Gui: [skip ci] show navi cube also when rendering as framebuffer or GL image
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@@ -2201,6 +2201,9 @@ void View3DInventorViewer::renderFramebuffer()
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for (std::list<GLGraphicsItem*>::iterator it = this->graphicsItems.begin(); it != this->graphicsItems.end(); ++it)
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(*it)->paintGL();
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if (naviCubeEnabled)
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naviCube->drawNaviCube();
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glEnable(GL_LIGHTING);
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glEnable(GL_DEPTH_TEST);
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}
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@@ -2234,6 +2237,9 @@ void View3DInventorViewer::renderGLImage()
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for (std::list<GLGraphicsItem*>::iterator it = this->graphicsItems.begin(); it != this->graphicsItems.end(); ++it)
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(*it)->paintGL();
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if (naviCubeEnabled)
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naviCube->drawNaviCube();
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glEnable(GL_LIGHTING);
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glEnable(GL_DEPTH_TEST);
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}
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