NaviCube: Improve the widget style
This resizes down the cube, adjusts transparency and text readability. Arrows and cube corners sizes were adjusted.
This commit is contained in:
committed by
Yorik van Havre
parent
ae8dea56fb
commit
af734bbbc6
@@ -307,12 +307,12 @@ void NaviCube::setCorner(Corner c) {
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NaviCubeImplementation::NaviCubeImplementation(
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Gui::View3DInventorViewer* viewer) {
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m_View3DInventorViewer = viewer;
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m_FrontFaceColor = QColor(255,255,255,192);
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m_BackFaceColor = QColor(226,233,239);
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m_FrontFaceColor = QColor(255,255,255,128);
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m_BackFaceColor = QColor(226,233,239,128);
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m_HiliteColor = QColor(170,226,247);
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m_ButtonColor = QColor(226,233,239);
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m_ButtonColor = QColor(226,233,239,128);
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m_PickingFramebuffer = NULL;
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m_CubeWidgetSize = 150;
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m_CubeWidgetSize = 132;
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m_Menu = createNaviCubeMenu();
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}
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@@ -371,7 +371,8 @@ GLuint NaviCubeImplementation::createCubeFaceTex(QtGLWidget* gl, float gap, floa
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if (text) {
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paint.setPen(Qt::white);
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QFont sansFont(str("Helvetica"), 0.1875 * texSize);
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QFont sansFont(str("Helvetica"), 0.18 * texSize);
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sansFont.setStretch(QFont::ExtraCondensed);
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paint.setFont(sansFont);
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paint.drawText(QRect(0, 0, texSize, texSize), Qt::AlignCenter,qApp->translate("Gui::NaviCube",text));
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}
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@@ -409,7 +410,7 @@ GLuint NaviCubeImplementation::createButtonTex(QtGLWidget* gl, int button) {
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QPainterPath path;
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float as1 = 0.12f; // arrow size
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float as1 = 0.18f; // arrow size
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float as3 = as1 / 3;
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switch (button) {
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@@ -430,7 +431,7 @@ GLuint NaviCubeImplementation::createButtonTex(QtGLWidget* gl, int button) {
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float a0 = 72;
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float a1 = 45;
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float a2 = 38;
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float a2 = 32;
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if (TEX_ARROW_LEFT == button) {
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a0 = 180 - a0;
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@@ -676,12 +677,12 @@ void NaviCubeImplementation::initNaviCube(QtGLWidget* gl) {
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if (labels.size() != 6) {
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labels.clear();
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labels.push_back("Front");
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labels.push_back("Rear");
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labels.push_back("Top");
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labels.push_back("Bottom");
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labels.push_back("Right");
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labels.push_back("Left");
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labels.push_back("FRONT");
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labels.push_back("REAR");
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labels.push_back("TOP");
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labels.push_back("BOTTOM");
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labels.push_back("RIGHT");
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labels.push_back("LEFT");
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}
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float gap = 0.12f;
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@@ -726,8 +727,8 @@ void NaviCubeImplementation::initNaviCube(QtGLWidget* gl) {
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z = r45z * r45x * z;
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x = r45z * r45x * x;
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x *= 0.25f; // corner face size
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z *= 1.45f; // corner face position
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x *= 0.23f; // corner face size
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z *= 1.43f; // corner face position
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addFace(x, z, TEX_CORNER_FACE, TEX_CORNER_FACE, TEX_CORNER_FACE, TEX_BOTTOM_RIGHT_REAR);
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@@ -1000,7 +1001,7 @@ void NaviCubeImplementation::drawNaviCube(bool pickMode) {
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glColor3ub(*b, 0, 0);
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else {
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QColor& c = (m_HiliteId ==(*b)) ? m_HiliteColor : m_ButtonColor;
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glColor3f(c.redF(), c.greenF(), c.blueF());
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glColor4f(c.redF(), c.greenF(), c.blueF(), c.alphaF());
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}
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glBindTexture(GL_TEXTURE_2D, m_Textures[*b]);
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@@ -1038,8 +1039,9 @@ void NaviCubeImplementation::drawNaviCube(bool pickMode) {
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glVertex3f(0.0f, 0.0f, 0.0f);
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glEnd();
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}
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glColor3ub(255,255,255);
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QColor& c = m_ButtonColor;
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glColor4f(c.redF(), c.greenF(), c.blueF(), c.alphaF());
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glBindTexture(GL_TEXTURE_2D, m_Textures[TEX_VIEW_MENU_ICON]);
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}
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