Draft: check GUI in downgrade before using viewprovider
Also make various improvements in style, PEP8, return value is now a tuple of lists instead of a list of lists. Update the Gui Command as well.
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@@ -1,7 +1,7 @@
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# ***************************************************************************
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# * Copyright (c) 2009, 2010 Yorik van Havre <yorik@uncreated.net> *
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# * Copyright (c) 2009, 2010 Ken Cline <cline@frii.com> *
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# * Copyright (c) 2020 FreeCAD Developers *
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# * Copyright (c) 2020 Eliud Cabrera Castillo <e.cabrera-castillo@tum.de> *
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# * *
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# * This program is free software; you can redistribute it and/or modify *
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# * it under the terms of the GNU Lesser General Public License (LGPL) *
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@@ -20,160 +20,181 @@
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# * USA *
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# * *
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# ***************************************************************************
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"""This module provides the code for Draft offset function.
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"""Provides the code for Draft downgrade function.
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See also the `upgrade` function.
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"""
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## @package offset
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## @package downgrade
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# \ingroup DRAFT
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# \brief This module provides the code for Draft offset function.
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# \brief Provides the code for Draft downgrade function.
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import FreeCAD as App
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import draftutils.gui_utils as gui_utils
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import draftutils.utils as utils
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import draftfunctions.cut as cut
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from draftutils.messages import _msg
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from draftutils.translate import _tr
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from draftutils.utils import shapify
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from draftfunctions.cut import cut
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def downgrade(objects, delete=False, force=None):
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"""downgrade(objects,delete=False,force=None)
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Downgrade the given object(s) (can be an object or a list of objects).
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"""Downgrade the given objects.
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This is a counterpart to `upgrade`.
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Parameters
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----------
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objects :
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objects: Part::Feature or list
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A single object to downgrade or a list
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containing various such objects.
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delete : bool
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If delete is True, old objects are deleted.
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delete: bool, optional
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It defaults to `False`.
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If it is `True`, the old objects are deleted, and only the resulting
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object is kept.
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force : string
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The force attribute can be used to force a certain way of downgrading.
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It can be: explode, shapify, subtr, splitFaces, cut2, getWire,
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splitWires, splitCompounds.
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Return
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----------
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Returns a dictionary containing two lists, a list of new objects and a
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list of objects to be deleted
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force: str, optional
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It defaults to `None`.
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Its value can be used to force a certain method of downgrading.
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It can be any of: `'explode'`, `'shapify'`, `'subtr'`, `'splitFaces'`,
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`'cut2'`, `'getWire'`, `'splitWires'`, or `'splitCompounds'`.
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Returns
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-------
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tuple
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A tuple containing two lists, a list of new objects
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and a list of objects to be deleted.
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None
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If there is a problem it will return `None`.
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See Also
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--------
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ugrade
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"""
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_name = "downgrade"
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utils.print_header(_name, "Downgrade objects")
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import Part
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import DraftGeomUtils
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if not isinstance(objects,list):
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if not isinstance(objects, list):
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objects = [objects]
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global deleteList, addList
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deleteList = []
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addList = []
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delete_list = []
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add_list = []
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doc = App.ActiveDocument
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# actions definitions
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def explode(obj):
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"""explodes a Draft block"""
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"""Explode a Draft block."""
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pl = obj.Placement
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newobj = []
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for o in obj.Components:
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o.ViewObject.Visibility = True
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o.Placement = o.Placement.multiply(pl)
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if App.GuiUp:
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o.ViewObject.Visibility = True
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if newobj:
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deleteList(obj)
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delete_list(obj)
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return newobj
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return None
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def cut2(objects):
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"""cuts first object from the last one"""
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newobj = cut(objects[0],objects[1])
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"""Cut first object from the last one."""
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newobj = cut.cut(objects[0], objects[1])
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if newobj:
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addList.append(newobj)
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add_list.append(newobj)
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return newobj
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return None
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def splitCompounds(objects):
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"""split solids contained in compound objects into new objects"""
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"""Split solids contained in compound objects into new objects."""
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result = False
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for o in objects:
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if o.Shape.Solids:
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for s in o.Shape.Solids:
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newobj = App.ActiveDocument.addObject("Part::Feature","Solid")
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newobj = doc.addObject("Part::Feature", "Solid")
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newobj.Shape = s
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addList.append(newobj)
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add_list.append(newobj)
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result = True
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deleteList.append(o)
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delete_list.append(o)
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return result
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def splitFaces(objects):
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"""split faces contained in objects into new objects"""
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"""Split faces contained in objects into new objects."""
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result = False
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params = App.ParamGet("User parameter:BaseApp/Preferences/Mod/Draft")
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preserveFaceColor = params.GetBool("preserveFaceColor") # True
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preserveFaceNames = params.GetBool("preserveFaceNames") # True
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preserveFaceColor = params.GetBool("preserveFaceColor") # True
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preserveFaceNames = params.GetBool("preserveFaceNames") # True
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for o in objects:
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voDColors = o.ViewObject.DiffuseColor if (preserveFaceColor and hasattr(o,'ViewObject')) else None
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oLabel = o.Label if hasattr(o,'Label') else ""
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if App.GuiUp and preserveFaceColor and o.ViewObject:
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voDColors = o.ViewObject.DiffuseColor
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else:
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voDColors = None
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oLabel = o.Label if hasattr(o, 'Label') else ""
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if o.Shape.Faces:
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for ind, f in enumerate(o.Shape.Faces):
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newobj = App.ActiveDocument.addObject("Part::Feature","Face")
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newobj = doc.addObject("Part::Feature", "Face")
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newobj.Shape = f
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if preserveFaceNames:
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newobj.Label = "{} {}".format(oLabel, newobj.Label)
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if preserveFaceColor:
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""" At this point, some single-color objects might have
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just a single entry in voDColors for all their faces; handle that"""
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tcolor = voDColors[ind] if ind<len(voDColors) else voDColors[0]
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newobj.ViewObject.DiffuseColor[0] = tcolor # does is not applied visually on its own; left just in case
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newobj.ViewObject.ShapeColor = tcolor # this gets applied, works by itself too
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addList.append(newobj)
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if App.GuiUp and preserveFaceColor and voDColors:
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# At this point, some single-color objects might have
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# just a single value in voDColors for all faces,
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# so we handle that
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if ind < len(voDColors):
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tcolor = voDColors[ind]
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else:
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tcolor = voDColors[0]
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# does is not applied visually on its own
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# just in case
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newobj.ViewObject.DiffuseColor[0] = tcolor
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# this gets applied, works by itself too
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newobj.ViewObject.ShapeColor = tcolor
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add_list.append(newobj)
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result = True
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deleteList.append(o)
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delete_list.append(o)
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return result
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def subtr(objects):
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"""subtracts objects from the first one"""
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"""Subtract objects from the first one."""
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faces = []
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for o in objects:
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if o.Shape.Faces:
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faces.extend(o.Shape.Faces)
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deleteList.append(o)
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delete_list.append(o)
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u = faces.pop(0)
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for f in faces:
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u = u.cut(f)
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if not u.isNull():
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newobj = App.ActiveDocument.addObject("Part::Feature","Subtraction")
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newobj = doc.addObject("Part::Feature", "Subtraction")
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newobj.Shape = u
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addList.append(newobj)
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add_list.append(newobj)
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return newobj
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return None
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def getWire(obj):
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"""gets the wire from a face object"""
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"""Get the wire from a face object."""
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result = False
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for w in obj.Shape.Faces[0].Wires:
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newobj = App.ActiveDocument.addObject("Part::Feature","Wire")
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newobj = doc.addObject("Part::Feature", "Wire")
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newobj.Shape = w
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addList.append(newobj)
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add_list.append(newobj)
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result = True
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deleteList.append(obj)
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delete_list.append(obj)
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return result
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def splitWires(objects):
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"""splits the wires contained in objects into edges"""
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"""Split the wires contained in objects into edges."""
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result = False
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for o in objects:
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if o.Shape.Edges:
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for e in o.Shape.Edges:
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newobj = App.ActiveDocument.addObject("Part::Feature","Edge")
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newobj = doc.addObject("Part::Feature", "Edge")
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newobj.Shape = e
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addList.append(newobj)
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deleteList.append(o)
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add_list.append(newobj)
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delete_list.append(o)
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result = True
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return result
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# analyzing objects
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faces = []
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edges = []
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onlyedges = True
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@@ -195,79 +216,84 @@ def downgrade(objects, delete=False, force=None):
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objects = parts
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if force:
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if force in ["explode","shapify","subtr","splitFaces","cut2","getWire","splitWires"]:
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if force in ("explode", "shapify", "subtr", "splitFaces",
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"cut2", "getWire", "splitWires"):
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# TODO: Using eval to evaluate a string is not ideal
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# and potentially a security risk.
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# How do we execute the function without calling eval?
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# Best case, a series of if-then statements.
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shapify = utils.shapify
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result = eval(force)(objects)
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else:
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App.Console.PrintMessage(_tr("Upgrade: Unknown force method:")+" "+force)
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_msg(_tr("Upgrade: Unknown force method:") + " " + force)
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result = None
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else:
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# applying transformation automatically
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# we have a block, we explode it
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if (len(objects) == 1) and (utils.get_type(objects[0]) == "Block"):
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if len(objects) == 1 and utils.get_type(objects[0]) == "Block":
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result = explode(objects[0])
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if result:
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App.Console.PrintMessage(_tr("Found 1 block: exploding it")+"\n")
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_msg(_tr("Found 1 block: exploding it"))
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# we have one multi-solids compound object: extract its solids
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elif (len(objects) == 1) and hasattr(objects[0],'Shape') and (len(solids) > 1):
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elif (len(objects) == 1 and hasattr(objects[0], 'Shape')
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and len(solids) > 1):
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result = splitCompounds(objects)
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#print(result)
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# print(result)
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if result:
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App.Console.PrintMessage(_tr("Found 1 multi-solids compound: exploding it")+"\n")
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_msg(_tr("Found 1 multi-solids compound: exploding it"))
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# special case, we have one parametric object: we "de-parametrize" it
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elif (len(objects) == 1) and hasattr(objects[0],'Shape') and hasattr(objects[0], 'Base'):
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result = shapify(objects[0])
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elif (len(objects) == 1 and hasattr(objects[0], 'Shape')
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and hasattr(objects[0], 'Base')):
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result = utils.shapify(objects[0])
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if result:
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App.Console.PrintMessage(_tr("Found 1 parametric object: breaking its dependencies")+"\n")
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addList.append(result)
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#deleteList.append(objects[0])
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_msg(_tr("Found 1 parametric object: "
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"breaking its dependencies"))
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add_list.append(result)
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# delete_list.append(objects[0])
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# we have only 2 objects: cut 2nd from 1st
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elif len(objects) == 2:
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result = cut2(objects)
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if result:
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App.Console.PrintMessage(_tr("Found 2 objects: subtracting them")+"\n")
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elif (len(faces) > 1):
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_msg(_tr("Found 2 objects: subtracting them"))
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elif len(faces) > 1:
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# one object with several faces: split it
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if len(objects) == 1:
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result = splitFaces(objects)
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if result:
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App.Console.PrintMessage(_tr("Found several faces: splitting them")+"\n")
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_msg(_tr("Found several faces: splitting them"))
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# several objects: remove all the faces from the first one
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else:
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result = subtr(objects)
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if result:
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App.Console.PrintMessage(_tr("Found several objects: subtracting them from the first one")+"\n")
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_msg(_tr("Found several objects: "
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"subtracting them from the first one"))
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# only one face: we extract its wires
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elif (len(faces) > 0):
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elif len(faces) > 0:
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result = getWire(objects[0])
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if result:
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App.Console.PrintMessage(_tr("Found 1 face: extracting its wires")+"\n")
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_msg(_tr("Found 1 face: extracting its wires"))
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# no faces: split wire into single edges
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elif not onlyedges:
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result = splitWires(objects)
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if result:
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App.Console.PrintMessage(_tr("Found only wires: extracting their edges")+"\n")
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_msg(_tr("Found only wires: extracting their edges"))
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# no result has been obtained
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if not result:
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App.Console.PrintMessage(_tr("No more downgrade possible")+"\n")
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_msg(_tr("No more downgrade possible"))
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if delete:
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names = []
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for o in deleteList:
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for o in delete_list:
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names.append(o.Name)
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deleteList = []
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delete_list = []
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for n in names:
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App.ActiveDocument.removeObject(n)
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gui_utils.select(addList)
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return [addList,deleteList]
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doc.removeObject(n)
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gui_utils.select(add_list)
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return add_list, delete_list
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@@ -87,7 +87,7 @@ class Downgrade(gui_base_original.Modifier):
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_cmd += 'FreeCADGui.Selection.getSelection(), '
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_cmd += 'delete=True'
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_cmd += ')'
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_cmd_list = ['d = ' + _cmd,
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_cmd_list = ['_objs_ = ' + _cmd,
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'FreeCAD.ActiveDocument.recompute()']
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self.commit(translate("draft", "Downgrade"),
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_cmd_list)
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