionEdit->setValue(pcPocket->Direction.getValue().z);
ui->XDirectionEdit->blockSignals(false);
ui->YDirectionEdit->blockSignals(false);
ui->ZDirectionEdit->blockSignals(false);
}
void TaskPocketParameters::onMidplaneChanged(bool on)
{
PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
pcPocket->Midplane.setValue(on);
ui->checkBoxReversed->setEnabled(!on);
recomputeFeature();
}
void TaskPocketParameters::onReversedChanged(bool on)
{
PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
pcPocket->Reversed.setValue(on);
// midplane is not sensible when reversed
ui->checkBoxMidplane->setEnabled(!on);
// update the direction
recomputeFeature();
updateDirectionEdits();
}
void TaskPocketParameters::onModeChanged(int index)
{
PartDesign::Pocket* pcPocket = static_cast<PartDesign::Pocket*>(vp->getObject());
@@ -628,214 +203,6 @@ void TaskPocketParameters::onModeChanged(int index)
recomputeFeature();
}
void TaskPocketParameters::onButtonFace(const bool pressed)
{
this->blockConnection(!pressed);
TaskSketchBasedParameters::onSelectReference(pressed, false, true, false);
// Update button if onButtonFace() is called explicitly
ui->buttonFace->setChecked(pressed);
}
void TaskPocketParameters::onFaceName(const QString& text)
{
if (text.isEmpty()) {
// if user cleared the text field then also clear the properties
ui->lineFaceName->setProperty("FeatureName", QVariant());
ui->lineFaceName->setProperty("FaceName", QVariant());
}
else {
// expect that the label of an object is used
QStringList parts = text.split(QChar::fromLatin1(':'));
QString label = parts[0];
QVariant name = objectNameByLabel(label, ui->lineFaceName->property("FeatureName"));
if (name.isValid()) {
parts[0] = name.toString();
QString uptoface = parts.join(QString::fromLatin1(":"));
ui->lineFaceName->setProperty("FeatureName", name);
ui->lineFaceName->setProperty("FaceName", setUpToFace(uptoface));
}
else {
ui->lineFaceName->setProperty("FeatureName", QVariant());
ui->lineFaceName->setProperty("FaceName", QVariant());
}
}
}
double TaskPocketParameters::getLength(void) const
{
return ui->lengthEdit->value().getValue();
}
double TaskPocketParameters::getLength2(void) const
{
return ui->lengthEdit2->value().getValue();
}
double TaskPocketParameters::getOffset(void) const
{
return ui->offsetEdit->value().getValue();
}
bool TaskPocketParameters::getAlongSketchNormal(void) const
{
return ui->checkBoxAlongDirection->isChecked();
}
bool TaskPocketParameters::getCustom(void) const
{
// index 2 is hardcoded to custom vector
return ui->directionCB->currentIndex() == 2 ? true : false;
}
std::string TaskPocketParameters::getReferenceAxis(void) const
{
std::vector<std::string> sub;
App::DocumentObject* obj;
getReferenceAxis(obj, sub);
return buildLinkSingleSubPythonStr(obj, sub);
}
double TaskPocketParameters::getXDirection(void) const
{
return ui->XDirectionEdit->value();
}
double TaskPocketParameters::getYDirection(void) const
{
return ui->YDirectionEdit->value();
}
double TaskPocketParameters::getZDirection(void) const
{
return ui->ZDirectionEdit->value();
}
bool TaskPocketParameters::getReversed(void) const
{
return ui->checkBoxReversed->isChecked();
}
bool TaskPocketParameters::getMidplane(void) const
{
return ui->checkBoxMidplane->isChecked();
}
int TaskPocketParameters::getMode(void) const
{
return ui->changeMode->currentIndex();
}
QString TaskPocketParameters::getFaceName(void) const
{
// 'Up to face' mode
if (getMode() == 3) {
QVariant featureName = ui->lineFaceName->property("FeatureName");
if (featureName.isValid()) {
QString faceName = ui->lineFaceName->property("FaceName").toString();
return getFaceReference(featureName.toString(), faceName);
}
}
return QString::fromLatin1("None");
}
TaskPocketParameters::~TaskPocketParameters()
{
}
void TaskPocketParameters::changeEvent(QEvent *e)
{
TaskBox::changeEvent(e);
if (e->type() == QEvent::LanguageChange) {
ui->lengthEdit->blockSignals(true);
ui->lengthEdit2->blockSignals(true);
ui->offsetEdit->blockSignals(true);
ui->XDirectionEdit->blockSignals(true);
ui->YDirectionEdit->blockSignals(true);
ui->ZDirectionEdit->blockSignals(true);
ui->directionCB->blockSignals(true);
int index = ui->directionCB->currentIndex();
ui->directionCB->clear();
ui->directionCB->addItem(tr("Sketch normal"));
ui->directionCB->addItem(tr("Select reference..."));
ui->directionCB->addItem(tr("Custom direction"));
ui->directionCB->setCurrentIndex(index);
ui->lineFaceName->blockSignals(true);
ui->changeMode->blockSignals(true);
index = ui->changeMode->currentIndex();
ui->retranslateUi(proxy);
ui->changeMode->clear();
ui->changeMode->addItem(tr("Dimension"));
ui->changeMode->addItem(tr("Through all"));
ui->changeMode->addItem(tr("To first"));
ui->changeMode->addItem(tr("Up to face"));
ui->changeMode->addItem(tr("Two dimensions"));
ui->changeMode->setCurrentIndex(index);
#if QT_VERSION >= 0x040700
ui->lineFaceName->setPlaceholderText(tr("No face selected"));
#endif
QVariant featureName = ui->lineFaceName->property("FeatureName");
if (featureName.isValid()) {
QStringList parts = ui->lineFaceName->text().split(QChar::fromLatin1(':'));
QByteArray upToFace = ui->lineFaceName->property("FaceName").toByteArray();
int faceId = -1;
bool ok = false;
if (upToFace.indexOf("Face") == 0) {
faceId = upToFace.remove(0,4).toInt(&ok);
}
if (ok) {
ui->lineFaceName->setText(QString::fromLatin1("%1:%2%3")
.arg(parts[0])
.arg(tr("Face"))
.arg(faceId));
}
else {
ui->lineFaceName->setText(parts[0]);
}
}
ui->lengthEdit->blockSignals(false);
ui->lengthEdit2->blockSignals(false);
ui->offsetEdit->blockSignals(false);
ui->lineFaceName->blockSignals(false);
ui->changeMode->blockSignals(false);
}
}
void TaskPocketParameters::getReferenceAxis(App::DocumentObject*& obj, std::vector<std::string>& sub) const
{
if (axesInList.empty())
throw Base::RuntimeError("Not initialized!");
int num = ui->directionCB->currentIndex();
const App::PropertyLinkSub& lnk = *(axesInList[num]);
if (lnk.getValue() == 0) {
// Note: Is is possible that a face of an object is directly pocketed without defining a profile shape
obj = nullptr;
sub.clear();
//throw Base::RuntimeError("Still in reference selection mode; reference wasn't selected yet");
}
else {
PartDesign::ProfileBased* pcDirection = static_cast<PartDesign::ProfileBased*>(vp->getObject());
if (!pcDirection->getDocument()->isIn(lnk.getValue()))
throw Base::RuntimeError("Object was deleted");
obj = lnk.getValue();
sub = lnk.getSubValues();
}
}
void TaskPocketParameters::saveHistory(void)
{
// save the user values to history
ui->lengthEdit->pushToHistory();
ui->lengthEdit2->pushToHistory();
ui->offsetEdit->pushToHistory();
}
void TaskPocketParameters::apply()
{
auto obj = vp->getObject();

View File

@@ -28,11 +28,9 @@
#include <Gui/Selection.h>
#include <Gui/TaskView/TaskDialog.h>
#include "TaskSketchBasedParameters.h"
#include "TaskExtrudeParameters.h"
#include "ViewProviderPocket.h"
class Ui_TaskPocketParameters;
namespace App {
class Property;
}
@@ -44,7 +42,7 @@ class ViewProvider;
namespace PartDesignGui {
class TaskPocketParameters : public TaskSketchBasedParameters
class TaskPocketParameters : public TaskExtrudeParameters
{
Q_OBJECT
@@ -52,59 +50,15 @@ public:
TaskPocketParameters(ViewProviderPocket *PocketView, QWidget *parent = 0, bool newObj=false);
~TaskPocketParameters();
virtual void saveHistory() override;
virtual void apply() override;
void fillDirectionCombo();
void addAxisToCombo(App::DocumentObject* linkObj, std::string linkSubname, QString itemText,
bool hasSketch = true);
private Q_SLOTS:
void onLengthChanged(double);
void onLength2Changed(double);
void onOffsetChanged(double);
void onDirectionCBChanged(int);
void onAlongSketchNormalChanged(bool);
void onDirectionToggled(bool);
void onXDirectionEditChanged(double);
void onYDirectionEditChanged(double);
void onZDirectionEditChanged(double);
void onMidplaneChanged(bool);
void onReversedChanged(bool);
void onButtonFace(const bool pressed = true);
void onFaceName(const QString& text);
void onModeChanged(int);
protected:
void changeEvent(QEvent *e) override;
App::PropertyLinkSub* propReferenceAxis;
void getReferenceAxis(App::DocumentObject*& obj, std::vector<std::string>& sub) const;
private:
void onModeChanged(int index) override;
void translateModeList(int index) override;
void updateUI(int index) override;
private:
double getLength(void) const;
double getLength2(void) const;
double getOffset(void) const;
bool getAlongSketchNormal(void) const;
bool getCustom(void) const;
std::string getReferenceAxis(void) const;
double getXDirection(void) const;
double getYDirection(void) const;
double getZDirection(void) const;
int getMode(void) const;
bool getMidplane(void) const;
bool getReversed(void) const;
QString getFaceName(void) const;
void onSelectionChanged(const Gui::SelectionChanges& msg) override;
void updateUI(int index);
void updateDirectionEdits(void);
private:
QWidget* proxy;
std::unique_ptr<Ui_TaskPocketParameters> ui;
double oldLength;
bool selectionFace;
std::vector<std::unique_ptr<App::PropertyLinkSub>> axesInList;
};
/// simulation dialog for the TaskView

View File

@@ -58,9 +58,6 @@
</item>
<item row="2" column="1">
<widget class="Gui::PrefQuantitySpinBox" name="offsetEdit">
<property name="toolTip">
<string>Offset from face at which pocket will end</string>
</property>
<property name="keyboardTracking">
<bool>false</bool>
</property>