Material: Add a very basic wood appearance card
The existing "Wood-Generic" material was only rendered in the default gray, which is now fixed. I'm aware that wood comes in may different shades, and the current choice of a yellowish brown is arbitrary.
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@@ -175,6 +175,7 @@ SET(AppearanceLib_Files
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Resources/Materials/Appearance/Silver.FCMat
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Resources/Materials/Appearance/Steel.FCMat
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Resources/Materials/Appearance/Stone.FCMat
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Resources/Materials/Appearance/Wood.FCMat
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)
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SET(PatternLib_Files
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16
src/Mod/Material/Resources/Materials/Appearance/Wood.FCMat
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16
src/Mod/Material/Resources/Materials/Appearance/Wood.FCMat
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@@ -0,0 +1,16 @@
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---
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General:
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UUID: "1850ac4a-0df2-43cd-9934-e59e95b9526f"
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Author: "Jonas Bähr"
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License: "CC-BY-3.0"
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Name: "Wood"
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Description: "Defines generic Wood appearance properties"
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AppearanceModels:
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BasicRendering:
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UUID: 'f006c7e4-35b7-43d5-bbf9-c5d572309e6e'
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AmbientColor: "(0.375, 0.1875, 0.0000, 1.0)"
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DiffuseColor: "(0.8984, 0.7305, 0.3906, 1.0)"
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EmissiveColor: "(0.0000, 0.0000, 0.0000, 1.0)"
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Shininess: "0.9500"
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SpecularColor: "(0.7461, 0.3750, 0.0000, 1.0)"
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Transparency: "0.0"
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@@ -6,6 +6,9 @@ General:
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License: "CC-BY-3.0"
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Name: "Wood"
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Description: "A standard construction wood"
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Inherits:
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Wood:
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UUID: "1850ac4a-0df2-43cd-9934-e59e95b9526f"
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Models:
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Father:
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UUID: '9cdda8b6-b606-4778-8f13-3934d8668e67'
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