Remove and silence some debug prints
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@@ -726,15 +726,11 @@ cSimTool::cSimTool(const TopoDS_Shape& toolShape, float res){
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boundBox.Get(xMin, yMin, zMin, xMax, yMax, zMax);
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radius = (xMax - xMin) / 2;
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length = zMax - zMin;
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// Report the size of the bounding box
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//Base::Console().Log("PathSim::SetToolShape: radius: %f length: %f\n", radius, length);
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Base::Vector3d pnt;
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pnt.x = 0;
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pnt.y = 0;
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pnt.z = 0;
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//float res = 0.025; // resolution
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Base::Console().Log("PathSim::SetToolShape: res: %f\n", res);
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int radValue = (int)(radius / res) + 1;
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@@ -784,11 +780,11 @@ float cSimTool::GetToolProfileAt(float pos) // pos is -1..1 location along the
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float radPos = std::abs(pos) * radius;
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toolShapePoint test; test.radiusPos = radPos;
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auto it = std::lower_bound(m_toolShape.begin(), m_toolShape.end(), test, toolShapePoint::less_than());
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float diff = std::abs(radPos - it->radiusPos);
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//float diff = std::abs(radPos - it->radiusPos);
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if (diff > 0.05){
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Base::Console().Log("requested pos: %f rad: %f diff: %f\n", radPos, it->radiusPos, diff);
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}
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//if (diff > 0.05){
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// Base::Console().Log("requested pos: %f rad: %f diff: %f\n", radPos, it->radiusPos, diff);
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//}
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return it->heightPos;
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}
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