fix broken backtrack edge generation
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@@ -164,7 +164,7 @@ def generateVirtualBackTrackEdges(positionHistory, nextEdge, tolerance) -> list:
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to follow them without lifting toolbit. This approach makes carving a lot of faster.
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"""
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if not positionHistory:
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if not positionHistory or len(positionHistory) < 2:
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return []
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backTrackEdges = []
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@@ -591,6 +591,8 @@ class ObjectVcarve(PathEngraveBase.ObjectOp):
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# but using some routing logic we may avoid raising CNC toolbit and using G0
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# and instead traverse back already carved edges at full speed
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backtrack_edges = generateVirtualBackTrackEdges(positionHistory, wire[0], obj.Tolerance)
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edge_list = backtrack_edges + wire
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e = edge_list[0]
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