Part: Remove inefficient vector reserve()
Coverity issue 356645
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committed by
Benjamin Nauck
parent
03bbcaf30d
commit
b8589b03ea
@@ -1071,8 +1071,13 @@ bool FaceUniter::process()
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checkFinalShell = true;
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}
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facesToSew.push_back(newFace);
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if (facesToRemove.capacity() <= facesToRemove.size() + adjacencySplitter.getGroup(adjacentIndex).size())
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facesToRemove.reserve(facesToRemove.size() + adjacencySplitter.getGroup(adjacentIndex).size());
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// This reserve is probably not actually an improvement over letting
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// emplace_back allocate as needed. Leaving the code here for study if someone
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// wants to measure it. Coverity issue 356645. - chennes, March 2025
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//if (facesToRemove.capacity() <= facesToRemove.size() + adjacencySplitter.getGroup(adjacentIndex).size())
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// facesToRemove.reserve(facesToRemove.size() + adjacencySplitter.getGroup(adjacentIndex).size());
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FaceVectorType temp = adjacencySplitter.getGroup(adjacentIndex);
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facesToRemove.insert(facesToRemove.end(), temp.begin(), temp.end());
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// the first shape will be marked as modified, i.e. replaced by newFace, all others are marked as deleted
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