[skip ci] fix follow-up typos

This commit is contained in:
luz.paz
2020-03-05 14:01:26 -05:00
committed by Bernd Hahnebach
parent 180805c55e
commit b3e42d103d
18 changed files with 19 additions and 19 deletions

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@@ -142,7 +142,7 @@ Recommends: python3-pysolar
FreeCAD is a general purpose Open Source 3D CAD/MCAD/CAx/CAE/PLM modeler, aimed
directly at mechanical engineering and product design but also fits a wider
range of uses in engineering, such as architecture or other engineering
specialties. It is a feature-based parametric modeler with a modular software
specialities. It is a feature-based parametric modeler with a modular software
architecture which makes it easy to provide additional functionality without
modifying the core system.

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@@ -4,7 +4,7 @@
pkgname=freecad-svn
pkgver=2152
pkgrel=2
pkgdesc="A general purpose 3D CAD modeler, aimed directly at mechanical engineering and product design but also architecture or other engineering specialties"
pkgdesc="A general purpose 3D CAD modeler, aimed directly at mechanical engineering and product design but also architecture or other engineering specialities"
arch=('x86_64')
url="https://sourceforge.net/apps/mediawiki/free-cad/"
license=('GPL')

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@@ -1816,7 +1816,7 @@ void StdViewScreenShot::activated(int iMsg)
QString comment = opt->comment();
if (!comment.isEmpty()) {
// Replace newline escape sequence trough '\\n' string to build one big string,
// Replace newline escape sequence through '\\n' string to build one big string,
// otherwise Python would interpret it as an invalid command.
// Python does the decoding for us.
QStringList lines = comment.split(QLatin1String("\n"), QString::KeepEmptyParts );

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@@ -350,7 +350,7 @@ class _Space(ArchComponent.Component):
def getShape(self,obj):
"computes a shape from a base shape and/or bounday faces"
"computes a shape from a base shape and/or boundary faces"
import Part
shape = None
faces = []

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@@ -486,7 +486,7 @@ void TaskAssemblyConstraints::setPossibleOptions() {
void TaskAssemblyConstraints::setPossibleConstraints()
{
////diasble all constraints for easier enabling
////disable all constraints for easier enabling
//ui->fix->setEnabled(false);
//ui->distance->setEnabled(false);
//ui->orientation->setEnabled(false);

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@@ -633,7 +633,7 @@ class Edit():
return node
def sendRay(self, mouse_pos):
"sends a ray trough the scene and return the nearest entity"
"sends a ray through the scene and return the nearest entity"
ray_pick = coin.SoRayPickAction(self.render_manager.getViewportRegion())
ray_pick.setPoint(coin.SbVec2s(*mouse_pos))
ray_pick.setRadius(self.pick_radius)

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@@ -2867,7 +2867,7 @@ def circleFrom3CircleTangents(circle1, circle2, circle3):
# @todo Create 3 lines from the inner and 4 from the outer h. center.
# @todo Calc. the 4 inversion poles of these lines for each circle.
# @todo Calc. the radical center of the 3 circles.
# @todo Calc. the intersection points (max. 8) of 4 lines (trough each inversion pole and the radical center) with the circle.
# @todo Calc. the intersection points (max. 8) of 4 lines (through each inversion pole and the radical center) with the circle.
# This gives us all the tangent points.
else:
# Some circles are inside each other or an error has occurred.

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@@ -3941,7 +3941,7 @@ def getViewBlock(geom, view, blockcount):
If the global variable `dxfExportBlocks` exists, it will create
the appropriate strings for `BLOCK` and `INSERT` sections,
and increment the `blockcount`.
Otherwise, it will just creaate an insert by changing the layer,
Otherwise, it will just create an insert by changing the layer,
and setting a handle.
Parameters
@@ -4020,7 +4020,7 @@ def getViewDXF(view, blocks=True):
and if the global variable `dxfExportBlocks` exists, it will create
the appropriate strings for `BLOCK` and `INSERT` sections,
and increment the `blockcount`.
Otherwise, it will just creaate an insert by changing the layer,
Otherwise, it will just create an insert by changing the layer,
and setting a handle
Parameters

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@@ -111,7 +111,7 @@ public:
std::vector<std::string> getDisplayModes() const;
//creates the widget used in the task dalogs, either for the function itself or for
//the fiter using it
//the filter using it
virtual FunctionWidget* createControlWidget() {return NULL;}
protected:

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@@ -22,7 +22,7 @@
# ***************************************************************************
# connstraint contact for solid to solid mesh
# constraint contact for solid to solid mesh
# https://forum.freecadweb.org/viewtopic.php?f=18&t=20276
# to run the example use:
"""

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@@ -22,7 +22,7 @@
# ***************************************************************************
# connstraint tie, bond tow surfaces together (solid mesh only)
# constraint tie, bond two surfaces together (solid mesh only)
# https://forum.freecadweb.org/viewtopic.php?f=18&t=42783
# to run the example use:
"""

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@@ -1331,7 +1331,7 @@
</sizepolicy>
</property>
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Rapid vertical speed assigne to VertRapid of new ToolController.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Rapid vertical speed assigned to VertRapid of new ToolController.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
</widget>
</item>

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@@ -208,7 +208,7 @@
</sizepolicy>
</property>
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Rapid vertical speed assigne to VertRapid of new ToolController.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Rapid vertical speed assigned to VertRapid of new ToolController.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
</widget>
</item>

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@@ -198,7 +198,7 @@
<item>
<widget class="QPushButton" name="toolEnumerate">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Assigne numbers to each Tool Bit according to its current position in the library. The first Tool Bit is assigned the ID 1.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Assigned numbers to each Tool Bit according to its current position in the library. The first Tool Bit is assigned the ID 1.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>Enumerate</string>

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@@ -939,7 +939,7 @@ class ObjectTagDressup:
PathLog.debug("previousTag = %d [%s]" % (i, prev))
else:
disabled.append(i)
tag.nr = i # assigne final nr
tag.nr = i # assign final nr
tags.append(tag)
positions.append(tag.originAt(self.pathData.minZ))
return (tags, positions, disabled)

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@@ -163,7 +163,7 @@ class DressupPathBoundary(object):
flip = PathGeom.pointsCoincide(pos, ptL)
newPos = e.valueAt(e.FirstParameter) if flip else ptL
# outside edges are never taken at this point (see swap of
# inside/oustide above) - so just move along ...
# inside/outside above) - so just move along ...
outside.remove(e)
pos = newPos
else:

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@@ -212,7 +212,7 @@ def offsetWire(wire, base, offset, forward):
# Of the remaining edges we take the longest wire to be the engraving side
# Looking for a circle with the start vertex as center marks and end
# starting from there follow the edges until a circle with the end vertex as center is found
# if the traversed edges include any oof the remainig from above, all those edges are remaining
# if the traversed edges include any of the remaining from above, all those edges are remaining
# this is to also include edges which might partially be inside shape
# if they need to be discarded, split, that should happen in a post process
# Depending on the Axis of the circle, and which side remains we know if the wire needs to be flipped

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@@ -116,7 +116,7 @@ void ShapeValidator::checkAndAdd(const Part::TopoShape &ts, const char *subName,
checkAndAdd(ts.getShape(), aWD);
}
}
catch (Standard_Failure&) { // any OCC exception means an unappropriate shape in the selection
catch (Standard_Failure&) { // any OCC exception means an inappropriate shape in the selection
Standard_Failure::Raise("Wrong shape type.\n");
}
}