Gui: [skip ci] show navi cube also when rendering as framebuffer or GL image

This commit is contained in:
wmayer
2019-12-27 13:57:21 +01:00
parent e7796c0497
commit a7a11341fc

View File

@@ -2201,6 +2201,9 @@ void View3DInventorViewer::renderFramebuffer()
for (std::list<GLGraphicsItem*>::iterator it = this->graphicsItems.begin(); it != this->graphicsItems.end(); ++it)
(*it)->paintGL();
if (naviCubeEnabled)
naviCube->drawNaviCube();
glEnable(GL_LIGHTING);
glEnable(GL_DEPTH_TEST);
}
@@ -2234,6 +2237,9 @@ void View3DInventorViewer::renderGLImage()
for (std::list<GLGraphicsItem*>::iterator it = this->graphicsItems.begin(); it != this->graphicsItems.end(); ++it)
(*it)->paintGL();
if (naviCubeEnabled)
naviCube->drawNaviCube();
glEnable(GL_LIGHTING);
glEnable(GL_DEPTH_TEST);
}