Sketcher: Increase knot multiplicity auto-reconstruction of pole circles for UI user
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@@ -518,44 +518,83 @@ void CmdSketcherIncreaseKnotMultiplicity::activated(int iMsg)
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// get the needed lists and objects
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const std::vector<std::string> &SubNames = selection[0].getSubNames();
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if(SubNames.size()>1) {
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// Check that only one object is selected, as we need only one object to get the new GeoId after multiplicity change
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QMessageBox::warning(Gui::getMainWindow(), QObject::tr("Wrong selection"),
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QObject::tr("The selection comprises more than one item. Please select just one knot."));
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return;
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}
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Sketcher::SketchObject* Obj = static_cast<Sketcher::SketchObject*>(selection[0].getObject());
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openCommand("Increase knot multiplicity");
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bool applied = false;
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for (unsigned int i=0; i<SubNames.size(); i++ ) {
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int GeoId;
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Sketcher::PointPos PosId;
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getIdsFromName(SubNames[i], Obj, GeoId, PosId);
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if(isSimpleVertex(Obj, GeoId, PosId)) {
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int GeoId;
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Sketcher::PointPos PosId;
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getIdsFromName(SubNames[0], Obj, GeoId, PosId);
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const std::vector< Sketcher::Constraint * > &vals = Obj->Constraints.getValues();
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if(isSimpleVertex(Obj, GeoId, PosId)) {
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for (std::vector< Sketcher::Constraint * >::const_iterator it= vals.begin(); it != vals.end(); ++it) {
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if((*it)->Type == Sketcher::InternalAlignment && (*it)->First == GeoId && (*it)->AlignmentType == Sketcher::BSplineKnotPoint)
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{
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try {
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Gui::Command::doCommand(
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Doc,"App.ActiveDocument.%s.modifyBSplineKnotMultiplicity(%d,%d,%d) ",
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selection[0].getFeatName(),(*it)->Second, (*it)->InternalAlignmentIndex + 1, 1);
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const std::vector< Sketcher::Constraint * > &vals = Obj->Constraints.getValues();
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for (std::vector< Sketcher::Constraint * >::const_iterator it= vals.begin(); it != vals.end(); ++it) {
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if((*it)->Type == Sketcher::InternalAlignment && (*it)->First == GeoId && (*it)->AlignmentType == Sketcher::BSplineKnotPoint)
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{
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try {
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Gui::Command::doCommand(
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Doc,"App.ActiveDocument.%s.modifyBSplineKnotMultiplicity(%d,%d,%d) ",
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selection[0].getFeatName(),(*it)->Second, (*it)->InternalAlignmentIndex + 1, 1);
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applied = true;
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// Warning: GeoId list might have changed as the consequence of deleting pole circles and
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// particularly bspline GeoID might have changed.
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applied = true;
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// Warning: GeoId list might have changed as the consequence of deleting pole circles and
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// particularly bspline GeoID might have changed.
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}
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catch (const Base::Exception& e) {
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Base::Console().Error("%s\n", e.what());
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}
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break; // we applied to a knot, because the constraints have changed in the meanwhile, this loop is now invalid, so we exit.
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}
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}
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catch (const Base::Exception& e) {
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Base::Console().Error("%s\n", e.what());
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}
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break; // we have already found our knot.
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}
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}
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}
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// Grab the new GeoId of the knot after possible modifications
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selection = getSelection().getSelectionEx();
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const std::vector<std::string> &SubNames2 = selection[0].getSubNames();
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getIdsFromName(SubNames2[0], Obj, GeoId, PosId);
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if(isSimpleVertex(Obj, GeoId, PosId) && applied) {
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const std::vector< Sketcher::Constraint * > &vals = Obj->Constraints.getValues();
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for (std::vector< Sketcher::Constraint * >::const_iterator it= vals.begin(); it != vals.end(); ++it) {
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if((*it)->Type == Sketcher::InternalAlignment && (*it)->First == GeoId && (*it)->AlignmentType == Sketcher::BSplineKnotPoint)
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{
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try {
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Obj->solve();
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// add internalalignment for new pole
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Gui::Command::doCommand(Gui::Command::Doc,
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"App.ActiveDocument.%s.exposeInternalGeometry(%d)",
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selection[0].getFeatName(),
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(*it)->Second);
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}
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catch (const Base::Exception& e) {
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Base::Console().Error("%s\n", e.what());
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}
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break; // we have already found our knot.
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}
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}
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}
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if(!applied) {
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