Gui: add function View3DInventorViewer::projectPointToLine and expose to Python
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@@ -2597,7 +2597,7 @@ SbRotation View3DInventorViewer::getCameraOrientation() const
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return cam->orientation.getValue();
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}
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SbVec3f View3DInventorViewer::getPointOnFocalPlane(const SbVec2s& pnt) const
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SbVec2f View3DInventorViewer::getNormalizedPosition(const SbVec2s& pnt) const
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{
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const SbViewportRegion& vp = this->getSoRenderManager()->getViewportRegion();
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@@ -2620,6 +2620,12 @@ SbVec3f View3DInventorViewer::getPointOnFocalPlane(const SbVec2s& pnt) const
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pY = (pY - 0.5f*dY) / fRatio + 0.5f*dY;
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}
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return SbVec2f(pX, pY);
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}
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SbVec3f View3DInventorViewer::getPointOnFocalPlane(const SbVec2s& pnt) const
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{
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SbVec2f pnt2d = getNormalizedPosition(pnt);
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SoCamera* pCam = this->getSoRenderManager()->getCamera();
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if (!pCam) return SbVec3f(); // return invalid point
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@@ -2636,7 +2642,7 @@ SbVec3f View3DInventorViewer::getPointOnFocalPlane(const SbVec2s& pnt) const
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SbLine line;
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SbVec3f pt;
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SbPlane focalPlane = vol.getPlane(focalDist);
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vol.projectPointToLine(SbVec2f(pX,pY), line);
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vol.projectPointToLine(pnt2d, line);
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focalPlane.intersect(line, pt);
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return pt;
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@@ -2718,6 +2724,17 @@ SbVec3f View3DInventorViewer::projectOnFarPlane(const SbVec2f& pt) const
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return pt2;
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}
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void View3DInventorViewer::projectPointToLine(const SbVec2s& pt, SbVec3f& pt1, SbVec3f& pt2) const
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{
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SbVec2f pnt2d = getNormalizedPosition(pt);
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SoCamera* pCam = this->getSoRenderManager()->getCamera();
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if (!pCam) return;
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SbViewVolume vol = pCam->getViewVolume();
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vol.projectPointToLine(pnt2d, pt1, pt2);
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}
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void View3DInventorViewer::toggleClippingPlane(int toggle, bool beforeEditing,
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bool noManip, const Base::Placement &pla)
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{
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@@ -311,6 +311,10 @@ public:
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SbVec3f projectOnNearPlane(const SbVec2f&) const;
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/** Project the given normalized 2d point onto the far plane */
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SbVec3f projectOnFarPlane(const SbVec2f&) const;
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/** Project the given 2d point to a line */
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void projectPointToLine(const SbVec2s&, SbVec3f& pt1, SbVec3f& pt2) const;
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/** Get the normalized position of the 2d point. */
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SbVec2f getNormalizedPosition(const SbVec2s&) const;
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//@}
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/** @name Dimension controls
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@@ -166,6 +166,10 @@ void View3DInventorPy::init_type()
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"getPointOnScreen(3D vector) -> pixel coords (as integer)\n"
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"\n"
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"Return the projected 3D point (in pixel coordinates).\n");
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add_varargs_method("projectPointToLine",&View3DInventorPy::projectPointToLine,
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"projectPointToLine(pixel coords (as integer)) -> line defined by two points\n"
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"\n"
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"Return the projecting 3D line to the given 2D point");
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add_varargs_method("addEventCallback",&View3DInventorPy::addEventCallback,"addEventCallback()");
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add_varargs_method("removeEventCallback",&View3DInventorPy::removeEventCallback,"removeEventCallback()");
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add_varargs_method("setAnnotation",&View3DInventorPy::setAnnotation,"setAnnotation()");
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@@ -1710,6 +1714,31 @@ Py::Object View3DInventorPy::getPointOnScreen(const Py::Tuple& args)
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}
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}
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Py::Object View3DInventorPy::projectPointToLine(const Py::Tuple& args)
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{
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short x,y;
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if (!PyArg_ParseTuple(args.ptr(), "hh", &x, &y)) {
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PyErr_Clear();
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Py::Tuple t(args[0]);
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x = (int)Py::Int(t[0]);
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y = (int)Py::Int(t[1]);
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}
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try {
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SbVec3f pt1, pt2;
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getView3DIventorPtr()->getViewer()->projectPointToLine(SbVec2s(x,y), pt1, pt2);
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Py::Tuple tuple(2);
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tuple.setItem(0, Py::Vector(Base::Vector3f(pt1[0], pt1[1], pt1[2])));
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tuple.setItem(1, Py::Vector(Base::Vector3f(pt2[0], pt2[1], pt2[2])));
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return tuple;
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}
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catch (const Base::Exception& e) {
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throw Py::RuntimeError(e.what());
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}
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catch (const Py::Exception&) {
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throw;
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}
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}
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Py::Object View3DInventorPy::listNavigationTypes(const Py::Tuple&)
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{
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std::vector<Base::Type> types;
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@@ -115,6 +115,7 @@ public:
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Py::Object getObjectsInfo(const Py::Tuple&);
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Py::Object getSize(const Py::Tuple&);
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Py::Object getPointOnFocalPlane(const Py::Tuple&);
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Py::Object projectPointToLine(const Py::Tuple&);
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Py::Object getPointOnScreen(const Py::Tuple&);
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Py::Object addEventCallback(const Py::Tuple&);
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Py::Object removeEventCallback(const Py::Tuple&);
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