Material: Add a very basic wood appearance card

The existing "Wood-Generic" material was only rendered in the default
gray, which is now fixed. I'm aware that wood comes in may different
shades, and the current choice of a yellowish brown is arbitrary.
This commit is contained in:
Jonas Bähr
2024-08-18 13:07:38 +02:00
parent 2caf34c466
commit ae94393abd
3 changed files with 20 additions and 0 deletions

View File

@@ -175,6 +175,7 @@ SET(AppearanceLib_Files
Resources/Materials/Appearance/Silver.FCMat
Resources/Materials/Appearance/Steel.FCMat
Resources/Materials/Appearance/Stone.FCMat
Resources/Materials/Appearance/Wood.FCMat
)
SET(PatternLib_Files

View File

@@ -0,0 +1,16 @@
---
General:
UUID: "1850ac4a-0df2-43cd-9934-e59e95b9526f"
Author: "Jonas Bähr"
License: "CC-BY-3.0"
Name: "Wood"
Description: "Defines generic Wood appearance properties"
AppearanceModels:
BasicRendering:
UUID: 'f006c7e4-35b7-43d5-bbf9-c5d572309e6e'
AmbientColor: "(0.375, 0.1875, 0.0000, 1.0)"
DiffuseColor: "(0.8984, 0.7305, 0.3906, 1.0)"
EmissiveColor: "(0.0000, 0.0000, 0.0000, 1.0)"
Shininess: "0.9500"
SpecularColor: "(0.7461, 0.3750, 0.0000, 1.0)"
Transparency: "0.0"

View File

@@ -6,6 +6,9 @@ General:
License: "CC-BY-3.0"
Name: "Wood"
Description: "A standard construction wood"
Inherits:
Wood:
UUID: "1850ac4a-0df2-43cd-9934-e59e95b9526f"
Models:
Father:
UUID: '9cdda8b6-b606-4778-8f13-3934d8668e67'