Draft: Fix rectangle with face offset bug
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@@ -272,14 +272,30 @@ def isReallyClosed(wire):
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# If more than 1 edge, further test below
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e1 = wire.Edges[0]
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e2 = wire.Edges[length-1]
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if DraftVecUtils.equals(e1.Vertexes[0].Point, e2.Vertexes[0].Point):
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return True
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if DraftVecUtils.equals(e1.Vertexes[0].Point, e2.Vertexes[1].Point):
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return True
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if length == 2:
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return DraftVecUtils.equals(e1.Vertexes[1].Point, e2.Vertexes[0].Point)
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else:
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return True
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if DraftVecUtils.equals(e1.Vertexes[1].Point, e2.Vertexes[0].Point):
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return True
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if length == 2:
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return DraftVecUtils.equals(e1.Vertexes[0].Point, e2.Vertexes[1].Point)
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else:
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return True
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if DraftVecUtils.equals(e1.Vertexes[0].Point, e2.Vertexes[0].Point):
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if length == 2:
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return DraftVecUtils.equals(e1.Vertexes[1].Point, e2.Vertexes[1].Point)
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else:
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return True
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if DraftVecUtils.equals(e1.Vertexes[1].Point, e2.Vertexes[1].Point):
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return True
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if length == 2:
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return DraftVecUtils.equals(e1.Vertexes[0].Point, e2.Vertexes[0].Point)
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else:
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return True
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return False
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