Misc. typos

Misc typos
This commit is contained in:
luzpaz
2017-09-20 12:55:37 -04:00
parent 5e4b64d99f
commit a78be0d9c8
5 changed files with 17 additions and 17 deletions

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@@ -49,7 +49,7 @@ Version: 0.14
* Hide all objects in a group
* Part::TopoShape::getMemSize fails for Bezier Curves
* icons not showing in Part Loft and sweep dialogues
* Drawing SVG output makes ever knot symetrical.
* Drawing SVG output makes ever knot symmetrical.
* Part Common fails with two surface objects
* Teigha File Converter not found, DWG support will be disabled.
* recognize remote branches for Version.h in detached head state
@@ -65,7 +65,7 @@ Version: 0.14
* Crash propably in MeshPart
* Part.BSplineCurve: allow to set degree and mutliplicites when calling constructor.
* FeaturePython objects should be able to define how POVray output is generated
* Loosing Snap when Object is getting more complex.
* Losing Snap when Object is getting more complex.
* PropertyLinkSubList causes crash
* BRepPrimAPI_MakeRevolution vs BRepPrimAPI_MakeRevol
* plane offset precision is limited to 0.1
@@ -311,7 +311,7 @@ Version: V0.5B8 Date: Tue Aug 01 2006 +++++++++++++++++++++++++++++++
* Allow to open a project file even if not everything can be loaded e.g. if a module is missing
* Select name if a file instead of directory was given in FileDialog's getOpenFileName() or getSaveFileName() methods
* Bug fixed in harmonizing normals of a mesh
* speed up a lot several algorithms that searches for independant components of a mesh or searches for inhomogenous normals
* speed up a lot several algorithms that searches for independent components of a mesh or searches for inhomogenous normals
* make MeshKernel::VisitNeighbourFacets() more robust against topologic errors in mesh
* Option added to do one- or two-side rendering of meshes
* Dialog to enter numbers higher than the maximum of int's, i.e numbers up to 4294967295
@@ -333,7 +333,7 @@ Version: V0.5B7 Date: Thu May 18 2006 +++++++++++++++++++++++++++++++
* added new ViewProvider for meshes with more than 100.000 triangles using SoFCMeshNode for optimizations
* save/restore of view providers into/from a separate XML file in a project file
* check if project file exists when loading from command line
* using grid to speed up cutting algoritm for huge meshes
* using grid to speed up cutting algorithm for huge meshes
* calculate inverse color of mesh color for open edges
* added project properties to App::Document
* added material property class
@@ -557,7 +557,7 @@ Version: V0.1B117 Date: Sun Mar 20 14:06:55 2005 +++++++++++++++++++++++++++++++
* Viewprovider for meshes added
* Integration of latest Image module source
* RFE 1159671 implemented (elements in alphabetic order)
* Finishing drag&drop multible files
* Finishing drag&drop multiple files
* Finishing open from command line and droping on Programm icon
* solving load dependand modules
* more convenient Python console
@@ -660,7 +660,7 @@ Version: V0.1B101 Date: Thu Dec 02 22:32:22 2004 +++++++++++++++++++++++++++++++
Version: V0.1B100 Date: Mon Nov 29 19:40:56 2004 +++++++++++++++++++++++++++++++
* set up new exception handling for python call back
* implement std property acces in App::Feature
* implement std property access in App::Feature
Version: V0.1B99 Date: Fri Nov 26 22:40:56 2004 +++++++++++++++++++++++++++++++
* replace QextMDI by own impl. using QWorkspace and QDockWindow
@@ -701,7 +701,7 @@ Version: V0.1B91 Date: Tue Sep 21 15:34:55 2004 +++++++++++++++++++++++++++++++
Version: V0.1B90 Date: Tue Sep 07 19:25:03 2004 +++++++++++++++++++++++++++++++
* Clean up path finding
* port to OCC 5.2
- switch to new iostream (finaly!!!)
- switch to new iostream (finally!!!)
Version: V0.1B89 Date: Fri Aug 20 19:03:18 2004 +++++++++++++++++++++++++++++++
* pimple App/Application and App/Document
@@ -754,7 +754,7 @@ Version: V0.1B77 Date: Fri Nov 14 14:56:14 2003 +++++++++++++++++++++++++++++++
* Removed all relativ paths
* config HomePath is now not in bin anymore
* all config files one dir up
* FC runs now from every derectory
* FC runs now from every directory
* remove Startup and Install script
Version: V0.1B76 Date: Sat Nov 08 14:47:32 2003 +++++++++++++++++++++++++++++++
@@ -845,7 +845,7 @@ Version: V0.1B61 Date: Sat May 24 17:35:52 2003 +++++++++++++++++++++++++++++++
* binding for scintilla
* switching the observer to templates
* adding SoQt to the source
* the template observer the M$ STL dont work any more
* the template observer the M$ STL don't work any more
Version: V0.1B60 Date: Wed May 21 21:18:53 2003 +++++++++++++++++++++++++++++++
* finishing close, save and update stuff
@@ -892,7 +892,7 @@ Version: V0.1B52 Date: Thu Apr 10 21:17:20 2003 +++++++++++++++++++++++++++++++
* insert the TreeDockBar
Version: V0.1B51 Date: Sun Apr 06 21:27:35 2003 +++++++++++++++++++++++++++++++
* Realy big patch from Werner
* Really big patch from Werner
- Fix a problem with the paning in MouseModel
- Fixing workbench binding for std. menus
- switch to QT_VER for easier changing QT Version

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@@ -193,7 +193,7 @@ void SystemSolver<Sys>::Rescaler::collectPseudoPoints(
std::pair<LocalVertex,bool> res = parent->getLocalVertex(v);
if(!res.second)
return; //means the geometry is in non of the clusters which is not allowed
return; //means the geometry is in none of the clusters which is not allowed
if(res.first == cluster)
c->collectPseudoPoints(vec, vec2);
@@ -302,7 +302,7 @@ void SystemSolver<Sys>::solveCluster(boost::shared_ptr<Cluster> cluster, Sys& sy
else
cm.initFixMaps();
//map all geometrie within that cluster to it's rotation matrix
//map all geometries within that cluster to it's rotation matrix
//for collecting all geometries which need updates
cm.clearGeometry();
cm.mapClusterDownstreamGeometry(c);
@@ -353,7 +353,7 @@ void SystemSolver<Sys>::solveCluster(boost::shared_ptr<Cluster> cluster, Sys& sy
// always need the full solver power
bool has_cycle;
cycle_dedector cd(has_cycle);
//create te needed property maps and fill it
//create the needed property maps and fill it
property_map<vertex_index_prop, Cluster> vi_map(cluster);
cluster->initIndexMaps();
typedef std::map< LocalVertex, boost::default_color_type> vcmap;
@@ -374,7 +374,7 @@ void SystemSolver<Sys>::solveCluster(boost::shared_ptr<Cluster> cluster, Sys& sy
//cool, lets do uncylic. first all rotational constraints with rotational parameters
mes.setAccess(rotation);
//rotations need to be calculated in a scaled manner. thats because the normales used for
//rotations need to be calculated in a scaled manner. thats because the normals used for
//rotation calculation are always 1, no matter how big the part is. This can lead to problems
//when for example two rotated faces have a precision error on the parallel normals but a distance
//at the outer edges is far bigger than the precision as the distance from normal origin to outer edge

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@@ -20,7 +20,7 @@ Examples:
dir2qrc -v -o resource.qrc -d "d:/Develop/Resources"
Autor:
Author:
(c) 2007 Juergen Riegel
juergen.riegel@web.de
Licence: GPL

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@@ -16,7 +16,7 @@ The python comments get translated to text and the code blocks get indended to
show up us code in the wiki.
Autor:
Author:
(c) 2009 Juergen Riegel
juergen.riegel@web.de
Licence: GPL V2

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@@ -81,7 +81,7 @@ def main():
defaultPath = a
# runing through the files
# running through the files
if (len(args) ==0):
#sys.stderr.write(Usage)
generate("../Mod/PartDesign/PartDesign_Model.xml")